minify state & respect InstructionSrc spec
This commit is contained in:
+38
-17
@@ -1,3 +1,5 @@
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use core::ops::RangeBounds;
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// TODO: pub struct ValidInstruction<I>(I);
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pub trait Game {
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type Instruction;
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@@ -103,8 +105,11 @@ impl Card {
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#[derive(Clone, Debug, Eq, Hash, PartialEq)]
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pub struct Stack<const CAP: usize>(arrayvec::ArrayVec<Card, CAP>);
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impl<const CAP: usize> Stack<CAP> {
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pub fn new() -> Self {
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Self(arrayvec::ArrayVec::new())
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pub const fn new() -> Self {
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Self(arrayvec::ArrayVec::new_const())
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}
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pub fn take_range<R: RangeBounds<usize>>(&mut self, range: R) -> Self {
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Stack::from_iter(self.drain(range))
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}
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}
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impl Stack<52> {
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@@ -124,6 +129,11 @@ impl<const CAP: usize> From<arrayvec::ArrayVec<Card, CAP>> for Stack<CAP> {
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Self(value)
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}
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}
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impl<const CAP: usize> FromIterator<Card> for Stack<CAP> {
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fn from_iter<T: IntoIterator<Item = Card>>(iter: T) -> Self {
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Self(arrayvec::ArrayVec::from_iter(iter))
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}
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}
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impl<const CAP: usize> core::ops::Deref for Stack<CAP> {
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type Target = arrayvec::ArrayVec<Card, CAP>;
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fn deref(&self) -> &Self::Target {
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@@ -144,30 +154,23 @@ impl<const CAP: usize> IntoIterator for Stack<CAP> {
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}
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#[derive(Clone, Debug, Eq, Hash, PartialEq)]
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pub struct Pile<const CAP: usize> {
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face_down: Stack<CAP>,
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face_up: Stack<CAP>,
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pub struct Pile<const DN: usize, const UP: usize> {
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face_down: Stack<DN>,
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face_up: Stack<UP>,
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}
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impl<const CAP: usize> Pile<CAP> {
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impl<const DN: usize, const UP: usize> Pile<DN, UP> {
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pub fn new() -> Self {
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Self {
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face_down: Stack::new(),
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face_up: Stack::new(),
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}
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}
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pub fn new_face_down(stack: Stack<CAP>) -> Self {
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pub fn new_face_down(stack: Stack<DN>) -> Self {
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Self {
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face_down: stack,
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face_up: Stack::new(),
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}
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}
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pub fn flip_it_and_reverse_it(&mut self) {
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self.swap_up_down();
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self.face_down.reverse();
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}
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pub fn swap_up_down(&mut self) {
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core::mem::swap(&mut self.face_up, &mut self.face_down);
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}
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pub fn flip_up(&mut self) {
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if let Some(card) = self.face_down.pop() {
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self.face_up.push(card);
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@@ -179,16 +182,25 @@ impl<const CAP: usize> Pile<CAP> {
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pub fn pop(&mut self) -> Option<Card> {
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self.face_up.pop()
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}
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pub fn pop_flip_up(&mut self) -> Option<Card> {
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let card = self.pop()?;
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pub fn take_range<R: RangeBounds<usize>>(&mut self, range: R) -> Stack<UP> {
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// if self.face_up.get(range).is_none() {
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// return None;
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// }
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self.face_up.take_range(range)
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}
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pub fn take_range_flip_up<R: RangeBounds<usize>>(&mut self, range: R) -> Stack<UP> {
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let cards = self.take_range(range);
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if self.face_up.is_empty() {
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self.flip_up();
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}
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Some(card)
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cards
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}
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pub fn push(&mut self, card: Card) {
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self.face_up.push(card);
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}
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pub fn extend<I: IntoIterator<Item = Card>>(&mut self, cards: I) {
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self.face_up.extend(cards);
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}
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pub fn face_up(&self) -> &[Card] {
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&self.face_up
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}
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@@ -196,6 +208,15 @@ impl<const CAP: usize> Pile<CAP> {
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&self.face_down
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}
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}
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impl<const CAP: usize> Pile<CAP, CAP> {
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pub fn flip_it_and_reverse_it(&mut self) {
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self.swap_up_down();
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self.face_down.reverse();
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}
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pub fn swap_up_down(&mut self) {
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core::mem::swap(&mut self.face_up, &mut self.face_down);
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}
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}
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#[derive(Clone, Debug, Eq, Hash, PartialEq)]
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pub struct Session<G: Game> {
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+177
-50
@@ -1,5 +1,5 @@
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use crate::Rng;
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use crate::card_game::{CardValue, Game, Pile, Stack};
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use crate::card_game::{Card, CardValue, Game, Pile, Stack};
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#[derive(Clone, Debug, Eq, Hash, PartialEq)]
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pub struct KlondikeConfig {}
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@@ -260,8 +260,6 @@ impl KlondikeInstruction {
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}
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}
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const STOCKS: usize = 1;
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const FOUNDATIONS: usize = 4;
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const TABLEAUS: usize = 7;
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const fn sum(n: usize) -> usize {
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n * (n + 1) / 2
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@@ -269,15 +267,145 @@ const fn sum(n: usize) -> usize {
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const MAX_STACK: usize = 52 - sum(TABLEAUS);
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#[derive(Clone, Debug, Eq, Hash, PartialEq)]
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struct KlondikeState {
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piles: [Pile<MAX_STACK>; TABLEAUS + FOUNDATIONS + STOCKS],
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pub struct KlondikeState {
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stock: Pile<MAX_STACK, MAX_STACK>,
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foundations: [Stack<13>; 4],
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tableau1: Pile<0, 13>,
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tableau2: Pile<1, 13>,
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tableau3: Pile<2, 13>,
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tableau4: Pile<3, 13>,
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tableau5: Pile<4, 13>,
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tableau6: Pile<5, 13>,
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tableau7: Pile<6, 13>,
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}
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impl KlondikeState {
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fn pile(&self, index: KlondikePileId) -> &Pile<MAX_STACK> {
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&self.piles[index as usize]
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pub const fn stock(&self) -> &Pile<MAX_STACK, MAX_STACK> {
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&self.stock
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}
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fn pile_mut(&mut self, index: KlondikePileId) -> &mut Pile<MAX_STACK> {
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&mut self.piles[index as usize]
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pub const fn foundation1(&self) -> &Stack<13> {
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&self.foundations[1 - 1]
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}
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pub const fn foundation2(&self) -> &Stack<13> {
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&self.foundations[2 - 1]
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}
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pub const fn foundation3(&self) -> &Stack<13> {
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&self.foundations[3 - 1]
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}
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pub const fn foundation4(&self) -> &Stack<13> {
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&self.foundations[4 - 1]
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}
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pub const fn tableau1(&self) -> &Pile<0, 13> {
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&self.tableau1
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}
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pub const fn tableau2(&self) -> &Pile<1, 13> {
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&self.tableau2
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}
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pub const fn tableau3(&self) -> &Pile<2, 13> {
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&self.tableau3
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}
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pub const fn tableau4(&self) -> &Pile<3, 13> {
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&self.tableau4
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}
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pub const fn tableau5(&self) -> &Pile<4, 13> {
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&self.tableau5
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}
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pub const fn tableau6(&self) -> &Pile<5, 13> {
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&self.tableau6
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}
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pub const fn tableau7(&self) -> &Pile<6, 13> {
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&self.tableau7
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}
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fn src_card(&self, src: InstructionSrc) -> Option<&Card> {
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match src.into_spec() {
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KlondikePileStack::Tableau1(skip_cards) => {
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self.tableau1.face_up().get(skip_cards as usize)
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}
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KlondikePileStack::Tableau2(skip_cards) => {
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self.tableau2.face_up().get(skip_cards as usize)
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}
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KlondikePileStack::Tableau3(skip_cards) => {
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self.tableau3.face_up().get(skip_cards as usize)
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}
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KlondikePileStack::Tableau4(skip_cards) => {
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self.tableau4.face_up().get(skip_cards as usize)
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}
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KlondikePileStack::Tableau5(skip_cards) => {
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self.tableau5.face_up().get(skip_cards as usize)
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}
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KlondikePileStack::Tableau6(skip_cards) => {
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self.tableau6.face_up().get(skip_cards as usize)
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}
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KlondikePileStack::Tableau7(skip_cards) => {
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self.tableau7.face_up().get(skip_cards as usize)
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}
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KlondikePileStack::Foundation1 => self.foundations[1 - 1].last(),
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KlondikePileStack::Foundation2 => self.foundations[2 - 1].last(),
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KlondikePileStack::Foundation3 => self.foundations[3 - 1].last(),
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KlondikePileStack::Foundation4 => self.foundations[4 - 1].last(),
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KlondikePileStack::Stock => self.stock.face_up().last(),
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}
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}
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fn take_src_cards(&mut self, src: InstructionSrc) -> Stack<13> {
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match src.into_spec() {
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KlondikePileStack::Tableau1(skip_cards) => {
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self.tableau1.take_range_flip_up(skip_cards as usize..)
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}
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KlondikePileStack::Tableau2(skip_cards) => {
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self.tableau2.take_range_flip_up(skip_cards as usize..)
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}
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KlondikePileStack::Tableau3(skip_cards) => {
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self.tableau3.take_range_flip_up(skip_cards as usize..)
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}
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KlondikePileStack::Tableau4(skip_cards) => {
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self.tableau4.take_range_flip_up(skip_cards as usize..)
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}
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KlondikePileStack::Tableau5(skip_cards) => {
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self.tableau5.take_range_flip_up(skip_cards as usize..)
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}
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KlondikePileStack::Tableau6(skip_cards) => {
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self.tableau6.take_range_flip_up(skip_cards as usize..)
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}
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KlondikePileStack::Tableau7(skip_cards) => {
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self.tableau7.take_range_flip_up(skip_cards as usize..)
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}
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KlondikePileStack::Foundation1 => Stack::from_iter(self.foundations[1 - 1].pop()),
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KlondikePileStack::Foundation2 => Stack::from_iter(self.foundations[2 - 1].pop()),
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KlondikePileStack::Foundation3 => Stack::from_iter(self.foundations[3 - 1].pop()),
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KlondikePileStack::Foundation4 => Stack::from_iter(self.foundations[4 - 1].pop()),
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KlondikePileStack::Stock => Stack::from_iter(self.stock.pop()),
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}
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}
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fn dst_card(&self, dst: KlondikePileId) -> Option<&Card> {
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match dst {
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KlondikePileId::Tableau1 => self.tableau1.face_up().last(),
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KlondikePileId::Tableau2 => self.tableau2.face_up().last(),
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KlondikePileId::Tableau3 => self.tableau3.face_up().last(),
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KlondikePileId::Tableau4 => self.tableau4.face_up().last(),
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KlondikePileId::Tableau5 => self.tableau5.face_up().last(),
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KlondikePileId::Tableau6 => self.tableau6.face_up().last(),
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KlondikePileId::Tableau7 => self.tableau7.face_up().last(),
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KlondikePileId::Foundation1 => self.foundations[1 - 1].last(),
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KlondikePileId::Foundation2 => self.foundations[2 - 1].last(),
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KlondikePileId::Foundation3 => self.foundations[3 - 1].last(),
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KlondikePileId::Foundation4 => self.foundations[4 - 1].last(),
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KlondikePileId::Stock => None,
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}
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}
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fn extend_dst_pile(&mut self, dst: KlondikePileId, cards: Stack<13>) {
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match dst {
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KlondikePileId::Tableau1 => self.tableau1.extend(cards),
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KlondikePileId::Tableau2 => self.tableau2.extend(cards),
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KlondikePileId::Tableau3 => self.tableau3.extend(cards),
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KlondikePileId::Tableau4 => self.tableau4.extend(cards),
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KlondikePileId::Tableau5 => self.tableau5.extend(cards),
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KlondikePileId::Tableau6 => self.tableau6.extend(cards),
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KlondikePileId::Tableau7 => self.tableau7.extend(cards),
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KlondikePileId::Foundation1 => self.foundations[1 - 1].extend(cards),
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KlondikePileId::Foundation2 => self.foundations[2 - 1].extend(cards),
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KlondikePileId::Foundation3 => self.foundations[3 - 1].extend(cards),
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KlondikePileId::Foundation4 => self.foundations[4 - 1].extend(cards),
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KlondikePileId::Stock => (),
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}
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}
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fn is_instruction_valid(&self, instruction: KlondikeInstruction) -> bool {
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match instruction {
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@@ -287,7 +415,7 @@ impl KlondikeState {
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dst: KlondikePileId::Stock,
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} => {
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// cannot move stock when stock is empty
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!self.pile(KlondikePileId::Stock).is_empty()
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!self.stock.is_empty()
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}
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// cannot move cards to stock
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@@ -307,8 +435,8 @@ impl KlondikeState {
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) =>
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{
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// get the top cards
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if let Some(src_card) = self.pile(src.into()).face_up().last() {
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match self.pile(dst).face_up().last() {
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if let Some(src_card) = self.src_card(src) {
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match self.dst_card(dst) {
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// destination card exists
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Some(dst_card) => {
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// suit matches?
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@@ -326,8 +454,8 @@ impl KlondikeState {
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// other = move to tableau
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KlondikeInstruction { src, dst } => {
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// get the top cards
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if let Some(src_card) = self.pile(src.into()).face_up().last() {
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match self.pile(dst).face_up().last() {
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if let Some(src_card) = self.src_card(src) {
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match self.dst_card(dst) {
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// destination card exists
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Some(dst_card) => {
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// red-ness is opposite?
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@@ -385,41 +513,38 @@ impl Klondike {
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let mut deck = deck.into_iter();
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// generate tableaus
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let [t0, t1, t2, t3, t4, t5, t6] = core::array::from_fn(|i| {
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let stack = arrayvec::ArrayVec::from_iter((&mut deck).take(i)).into();
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fn pile<const DN: usize>(deck: &mut arrayvec::IntoIter<Card, 52>) -> Pile<DN, 13> {
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let stack = arrayvec::ArrayVec::from_iter(deck.take(DN)).into();
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let mut pile = Pile::new_face_down(stack);
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pile.push(deck.next().unwrap());
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pile
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});
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}
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let tableau1 = pile(&mut deck);
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let tableau2 = pile(&mut deck);
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let tableau3 = pile(&mut deck);
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let tableau4 = pile(&mut deck);
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let tableau5 = pile(&mut deck);
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let tableau6 = pile(&mut deck);
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let tableau7 = pile(&mut deck);
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// stock is remaining cards
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let stock = Pile::new_face_down(arrayvec::ArrayVec::from_iter(deck).into());
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let state = KlondikeState {
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piles: [
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t0,
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t1,
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t2,
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t3,
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t4,
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t5,
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t6,
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Pile::new(),
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Pile::new(),
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Pile::new(),
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Pile::new(),
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stock,
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],
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stock,
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foundations: core::array::from_fn(|_| Stack::new()),
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tableau1,
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tableau2,
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tableau3,
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tableau4,
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tableau5,
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tableau6,
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tableau7,
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};
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Self { config, state }
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}
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#[inline]
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pub fn pile(&self, index: KlondikePileId) -> &Pile<MAX_STACK> {
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self.state.pile(index)
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}
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#[inline]
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fn pile_mut(&mut self, index: KlondikePileId) -> &mut Pile<MAX_STACK> {
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self.state.pile_mut(index)
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pub const fn state(&self) -> &KlondikeState {
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&self.state
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}
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}
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@@ -439,25 +564,27 @@ impl Game for Klondike {
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src: InstructionSrc::STOCK,
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dst: KlondikePileId::Stock,
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} => {
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if self.pile(KlondikePileId::Stock).face_down().is_empty() {
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self.pile_mut(KlondikePileId::Stock)
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.flip_it_and_reverse_it();
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if self.state.stock.face_down().is_empty() {
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self.state.stock.flip_it_and_reverse_it();
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} else {
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self.pile_mut(KlondikePileId::Stock).flip_up();
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self.state.stock.flip_up();
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}
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}
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KlondikeInstruction { src, dst } => {
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if let Some(card) = self.pile_mut(src.into()).pop_flip_up() {
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self.pile_mut(dst).push(card);
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} else {
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println!("Attempted to move from an empty src");
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dbg!(instruction);
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}
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let cards = self.state.take_src_cards(src);
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self.state.extend_dst_pile(dst, cards);
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}
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}
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}
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fn is_win(&self) -> bool {
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// assuming only valid moves, tableau empty and stock empty means win
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self.state.piles[0..9].iter().all(|pile| pile.is_empty())
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// all face down cards empty means win
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self.state.stock.face_down().is_empty()
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&& self.state.tableau1.face_down().is_empty()
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&& self.state.tableau2.face_down().is_empty()
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&& self.state.tableau3.face_down().is_empty()
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&& self.state.tableau4.face_down().is_empty()
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&& self.state.tableau5.face_down().is_empty()
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&& self.state.tableau6.face_down().is_empty()
|
||||
&& self.state.tableau7.face_down().is_empty()
|
||||
}
|
||||
}
|
||||
|
||||
+21
-21
@@ -3,7 +3,7 @@ mod klondike;
|
||||
|
||||
pub type Rng = rand::rngs::ThreadRng;
|
||||
|
||||
use card_game::{Card, Game, Session, Suit};
|
||||
use card_game::{Card, Game, Pile, Session, Suit};
|
||||
use klondike::{
|
||||
InstructionSrc, Klondike, KlondikeInstruction, KlondikePileId, KlondikePileStack, SkipCards,
|
||||
};
|
||||
@@ -41,38 +41,30 @@ impl Display for OptionalCard<'_> {
|
||||
impl Display for Klondike {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
// Stock
|
||||
let stock_count = self.pile(KlondikePileId::Stock).face_down().len();
|
||||
let stock_count = self.state().stock().face_down().len();
|
||||
writeln!(f, "Stock: {stock_count}")?;
|
||||
|
||||
// Hand
|
||||
let hand = self.pile(KlondikePileId::Stock).face_up().last();
|
||||
let hand = self.state().stock().face_up().last();
|
||||
writeln!(f, "Hand: {}", OptionalCard(hand))?;
|
||||
|
||||
// Foundations
|
||||
write!(
|
||||
f,
|
||||
"Foundations: {} {} {} {}",
|
||||
OptionalCard(self.pile(KlondikePileId::Foundation1).face_up().last()),
|
||||
OptionalCard(self.pile(KlondikePileId::Foundation2).face_up().last()),
|
||||
OptionalCard(self.pile(KlondikePileId::Foundation3).face_up().last()),
|
||||
OptionalCard(self.pile(KlondikePileId::Foundation4).face_up().last()),
|
||||
OptionalCard(self.state().foundation1().last()),
|
||||
OptionalCard(self.state().foundation2().last()),
|
||||
OptionalCard(self.state().foundation3().last()),
|
||||
OptionalCard(self.state().foundation4().last()),
|
||||
)?;
|
||||
writeln!(f)?;
|
||||
|
||||
for (i, tableau) in [
|
||||
KlondikePileId::Tableau1,
|
||||
KlondikePileId::Tableau2,
|
||||
KlondikePileId::Tableau3,
|
||||
KlondikePileId::Tableau4,
|
||||
KlondikePileId::Tableau5,
|
||||
KlondikePileId::Tableau6,
|
||||
KlondikePileId::Tableau7,
|
||||
]
|
||||
.into_iter()
|
||||
.enumerate()
|
||||
{
|
||||
write!(f, "T{} ", i + 1)?;
|
||||
let pile = self.pile(tableau);
|
||||
fn write_pile<const DN: usize, const UP: usize>(
|
||||
f: &mut std::fmt::Formatter<'_>,
|
||||
pile: &Pile<DN, UP>,
|
||||
pile_id: usize,
|
||||
) -> std::fmt::Result {
|
||||
write!(f, "T{} ", pile_id)?;
|
||||
for _ in pile.face_down() {
|
||||
write!(f, "]")?;
|
||||
}
|
||||
@@ -80,7 +72,15 @@ impl Display for Klondike {
|
||||
write!(f, "{card}")?;
|
||||
}
|
||||
writeln!(f)?;
|
||||
Ok(())
|
||||
}
|
||||
write_pile(f, self.state().tableau1(), 1)?;
|
||||
write_pile(f, self.state().tableau2(), 2)?;
|
||||
write_pile(f, self.state().tableau3(), 3)?;
|
||||
write_pile(f, self.state().tableau4(), 4)?;
|
||||
write_pile(f, self.state().tableau5(), 5)?;
|
||||
write_pile(f, self.state().tableau6(), 6)?;
|
||||
write_pile(f, self.state().tableau7(), 7)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user