5 Commits

Author SHA1 Message Date
Quaternions b6e9d9fbdd wag 2026-05-30 10:44:33 -07:00
Quaternions fadefe93c2 what is up with serde moving the deserializer 2026-05-30 10:24:24 -07:00
Quaternions cc4824732a a 2026-05-30 10:13:40 -07:00
Quaternions e256e60e91 serde for Session 2026-05-30 10:08:25 -07:00
Quaternions 60728060a3 serde for Card, Stack, Pile 2026-05-30 10:01:49 -07:00
3 changed files with 149 additions and 0 deletions
Generated
+2
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@@ -25,6 +25,8 @@ name = "card_game"
version = "0.4.0"
dependencies = [
"arrayvec",
"serde",
"serde_derive",
]
[[package]]
+6
View File
@@ -10,6 +10,12 @@ keywords = ["card", "cards", "solitaire", "klondike"]
[dependencies]
arrayvec = { version = "0.7.6", registry = "Quaternions", features = ["len_u8"], default-features = false }
serde = { version = "1.0.228", default-features = false, optional = true }
serde_derive = { version = "1.0.228", default-features = false, optional = true }
[lints]
workspace = true
[features]
default = ["serde"]
serde = ["dep:serde", "dep:serde_derive"]
+141
View File
@@ -146,6 +146,11 @@ impl Rank {
/// 2 bits for suit ID
/// 4 bits for card Value
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
#[cfg_attr(
feature = "serde",
derive(serde_derive::Deserialize, serde_derive::Serialize),
serde(transparent)
)]
pub struct Card(core::num::NonZeroU8);
impl Card {
pub const fn new(deck: Deck, suit: Suit, rank: Rank) -> Self {
@@ -229,9 +234,54 @@ impl<const CAP: usize> IntoIterator for Stack<CAP> {
self.0.into_iter()
}
}
#[cfg(feature = "serde")]
impl<'de, const CAP: usize> serde::Deserialize<'de> for Stack<CAP> {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: serde::Deserializer<'de>,
{
struct StackVisitor<const CAP: usize>;
impl<'de, const CAP: usize> serde::de::Visitor<'de> for StackVisitor<CAP> {
type Value = Stack<CAP>;
fn expecting(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "Card Stack")
}
fn visit_seq<A>(self, mut seq: A) -> Result<Self::Value, A::Error>
where
A: serde::de::SeqAccess<'de>,
{
let mut stack = Stack::new();
while let Some(card) = seq.next_element()? {
// TODO: Error
stack.try_push(card).unwrap();
}
Ok(stack)
}
}
deserializer.deserialize_seq(StackVisitor)
}
}
#[cfg(feature = "serde")]
impl<const CAP: usize> serde::Serialize for Stack<CAP> {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: serde::Serializer,
{
use serde::ser::SerializeSeq;
let mut seq = serializer.serialize_seq(Some(self.len()))?;
for card in self.as_slice() {
seq.serialize_element(card)?;
}
seq.end()
}
}
/// A pile is a stack of face down cards and a stack of face up cards.
#[derive(Clone, Debug, Default, Eq, Hash, PartialEq)]
#[cfg_attr(
feature = "serde",
derive(serde_derive::Deserialize, serde_derive::Serialize)
)]
pub struct Pile<const DN: usize, const UP: usize> {
face_down: Stack<DN>,
face_up: Stack<UP>,
@@ -372,6 +422,10 @@ pub enum SessionInstruction<I> {
}
#[derive(Clone, Debug, Default)]
#[cfg_attr(
feature = "serde",
derive(serde_derive::Deserialize, serde_derive::Serialize)
)]
pub struct SessionStats<S> {
inner: S,
undos: u32,
@@ -388,6 +442,10 @@ impl<S> SessionStats<S> {
}
}
#[derive(Clone, Debug)]
#[cfg_attr(
feature = "serde",
derive(serde_derive::Deserialize, serde_derive::Serialize)
)]
pub struct SessionConfig<C> {
pub inner: C,
pub undo_penalty: i32,
@@ -411,12 +469,25 @@ impl<C: Default> Default for SessionConfig<C> {
}
#[derive(Clone, Debug)]
#[cfg_attr(
feature = "serde",
derive(serde_derive::Deserialize, serde_derive::Serialize),
serde(bound = "
G: serde::Serialize + for <'a> serde::Deserialize<'a>,
G::Stats: serde::Serialize + for <'a> serde::Deserialize<'a>,
G::Config: serde::Serialize + for <'a> serde::Deserialize<'a>,
")
)]
pub struct Session<G: Game> {
stats: SessionStats<G::Stats>,
config: SessionConfig<G::Config>,
state: SessionState<G>,
}
#[derive(Clone, Debug)]
#[cfg_attr(
feature = "serde",
derive(serde_derive::Deserialize, serde_derive::Serialize)
)]
pub struct StateSnapshot<G: Game> {
state: G,
instruction: G::Instruction,
@@ -590,3 +661,73 @@ where
self.state.is_win()
}
}
#[cfg(feature = "serde")]
impl<'de, G: Game> serde::de::DeserializeSeed<'de> for Session<G>
where
G: serde::Deserialize<'de>,
G::Instruction: serde::Deserialize<'de>,
{
type Value = SessionState<G>;
fn deserialize<D>(deserializer: D) -> Result<Self::Value, D::Error>
where
D: serde::Deserializer<'de>,
{
struct SessionStateVisitor<G> {
state: G,
}
impl<'de, G: Game> serde::de::Visitor<'de> for SessionStateVisitor<G>
where
G: serde::Deserialize<'de>,
G::Instruction: serde::Deserialize<'de>,
{
type Value = SessionState<G>;
fn expecting(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "State History")
}
fn visit_seq<A>(self, mut seq: A) -> Result<Self::Value, A::Error>
where
A: serde::de::SeqAccess<'de>,
{
let mut state = self.state.clone();
let mut history = match seq.size_hint() {
Some(capacity) => Vec::with_capacity(capacity),
None => Vec::new(),
};
while let Some(instruction) = seq.next_element::<G::Instruction>()? {
history.push(StateSnapshot {
state: state.clone(),
instruction: instruction.clone(),
});
state.process_instruction(stats, config, instruction);
}
Ok(SessionState { state, history })
}
}
let state = G::deserialize(deserializer)?;
deserializer.deserialize_seq(SessionStateVisitor { state })
}
}
#[cfg(feature = "serde")]
impl<G: Game> serde::Serialize for SessionState<G>
where
G: serde::Serialize,
G::Instruction: serde::Serialize,
{
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: serde::Serializer,
{
if let Some(state) = self.history.first() {
state.serialize(serializer)?;
} else {
self.state.serialize(serializer)?;
}
use serde::ser::SerializeSeq;
let mut seq = serializer.serialize_seq(Some(self.history.len()))?;
for snapshot in &self.history {
seq.serialize_element(&snapshot.instruction)?;
}
seq.end()
}
}