iced_fonts 0.3 pulls in iced_widget 0.14 / iced_renderer 0.14 which
breaks release builds when used alongside iced 0.13. Pin to 0.1.x
which targets iced 0.12/0.13 and drop the unused iced_aw dependency.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add iced_aw + iced_fonts (bootstrap feature) to load the Bootstrap Icons
font. The settings button and settings header now render the gear-fill
glyph (U+F3F8) via text("\u{F3F8}").font("bootstrap-icons") instead of
the raw ⚙ character which was not in iced's bundled Inter font.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add #![forbid(unsafe_code)] to main.rs (issue #3)
- Replace raw ANSI escape codes with owo-colors crate (issue #2)
- Replace manual HOME path construction with dirs::home_dir() (issue #5)
- Ship umutray.service as a static file; service::install() substitutes
the binary path at install time instead of generating the unit at runtime
- Add packaging/PKGBUILD following Arch Rust package guidelines
- Add CLAUDE.md tracking refactor tasks
- setup.rs: clean up downloaded temp files on abort/back, save launcher
to config only after successful install, auto-start download when a
preset has an installer_url
- util.rs: add pick_folder() using zenity/kdialog subprocesses (no rfd)
- config.rs: populate installer_url for all 6 built-in presets with
official download URLs
- Document the Option<Option<Vec<String>>> gamescope pattern at main.rs:307
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- tray: uninstalled launchers now show a "Setup…" entry that spawns
the setup wizard as a child process.
- setup.rs: download shows a progress bar (bytes / total), and
umu-run stdout+stderr stream into a scrollable log pane. A 250 ms
tick subscription pulls updates from the shared state.
- config add-launcher / remove-launcher CLI, with sensible defaults
for prefix_dir, gameid, and process_pattern derived from name/exe.
- diagnose: flag stale wineserver processes when no launcher is
running, suggesting `umutray kill`.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Lets the user paste an installer URL or local .exe path, downloads to
a temp file if needed, and runs the installer via umu-run with the
launcher's prefix, gameid, and proton path wired up. On completion,
checks for the expected exe and reports next steps.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Binary, crate, clap app name, ksni tray id, HTTP user-agent, systemd unit,
XDG config dir (co.aleshym/umutray), README, and all log prefixes.
Config path changes from ~/.config/battlenet-manager/ to ~/.config/umutray/.
Existing users should `mv` the old directory if they've customised it;
otherwise defaults get rewritten on next run.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- launcher: set PROTONPATH to full install path for pinned Proton versions;
the raw tag name doesn't resolve when umu-run looks it up.
- proton: stream GE-Proton tarballs straight to disk instead of buffering
~600 MB in RAM via .bytes(); add error_for_status() on all HTTP calls so
rate limits and 404s surface clearly; avoid UTF-8 trap on tar args.
- config: fail loudly when $HOME is unset instead of silently writing a Wine
prefix under /tmp.
- diagnose: replace stat+id shell-out with MetadataExt::uid().
- tray: grab handle() before spawn() consumes the service (the repo didn't
compile against ksni 0.2 as shipped).
- launcher/diagnose: escape the dot in "battle.net" pgrep patterns so the
match doesn't false-positive on our own "battlenet-manager" binary; pipe
pgrep/pkill stdio to /dev/null so PID lists don't leak into our output.
- proton: handle empty release list in pick_interactively cleanly.
- Add README, .gitignore, and commit Cargo.lock for reproducible builds.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>