a92e8ca530
modified: battlenet-umu-setup.sh
564 lines
20 KiB
Markdown
564 lines
20 KiB
Markdown
# Battle.net Arch Linux Install Guide
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A guide for installing the Battle.net launcher on Arch Linux (2026).
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> **Note on this revision:** This guide has been substantially rewritten and scoped to Arch Linux. The original targeted Wine 5.x, DXVK 1.7.1, Ubuntu 20.04 "focal", and Debian 10, and relied on winetricks recipes (`dotnet48`, `vcrun*`, manual DXVK copy) that are no longer necessary or recommended. Modern Battle.net runs well out of the box with Proton-GE or a recent `wine-staging`, without `.NET`, manual DXVK, or DirectX redistributable hacks.
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---
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## TL;DR — Which method should I use?
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| Method | Best for | Effort |
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| ---------------------------------------------- | ------------------------------------------------------ | ---------- |
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| **umu-launcher (standalone Proton, no Steam)** | Scripting, minimal installs, homelab. **Recommended.** | Low |
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| **Steam + Proton-GE (non-Steam shortcut)** | People who already run Steam. | Low |
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| **Lutris (official installer script)** | People who want a GUI game manager. | Low–Medium |
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| **Bottles (Flatpak, Gaming environment)** | Flatpak-first setups. | Low |
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| **Manual `wine-staging` prefix** | Pure-Wine purists, non-Proton setups. | High |
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If you just want it to work: use **Method 1 (umu)**. It gives you Proton-grade compatibility without Steam, and the upstream protonfix for Battle.net automatically applies the workarounds you'd otherwise have to remember.
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---
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## Quick start — automated script
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The fastest path is the included setup script, which handles everything in Method 1 automatically:
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```bash
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# Download and run
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curl -LO https://git.aleshym.co/funman300/Battlenet_UMU/raw/branch/main/battlenet-umu-setup.sh
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chmod +x battlenet-umu-setup.sh
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./battlenet-umu-setup.sh
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```
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Or if you already have this repo cloned:
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```bash
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./battlenet-umu-setup.sh
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```
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The script is idempotent — safe to re-run. Common flags:
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```bash
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./battlenet-umu-setup.sh --yes # non-interactive / CI
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./battlenet-umu-setup.sh --reinstall # wipe prefix and start over
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./battlenet-umu-setup.sh --proton-version=GE-Proton9-20 # pin a specific Proton version
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./battlenet-umu-setup.sh --gpu=nvidia # override GPU auto-detection
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./battlenet-umu-setup.sh --prefix-dir=~/Games/bnet # custom prefix location
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./battlenet-umu-setup.sh --skip-packages # skip the package check
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```
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Companion scripts also included:
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| Script | Purpose |
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| ----------------------------- | ------------------------------------------------------------- |
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| `battlenet-update-proton.sh` | Download a new GE-Proton release and update the launch script |
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| `battlenet-diagnose.sh` | Check setup health and report anything broken |
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---
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## Prerequisites
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Enable `[multilib]` in `/etc/pacman.conf` if you haven't already. Uncomment these two lines:
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```ini
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[multilib]
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Include = /etc/pacman.d/mirrorlist
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```
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Then:
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```bash
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sudo pacman -Syu
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```
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> You do **not** need `[testing]`, `[core-testing]`, or `[multilib-testing]` enabled. The old guide told you to enable those — don't. Testing repos are for people actively helping test Arch itself and will periodically break your system.
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**For umu-launcher (Methods 1–4):** Proton-GE runs inside the Steam Runtime container, which bundles most libraries. Only the things the container cannot provide need to be on the host — Vulkan ICDs, audio, and TLS:
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```bash
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sudo pacman -S --needed \
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gnutls lib32-gnutls \
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mpg123 lib32-mpg123 \
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openal lib32-openal \
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libpulse lib32-libpulse \
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alsa-plugins lib32-alsa-plugins \
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alsa-lib lib32-alsa-lib \
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vulkan-icd-loader lib32-vulkan-icd-loader
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```
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**For plain wine-staging (Method 5 only):** Wine runs directly on the host, so it needs the full set of libraries:
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```bash
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sudo pacman -S --needed \
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wine-staging winetricks \
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gnutls lib32-gnutls \
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mpg123 lib32-mpg123 \
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openal lib32-openal \
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libpulse lib32-libpulse \
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alsa-plugins lib32-alsa-plugins \
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alsa-lib lib32-alsa-lib \
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giflib lib32-giflib \
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libpng lib32-libpng \
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libldap lib32-libldap \
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libjpeg-turbo lib32-libjpeg-turbo \
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libxcomposite lib32-libxcomposite \
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libxinerama lib32-libxinerama \
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gtk3 lib32-gtk3 \
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gst-plugins-base-libs \
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vulkan-icd-loader lib32-vulkan-icd-loader
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```
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### GPU-specific packages
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Install the right set for your GPU — getting this wrong is the most common reason a successful install fails to render:
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| GPU | Extra packages to install |
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| ------------ | ---------------------------------------------------------------- |
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| **NVIDIA** | `lib32-nvidia-utils nvidia-utils` |
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| **AMD** | `lib32-mesa lib32-vulkan-radeon vulkan-radeon mesa` |
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| **Intel** | `lib32-mesa lib32-vulkan-intel vulkan-intel mesa` |
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The `battlenet-umu-setup.sh` script auto-detects your GPU and installs the correct set. Override with `--gpu=nvidia|amd|intel` if detection is wrong.
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---
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## ⚠️ Before you start — things the old guide got wrong
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- **Do not run Wine, winecfg, winetricks, or game launchers with `sudo`.** Wine prefixes are designed to live in your user's home directory. Running Wine as root corrupts ownership, creates a `/root` prefix, and is a real security risk since you're executing untrusted Windows binaries as root. Every command in this guide runs as your regular user.
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- **You do not need `dotnet48`, `vcrun2003/2005/2008/2012/2013`, or `directplay`.** Modern Battle.net ships its own CEF runtime.
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- **You do not need to manually install DXVK into `system32`.** Proton-GE bundles a current DXVK and VKD3D.
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- **You do not need the 2010 DirectX End-User Runtime redist.** Battle.net doesn't need it, and games that do will install their own D3DX DLLs.
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- **`win64` prefixes are now the default and correct choice.** No `WINEARCH=win32` needed.
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- **Don't enable Arch testing repos** unless you're specifically helping test them.
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---
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## Method 1 — umu-launcher (recommended)
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[`umu-launcher`](https://github.com/Open-Wine-Components/umu-launcher) is the Open Wine Components project (from the GE-Proton maintainers) that makes Proton usable outside Steam. It manages Proton versions, runs games inside the Steam Runtime container, and automatically applies **protonfixes** — including the upstream fix for Battle.net that handles the `WINE_SIMULATE_WRITECOPY=1` workaround for you.
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### 1. Install prerequisites and umu-launcher
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Install the prerequisite packages from [Prerequisites](#prerequisites) above, then:
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```bash
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sudo pacman -S umu-launcher
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```
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Alternatively, `battlenet-umu-setup.sh` handles both in one step.
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Verify:
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```bash
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umu-run --help
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```
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### 2. Download the Battle.net installer
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```bash
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curl -L -o ~/Downloads/Battle.net-Setup.exe \
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"https://downloader.battle.net/download/getInstaller?os=win&installer=Battle.net-Setup.exe"
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```
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### 3. Run the installer through umu
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```bash
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export WINEPREFIX="$HOME/Games/battlenet-umu"
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export GAMEID="umu-battlenet"
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export PROTONPATH="GE-Proton" # auto-downloads latest GE-Proton
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umu-run ~/Downloads/Battle.net-Setup.exe
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```
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umu will:
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- Download the latest GE-Proton into `~/.local/share/Steam/compatibilitytools.d/` if it isn't there.
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- Create the prefix at `~/Games/battlenet-umu`.
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- Look up `umu-battlenet` in the protonfixes database and pre-apply the needed env vars and tweaks.
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Complete the installer at the default path.
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### 4. Create a launch script
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`~/.local/bin/battlenet`:
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```bash
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#!/bin/sh
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export WINEPREFIX="$HOME/Games/battlenet-umu"
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export GAMEID="umu-battlenet"
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export PROTONPATH="GE-Proton"
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exec umu-run "$WINEPREFIX/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe" "$@"
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```
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```bash
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chmod +x ~/.local/bin/battlenet
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```
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Make sure `~/.local/bin` is on your `PATH`. See [Adding ~/.local/bin to PATH](#adding-localbin-to-path) below if it isn't. Once it is, `battlenet` in any terminal starts the launcher.
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### 5. (Optional) Desktop entry
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`~/.local/share/applications/battlenet.desktop`:
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```ini
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[Desktop Entry]
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Name=Battle.net
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Exec=$HOME/.local/bin/battlenet
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Icon=battlenet
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Type=Application
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Categories=Game;
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StartupWMClass=battle.net.exe
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```
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### 6. (Optional) Pin a specific Proton version
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If a GE-Proton release ever regresses Battle.net, pin a known-good one instead of tracking latest:
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```bash
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export PROTONPATH="GE-Proton9-20"
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```
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It needs to exist in `~/.local/share/Steam/compatibilitytools.d/`. With the setup script, use `--proton-version=GE-Proton9-20`.
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---
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## Method 2 — Steam + Proton-GE (non-Steam shortcut)
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Good if you already have Steam installed.
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### 1. Install Steam and ProtonUp-Qt
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```bash
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sudo pacman -S steam
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# ProtonUp-Qt is on the AUR:
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yay -S protonup-qt # or use paru, or grab the Flatpak
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```
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Log into Steam at least once. Open ProtonUp-Qt, point it at your Steam install, and install the latest **GE-Proton**. Restart Steam.
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### 2. Get the Battle.net installer
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Get `Battle.net-Setup.exe` from <https://download.battle.net/?product=bnetdesk>.
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### 3. Add it to Steam as a non-Steam game
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1. In Steam: **Games → Add a Non-Steam Game to My Library → Browse** and select `Battle.net-Setup.exe`.
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2. Right-click the new entry → **Properties → Compatibility** → tick **Force the use of a specific Steam Play compatibility tool** → select the latest **GE-Proton**.
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3. Under **Launch Options**, paste:
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```text
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WINE_SIMULATE_WRITECOPY=1 %command%
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```
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This works around a CEF/login-screen issue that Blizzard periodically reintroduces with launcher updates. Cheap insurance.
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4. Launch it from Steam and complete the installer at the default path.
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### 4. Point the shortcut at the installed launcher
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After installation, the Battle.net launcher lives inside the prefix Steam created. Find the `compatdata` folder:
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- **Native Steam:** `~/.local/share/Steam/steamapps/compatdata/<APPID>/pfx/`
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- **Flatpak Steam:** `~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata/<APPID>/pfx/`
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The `<APPID>` is a numeric folder; sort by modification date to find the one you just created.
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Right-click the Steam shortcut → **Properties** and change:
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- **Target:** `"…/compatdata/<APPID>/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"`
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- **Start In:** `"…/compatdata/<APPID>/pfx/drive_c/Program Files (x86)/Battle.net/"`
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Launch — you should now get the real launcher, not the installer.
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---
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## Method 3 — Lutris
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Modern Lutris uses **umu-launcher** under the hood when you pick a Proton runner, so protonfixes apply automatically.
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```bash
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sudo pacman -S lutris
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```
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1. Open Lutris → **+ (Add game) → Search the Lutris website for installers**.
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2. Search **Battle.net** and pick the current maintained installer.
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3. Follow the prompts.
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> **Known issue (early 2026):** the default Wine-GE runner bundled with some Lutris versions is too old for current Battle.net. If installation hangs or the launcher refuses to start, open Lutris → **Preferences → Runners → Wine** and install a newer **lutris-GE** or **wine-ge** runner, then set it on the Battle.net entry.
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### Add the environment variable (belt-and-suspenders)
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Right-click the Battle.net entry → **Configure → System options → Environment variables**:
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| Key | Value |
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| -------------------------- | ----- |
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| `WINE_SIMULATE_WRITECOPY` | `1` |
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---
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## Method 4 — Bottles (Flatpak)
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```bash
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flatpak install flathub com.usebottles.bottles
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```
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1. Open Bottles → **+** → choose the **Gaming** environment.
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2. Under **Preferences → Runners**, install the latest **caffe** or **soda** runner (or GE-Proton if supported).
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3. In the bottle → **Run Executable** → pick `Battle.net-Setup.exe`.
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4. After install, in the bottle's **Settings → Environment Variables**, add:
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- `WINE_SIMULATE_WRITECOPY=1`
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- Optionally: `WINEDLLOVERRIDES=locationapi=d`
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The launcher shows up in the bottle's **Programs** list.
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---
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## Method 5 — Manual wine-staging prefix (advanced, no Proton)
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Use this only if you specifically want pure Wine without Proton.
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### 1. Create a 64-bit prefix
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```bash
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# As your normal user — NOT root
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export WINEPREFIX="$HOME/Games/battlenet-wine-prefix"
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export WINEARCH=win64
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mkdir -p "$WINEPREFIX"
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winecfg
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```
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In `winecfg`, set the Windows version to **Windows 10** and close.
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### 2. Install DXVK
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```bash
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WINEPREFIX="$HOME/Games/battlenet-wine-prefix" winetricks dxvk
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```
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That single command replaces what the old guide did by hand with `cp -r` into `system32`/`syswow64`. **Do not copy DLLs manually.**
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### 3. Download and run the installer
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```bash
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curl -L -o ~/Downloads/Battle.net-Setup.exe \
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"https://downloader.battle.net/download/getInstaller?os=win&installer=Battle.net-Setup.exe"
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WINEPREFIX="$HOME/Games/battlenet-wine-prefix" \
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WINE_SIMULATE_WRITECOPY=1 \
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wine ~/Downloads/Battle.net-Setup.exe
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```
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### 4. Launch scripts
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`~/.local/bin/battlenet`:
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```bash
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#!/bin/sh
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export WINEPREFIX="$HOME/Games/battlenet-wine-prefix"
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export WINE_SIMULATE_WRITECOPY=1
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exec wine "$WINEPREFIX/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe" "$@"
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```
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`~/.local/bin/battlenetkill`:
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```bash
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#!/bin/sh
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export WINEPREFIX="$HOME/Games/battlenet-wine-prefix"
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wineserver -k
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```
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```bash
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chmod +x ~/.local/bin/battlenet ~/.local/bin/battlenetkill
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```
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---
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## Adding ~/.local/bin to PATH
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Most Arch shell setups include `~/.local/bin` automatically, but if yours doesn't:
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**bash** — add to `~/.bashrc` or `~/.bash_profile`:
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```bash
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export PATH="$HOME/.local/bin:$PATH"
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```
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**zsh** — add to `~/.zshrc`:
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```zsh
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export PATH="$HOME/.local/bin:$PATH"
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```
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**fish** — run once; it persists across sessions:
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```fish
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fish_add_path $HOME/.local/bin
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```
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---
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## Game-specific notes
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### World of Warcraft
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Runs well out of the box on GE-Proton. A few tuning points:
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- **D3D12 vs D3D11:** WoW defaults to D3D12 on recent clients. If you see crashes at launch, switch to D3D11 in the WoW graphics settings or add `PROTON_USE_WINED3D=0` and try D3D11 explicitly.
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- **High CPU usage at login screen:** Known issue with some GE-Proton builds. Pinning a slightly older release (e.g. `GE-Proton9-15`) often resolves it until the next fix lands.
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### Overwatch 2
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- Uses the **BattlEye** anti-cheat. BattlEye has official Linux support via the runtime bundled with Proton-GE; you do **not** need to disable it.
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- Add `PROTON_ENABLE_NVAPI=1` if you have NVIDIA and see the game refuse to launch with a GPU compatibility error.
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### Diablo IV
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- Runs well on GE-Proton. Uses **Warden** (no dedicated Linux anti-cheat binary) — no special config needed.
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- If you see corruption in cut-scenes, try `DXVK_ASYNC=1` in your launch script (async shader compilation).
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### Hearthstone
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Historically the most problematic title on Wine. With umu + protonfixes it works, but the login screen is particularly sensitive to `WINE_SIMULATE_WRITECOPY=1`. Make sure it's set (umu sets it automatically via protonfixes).
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---
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## Troubleshooting
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### "Battle.net Update Agent went to sleep. Attempting to wake it up… BLZBNTBNA00000005"
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The most common 2025–2026 failure mode. In order:
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1. Confirm `WINE_SIMULATE_WRITECOPY=1` is set (or that you're using umu/Lutris-via-umu, which sets it).
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2. Kill everything and wipe the agent cache:
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```bash
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pkill -9 Battle.net; pkill -9 Agent; pkill -9 Blizzard
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rm -rf "$WINEPREFIX/drive_c/ProgramData/Battle.net/Agent"
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rm -rf "$WINEPREFIX/drive_c/ProgramData/Blizzard Entertainment"
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```
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Restart the launcher; you'll have to log in again.
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3. Update GE-Proton. Fixes for Battle.net regressions usually land in a new GE-Proton release within days.
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### Blank login screen / missing login buttons
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`WINE_SIMULATE_WRITECOPY=1`. Specifically the fix for this — Blizzard's CEF launcher depends on Windows write-copy memory semantics that Wine doesn't emulate by default.
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### Blank window / broken input under Wayland
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Wine's native Wayland driver is still rough for the Battle.net launcher in 2026. The fix is to force XWayland explicitly:
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```bash
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DISPLAY=:0 SDL_VIDEODRIVER=x11 battlenet
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```
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Or add the overrides permanently to your launch script (`~/.local/bin/battlenet`):
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```sh
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export DISPLAY="${DISPLAY:-:0}"
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export SDL_VIDEODRIVER=x11
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```
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If `DISPLAY=:0` doesn't work, find the correct display number:
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```bash
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ls /tmp/.X11-unix/
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```
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Each `X<N>` file corresponds to `DISPLAY=:<N>`. Use whichever exists.
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As a fallback, log into a plain **X11 session** from your display manager's session picker (SDDM/GDM). Steam/Proton routes through XWayland automatically, which is why Method 2 works without this tweak.
|
||
|
||
### "X Error of failed request: BadWindow" or X11 root-access errors
|
||
|
||
Caused by running Wine as root (what the old guide told you to do). **Don't.** If you're stuck with a root-owned prefix, remove it and start over as your normal user:
|
||
|
||
```bash
|
||
sudo rm -rf /home/<user>/Games/battlenet-wine-prefix
|
||
```
|
||
|
||
### Something else is broken
|
||
|
||
Delete the prefix and start over — this really does fix most weird states.
|
||
|
||
```bash
|
||
rm -rf "$HOME/Games/battlenet-umu" # or battlenet-wine-prefix
|
||
```
|
||
|
||
---
|
||
|
||
## systemd user service (optional)
|
||
|
||
If you want to start and stop Battle.net with `systemctl` rather than a terminal command, create a user service unit:
|
||
|
||
`~/.config/systemd/user/battlenet.service`:
|
||
|
||
```ini
|
||
[Unit]
|
||
Description=Battle.net launcher (umu/Proton)
|
||
After=graphical-session.target
|
||
|
||
[Service]
|
||
Type=simple
|
||
Environment=DISPLAY=:0
|
||
ExecStart=%h/.local/bin/battlenet
|
||
ExecStop=%h/.local/bin/battlenetkill
|
||
Restart=no
|
||
|
||
[Install]
|
||
WantedBy=default.target
|
||
```
|
||
|
||
Enable and control it:
|
||
|
||
```bash
|
||
systemctl --user daemon-reload
|
||
|
||
# Start
|
||
systemctl --user start battlenet
|
||
|
||
# Stop
|
||
systemctl --user stop battlenet
|
||
|
||
# Start automatically at login
|
||
systemctl --user enable battlenet
|
||
|
||
# View logs
|
||
journalctl --user -u battlenet -f
|
||
```
|
||
|
||
> **Note:** The `DISPLAY=:0` line assumes a single-user X11 or XWayland session. If your display number differs (check `ls /tmp/.X11-unix/`), update it. Under a proper XDG session you can also use `%I` socket activation, but for a game launcher `Type=simple` with a fixed display is simpler and more reliable.
|
||
|
||
---
|
||
|
||
## A note on bans
|
||
|
||
Blizzard does not ban for running via Wine/Proton/Linux. Their Warden anti-cheat targets cheat software inside the game process, not the compatibility layer. This has been confirmed by Blizzard support as recently as 2025.
|
||
|
||
---
|
||
|
||
## Changelog for this revision
|
||
|
||
- **Scoped to Arch Linux.** Removed the Ubuntu `focal` and Debian 10 sections — both EOL, and the guide is cleaner focused on one distro.
|
||
- Removed `sudo` from all Wine/winetricks/wine-launch commands.
|
||
- Removed obsolete winetricks verbs (`dotnet48`, `vcrun*`, `directplay`).
|
||
- Removed manual DXVK 1.7.1 copy-into-system32 procedure.
|
||
- Removed manual DirectX June 2010 redist install step.
|
||
- Removed advice to enable Arch `[testing]` repos.
|
||
- Added **umu-launcher** as the recommended method — protonfixes handle the Battle.net workarounds automatically.
|
||
- Added Steam + Proton-GE, Lutris, and Bottles methods.
|
||
- Added `WINE_SIMULATE_WRITECOPY=1` workaround for the modern CEF login/agent issues.
|
||
- Replaced `/usr/bin/` install of user launch scripts with `~/.local/bin/`.
|
||
- Set default Wine Windows version to Windows 10 rather than Windows 7.
|
||
- Added Wayland/XWayland notes and the Agent-cache wipe fix for `BLZBNTBNA00000005`.
|
||
- Added GPU-specific package table to Prerequisites.
|
||
- Added shell-specific PATH setup instructions (bash/zsh/fish).
|
||
- Fixed desktop entry to use `$HOME` instead of hardcoded username.
|
||
- Added game-specific notes for WoW, Overwatch 2, Diablo IV, and Hearthstone.
|
||
- Added Quick start section with script flags and companion script table.
|
||
- Added explicit XWayland fix (`DISPLAY=:0 SDL_VIDEODRIVER=x11`) to Wayland troubleshooting.
|
||
- Added systemd user service unit for start/stop via `systemctl`.
|
||
- Added `battlenet-update-proton.sh` — GE-Proton version manager.
|
||
- Added `battlenet-diagnose.sh` — setup health checker.
|