- Rename service module to autostart (no systemd service is used)
- Fix fork bomb: replace subprocess spawning with thread::spawn
- Replace zenity/kdialog with rfd crate for XDG Portal file picker
- Use dirs crate instead of env::var("HOME")
- Auto-start launcher before game launch for online auth
- Propagate gamemode/mangohud env vars to launcher process
- Auto-install SVG icon on startup via ensure_icon()
- Add assets/umutray.svg
- Remove stale zenity/kdialog optdepends from PKGBUILD
- Update .gitignore for .claude/ and CLAUDE.md
- launcher: set PROTONPATH to full install path for pinned Proton versions;
the raw tag name doesn't resolve when umu-run looks it up.
- proton: stream GE-Proton tarballs straight to disk instead of buffering
~600 MB in RAM via .bytes(); add error_for_status() on all HTTP calls so
rate limits and 404s surface clearly; avoid UTF-8 trap on tar args.
- config: fail loudly when $HOME is unset instead of silently writing a Wine
prefix under /tmp.
- diagnose: replace stat+id shell-out with MetadataExt::uid().
- tray: grab handle() before spawn() consumes the service (the repo didn't
compile against ksni 0.2 as shipped).
- launcher/diagnose: escape the dot in "battle.net" pgrep patterns so the
match doesn't false-positive on our own "battlenet-manager" binary; pipe
pgrep/pkill stdio to /dev/null so PID lists don't leak into our output.
- proton: handle empty release list in pick_interactively cleanly.
- Add README, .gitignore, and commit Cargo.lock for reproducible builds.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>