refactor(engine): extract shared spawn_tab_chip widget into ui_modal
Settings' tab_chip becomes a thin wrapper; the You hub (Phase E) will reuse the same widget so tabbed modals stay visually identical. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -18,6 +18,7 @@ use crate::theme::{ImportError, import_theme, refresh_registry};
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use crate::ui_focus::FocusRow;
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use crate::ui_modal::{
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ButtonVariant, spawn_modal, spawn_modal_actions, spawn_modal_button, spawn_modal_header,
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spawn_tab_chip,
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};
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use crate::ui_theme::{
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BG_BASE, BG_ELEVATED, BG_ELEVATED_HI, BORDER_SUBTLE, HighContrastBorder, RADIUS_SM,
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@@ -117,41 +118,22 @@ pub(super) fn spawn_settings_panel(
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});
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}
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/// One Settings tab chip. The active chip is filled + bright; inactive
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/// chips are quiet outlines.
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/// One Settings tab chip — thin wrapper over the shared
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/// [`spawn_tab_chip`] widget so Settings and the You hub stay visually
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/// identical.
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fn tab_chip(
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parent: &mut ChildSpawnerCommands,
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tab: SettingsTab,
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active: bool,
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font_res: Option<&FontResource>,
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) {
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let font = TextFont {
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font: font_res.map(|f| f.0.clone()).unwrap_or_default(),
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font_size: TYPE_CAPTION,
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..default()
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};
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parent
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.spawn((
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SettingsTabButton(tab),
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Button,
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Node {
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padding: UiRect::axes(VAL_SPACE_3, VAL_SPACE_2),
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justify_content: JustifyContent::Center,
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border: UiRect::all(Val::Px(1.0)),
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border_radius: BorderRadius::all(Val::Px(RADIUS_SM)),
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..default()
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},
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BackgroundColor(if active { BG_ELEVATED_HI } else { BG_BASE }),
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BorderColor::all(if active { STATE_SUCCESS } else { BORDER_SUBTLE }),
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HighContrastBorder::with_default(if active { STATE_SUCCESS } else { BORDER_SUBTLE }),
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))
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.with_children(|b| {
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b.spawn((
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Text::new(tab.label()),
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font,
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TextColor(if active { TEXT_PRIMARY } else { TEXT_SECONDARY }),
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));
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});
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spawn_tab_chip(
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parent,
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SettingsTabButton(tab),
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tab.label(),
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active,
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font_res,
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);
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}
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/// Audio tab: the two volume rows.
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