- detect::scan_games_in_prefix() walks drive_c/Program Files and
Program Files (x86) up to depth 4, skipping Windows system dirs,
the launcher's own exe, and already-configured games
- Empty game list now shows "No games added yet." with two actions:
· Scan for games — async scan of the Wine prefix, results appear
as a clickable list with + buttons to add each found exe
· Browse exe… — native file picker (zenity/kdialog) opening in
drive_c/, computes the relative path automatically
- Add-game form gains a Browse… button to pick exe from the prefix
- util::pick_file() added alongside pick_folder()
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add #![forbid(unsafe_code)] to main.rs (issue #3)
- Replace raw ANSI escape codes with owo-colors crate (issue #2)
- Replace manual HOME path construction with dirs::home_dir() (issue #5)
- Ship umutray.service as a static file; service::install() substitutes
the binary path at install time instead of generating the unit at runtime
- Add packaging/PKGBUILD following Arch Rust package guidelines
- Add CLAUDE.md tracking refactor tasks
- setup.rs: clean up downloaded temp files on abort/back, save launcher
to config only after successful install, auto-start download when a
preset has an installer_url
- util.rs: add pick_folder() using zenity/kdialog subprocesses (no rfd)
- config.rs: populate installer_url for all 6 built-in presets with
official download URLs
- Document the Option<Option<Vec<String>>> gamescope pattern at main.rs:307
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>