minify
This commit is contained in:
+5
-12
@@ -144,30 +144,23 @@ impl<const CAP: usize> IntoIterator for Stack<CAP> {
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}
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#[derive(Clone, Debug, Eq, Hash, PartialEq)]
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pub struct Pile<const CAP: usize> {
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face_down: Stack<CAP>,
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face_up: Stack<CAP>,
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pub struct Pile<const DN: usize, const UP: usize> {
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face_down: Stack<DN>,
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face_up: Stack<UP>,
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}
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impl<const CAP: usize> Pile<CAP> {
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impl<const DN: usize, const UP: usize> Pile<DN, UP> {
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pub fn new() -> Self {
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Self {
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face_down: Stack::new(),
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face_up: Stack::new(),
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}
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}
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pub fn new_face_down(stack: Stack<CAP>) -> Self {
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pub fn new_face_down(stack: Stack<DN>) -> Self {
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Self {
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face_down: stack,
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face_up: Stack::new(),
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}
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}
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pub fn flip_it_and_reverse_it(&mut self) {
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self.swap_up_down();
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self.face_down.reverse();
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}
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pub fn swap_up_down(&mut self) {
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core::mem::swap(&mut self.face_up, &mut self.face_down);
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}
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pub fn flip_up(&mut self) {
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if let Some(card) = self.face_down.pop() {
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self.face_up.push(card);
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+39
-36
@@ -1,5 +1,5 @@
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use crate::Rng;
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use crate::card_game::{CardValue, Game, Pile, Stack};
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use crate::card_game::{Card, CardValue, Game, Pile, Stack};
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#[derive(Clone, Debug, Eq, Hash, PartialEq)]
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pub struct KlondikeConfig {}
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@@ -81,15 +81,17 @@ const MAX_STACK: usize = 52 - sum(TABLEAUS);
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#[derive(Clone, Debug, Eq, Hash, PartialEq)]
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struct KlondikeState {
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piles: [Pile<MAX_STACK>; TABLEAUS + FOUNDATIONS + STOCKS],
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stock: Pile<MAX_STACK, MAX_STACK>,
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foundations: [Stack<13>; 4],
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tableau1: Pile<0, 13>,
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tableau2: Pile<1, 13>,
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tableau3: Pile<2, 13>,
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tableau4: Pile<3, 13>,
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tableau5: Pile<4, 13>,
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tableau6: Pile<5, 13>,
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tableau7: Pile<6, 13>,
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}
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impl KlondikeState {
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fn pile(&self, index: KlondikePileId) -> &Pile<MAX_STACK> {
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&self.piles[index as usize]
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}
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fn pile_mut(&mut self, index: KlondikePileId) -> &mut Pile<MAX_STACK> {
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&mut self.piles[index as usize]
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}
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fn is_instruction_valid(&self, instruction: KlondikeInstruction) -> bool {
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match instruction {
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// Stock -> Stock draws a card or resets the stock
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@@ -98,7 +100,7 @@ impl KlondikeState {
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dst: KlondikePileId::Stock,
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} => {
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// cannot move stock when stock is empty
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!self.pile(KlondikePileId::Stock).is_empty()
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!self.stock.is_empty()
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}
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// cannot move cards to stock
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@@ -196,42 +198,36 @@ impl Klondike {
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let mut deck = deck.into_iter();
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// generate tableaus
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let [t0, t1, t2, t3, t4, t5, t6] = core::array::from_fn(|i| {
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let stack = arrayvec::ArrayVec::from_iter((&mut deck).take(i)).into();
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fn pile<const DN: usize>(deck: &mut arrayvec::IntoIter<Card, 52>) -> Pile<DN, 13> {
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let stack = arrayvec::ArrayVec::from_iter(deck.take(DN)).into();
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let mut pile = Pile::new_face_down(stack);
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pile.push(deck.next().unwrap());
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pile
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});
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}
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let tableau1 = pile(&mut deck);
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let tableau2 = pile(&mut deck);
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let tableau3 = pile(&mut deck);
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let tableau4 = pile(&mut deck);
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let tableau5 = pile(&mut deck);
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let tableau6 = pile(&mut deck);
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let tableau7 = pile(&mut deck);
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// stock is remaining cards
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let stock = Pile::new_face_down(arrayvec::ArrayVec::from_iter(deck).into());
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let state = KlondikeState {
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piles: [
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t0,
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t1,
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t2,
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t3,
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t4,
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t5,
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t6,
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Pile::new(),
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Pile::new(),
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Pile::new(),
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Pile::new(),
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stock,
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],
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stock,
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foundations: core::array::from_fn(|_| Stack::new()),
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tableau1,
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tableau2,
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tableau3,
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tableau4,
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tableau5,
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tableau6,
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tableau7,
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};
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Self { config, state }
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}
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#[inline]
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pub fn pile(&self, index: KlondikePileId) -> &Pile<MAX_STACK> {
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self.state.pile(index)
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}
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#[inline]
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fn pile_mut(&mut self, index: KlondikePileId) -> &mut Pile<MAX_STACK> {
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self.state.pile_mut(index)
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}
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}
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impl Game for Klondike {
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@@ -268,7 +264,14 @@ impl Game for Klondike {
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}
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}
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fn is_win(&self) -> bool {
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// assuming only valid moves, tableau empty and stock empty means win
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self.state.piles[0..9].iter().all(|pile| pile.is_empty())
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// all face down cards empty means win
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self.state.stock.face_down().is_empty()
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&& self.state.tableau1.face_down().is_empty()
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&& self.state.tableau2.face_down().is_empty()
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&& self.state.tableau3.face_down().is_empty()
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&& self.state.tableau4.face_down().is_empty()
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&& self.state.tableau5.face_down().is_empty()
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&& self.state.tableau6.face_down().is_empty()
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&& self.state.tableau7.face_down().is_empty()
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}
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}
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