Alex funman300
  • Joined on 2026-01-25
funman300 opened issue funman300/Ferrous-Solitaire#19 2026-05-19 18:43:05 +00:00
Theme A→B→A switch leaves stale card-image handles — cards display wrong theme
funman300 opened issue funman300/Ferrous-Solitaire#20 2026-05-19 18:43:05 +00:00
SyncAuthError and SyncBusyOverlay on same entity — auth error text is always invisible
funman300 opened issue funman300/Ferrous-Solitaire#21 2026-05-19 18:43:05 +00:00
Stats double-counted on game forfeit — record_abandoned() fires twice
funman300 opened issue funman300/Ferrous-Solitaire#12 2026-05-19 18:43:04 +00:00
Undo penalty deducted from pre-move score instead of post-move score
funman300 opened issue funman300/Ferrous-Solitaire#13 2026-05-19 18:43:04 +00:00
take_from_foundation defaults to true but is documented as "Off by default"
funman300 opened issue funman300/Ferrous-Solitaire#14 2026-05-19 18:43:04 +00:00
[server] Replay leaderboard update is dead code — case mismatch "classic" vs "Classic"
funman300 opened issue funman300/Ferrous-Solitaire#15 2026-05-19 18:43:04 +00:00
Auto-complete deactivates mid-sequence when is_auto_completable is transiently false
funman300 opened issue funman300/Ferrous-Solitaire#16 2026-05-19 18:43:04 +00:00
Replay backward step decrements cursor before undo is applied — cursor/state mismatch and rapid-click divergence
funman300 opened issue funman300/Ferrous-Solitaire#17 2026-05-19 18:43:04 +00:00
Time attack countdown continues running while Win Summary overlay is displayed
funman300 opened issue funman300/Ferrous-Solitaire#18 2026-05-19 18:43:04 +00:00
[Android] U+25BE Geometric Shapes glyph in HUD labels — renders as missing-glyph rectangle
funman300 opened issue funman300/Ferrous-Solitaire#8 2026-05-19 18:42:00 +00:00
[critical] Space/D keys fire DrawRequestEvent during replay playback
funman300 opened issue funman300/Ferrous-Solitaire#9 2026-05-19 18:42:00 +00:00
[critical] toggle_help_screen spawns second ModalScrim while another modal is open
funman300 opened issue funman300/Ferrous-Solitaire#10 2026-05-19 18:42:00 +00:00
[critical] toggle_settings_screen spawns second ModalScrim while another modal is open
funman300 opened issue funman300/Ferrous-Solitaire#11 2026-05-19 18:42:00 +00:00
[critical] Sync pull completion silently overwrites wins that occurred during the fetch
funman300 closed issue funman300/Ferrous-Solitaire#5 2026-05-19 18:32:11 +00:00
leaderboard_plugin opt-in/opt-out tests are flaky under parallel execution
funman300 closed issue funman300/Ferrous-Solitaire#6 2026-05-19 18:32:11 +00:00
[Android] resize_android_corner_labels never refreshes Text2d content — stale rank/suit on resize
funman300 closed issue funman300/Ferrous-Solitaire#7 2026-05-19 18:32:11 +00:00
Cards stuck at scatter positions when new game is started during win cascade
funman300 pushed to master at funman300/Ferrous-Solitaire 2026-05-19 18:32:11 +00:00
6d061d23a1 fix(engine): cancel stale win-cascade CardAnimation on new-game; refresh Android corner label text on resize (closes #6, closes #7)
25f22231a6 fix(test): make leaderboard opt-in/opt-out tests robust under parallel runner (closes #5)
c66ff26d1d fix(engine): lift card z during CardAnim to prevent corner bleed-through
cd792b20b2 chore: ignore ruflo runtime state files
Compare 4 commits »
funman300 opened issue funman300/Ferrous-Solitaire#7 2026-05-19 18:21:43 +00:00
Cards stuck at scatter positions when new game is started during win cascade
funman300 opened issue funman300/Ferrous-Solitaire#6 2026-05-19 18:21:11 +00:00
[Android] resize_android_corner_labels never refreshes Text2d content — stale rank/suit on resize