Redesign launcher cards: icon buttons, proton badge, pill toggles, sub-cards, better header
This commit is contained in:
+300
-260
@@ -778,6 +778,29 @@ fn view(state: &Dashboard) -> Element<'_, Message> {
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// ── Card views ──────────────────────────────────────────────────────────────
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/// Styled inner container for sub-sections inside a card.
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fn sub_card<'a>(content: impl Into<Element<'a, Message>>) -> Element<'a, Message> {
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container(content)
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.padding(Padding::from([8, 12]))
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.width(Length::Fill)
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.style(|theme: &Theme| {
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let p = theme.extended_palette();
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container::Style {
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background: Some(Background::Color(Color {
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a: 0.35,
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..p.background.strong.color
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})),
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border: Border {
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color: Color::TRANSPARENT,
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width: 0.0,
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radius: 6.0.into(),
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},
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..Default::default()
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}
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})
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.into()
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}
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fn launcher_card<'a>(
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l: &'a crate::config::Launcher,
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installed: bool,
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@@ -786,280 +809,294 @@ fn launcher_card<'a>(
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scan_results: Option<&'a Vec<(String, String)>>,
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scan_busy: bool,
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) -> Element<'a, Message> {
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let status_color = if running {
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Color::from_rgb(0.35, 0.85, 0.45)
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} else if installed {
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Color::from_rgb(0.55, 0.75, 1.0)
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} else {
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Color::from_rgb(0.45, 0.45, 0.45)
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};
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let status_dot = if running { "●" } else if installed { "●" } else { "○" };
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let status_str = if running { "Running" } else if installed { "Installed" } else { "Not installed" };
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// ── Colours ────────────────────────────────────────────────────────────
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let accent = Color::from_rgb(0.55, 0.75, 1.0);
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let green = Color::from_rgb(0.35, 0.85, 0.45);
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let muted = Color::from_rgb(0.45, 0.45, 0.45);
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let dim = Color::from_rgb(0.38, 0.38, 0.38);
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let subtle = Color::from_rgb(0.5, 0.5, 0.5);
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let status_color = if running { green } else if installed { accent } else { muted };
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let status_icon = if running { "\u{f287}" } else if installed { "\u{f26a}" } else { "\u{f28a}" }; // circle-fill, check-circle, x-circle
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let status_str = if running { "Running" } else if installed { "Ready" } else { "Not installed" };
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// ── Action button ─────────────────────────────────────────────────────
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let action: Element<Message> = {
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let n = l.name.clone();
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if !installed {
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button(text("Setup").size(13))
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button(
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row![
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text("\u{f3e2}").font(iced::Font::with_name("bootstrap-icons")).size(12),
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text(" Setup").size(13),
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].align_y(Alignment::Center).spacing(4),
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)
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.on_press(Message::Setup(n))
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.style(button::secondary)
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.into()
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} else if running {
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button(text("Kill").size(13))
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button(
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row![
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text("\u{f5de}").font(iced::Font::with_name("bootstrap-icons")).size(12),
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text(" Stop").size(13),
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].align_y(Alignment::Center).spacing(4),
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)
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.on_press(Message::Kill(n))
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.style(button::danger)
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.into()
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} else {
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button(text("Launch").size(13))
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button(
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row![
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text("\u{f4f4}").font(iced::Font::with_name("bootstrap-icons")).size(12),
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text(" Launch").size(13),
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].align_y(Alignment::Center).spacing(4),
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)
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.on_press(Message::Launch(n))
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.style(button::primary)
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.into()
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}
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};
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// ── Proton version badge ──────────────────────────────────────────────
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let version_badge: Element<Message> = if let Some(v) = &l.proton_version {
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text(format!(" {v}"))
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.size(10)
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.style(|_: &Theme| text::Style {
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color: Some(Color::from_rgb(0.45, 0.55, 0.7)),
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container(
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text(v).size(10).style(move |_: &Theme| text::Style {
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color: Some(accent),
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})
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.into()
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)
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.padding(Padding::from([2, 6]))
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.style(move |_: &Theme| container::Style {
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background: Some(Background::Color(Color { r: 0.55, g: 0.75, b: 1.0, a: 0.12 })),
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border: Border { color: Color::TRANSPARENT, width: 0.0, radius: 3.0.into() },
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..Default::default()
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})
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.into()
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} else {
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text("").into()
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};
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let name_row = row![
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text(&l.display).size(15),
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// ── Header ────────────────────────────────────────────────────────────
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let header = row![
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column![
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row![
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text(&l.display).size(17),
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version_badge,
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].align_y(Alignment::Center).spacing(8),
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row![
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text(status_icon).font(iced::Font::with_name("bootstrap-icons")).size(10)
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.style(move |_: &Theme| text::Style { color: Some(status_color) }),
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text(format!(" {status_str}")).size(11)
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.style(move |_: &Theme| text::Style { color: Some(status_color) }),
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].align_y(Alignment::Center),
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].spacing(4),
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iced::widget::horizontal_space(),
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action,
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]
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.align_y(Alignment::Center);
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let status_row = row![
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text(status_dot).size(10).style(move |_: &Theme| text::Style {
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color: Some(status_color),
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}),
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text(format!(" {status_str}")).size(11).style(move |_: &Theme| text::Style {
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color: Some(status_color),
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}),
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version_badge,
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]
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.align_y(Alignment::Center);
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let mut sections: Vec<Element<Message>> = vec![header.into()];
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let mut rows: Vec<Element<Message>> = vec![
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column![name_row, status_row].spacing(3).into(),
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];
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// ── Games section ─────────────────────────────────────────────────────
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let has_games = !l.games.is_empty();
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let has_scan = scan_results.map(|r| !r.is_empty()).unwrap_or(false);
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if l.games.is_empty() && scan_results.map(|r| r.is_empty()).unwrap_or(true) && !scan_busy {
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let lname = l.name.clone();
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let lname2 = l.name.clone();
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let scan_btn = button(text("Scan for games").size(11))
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.on_press(Message::ScanGames(lname))
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.style(button::secondary);
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let browse_btn = button(text("Browse exe…").size(11))
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.on_press(Message::BrowseGameExe(lname2))
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.style(button::secondary);
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rows.push(
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container(
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column![
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text("Games").size(12).style(|_: &Theme| text::Style {
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color: Some(Color::from_rgb(0.5, 0.5, 0.5)),
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}),
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iced::widget::horizontal_rule(1),
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row![
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text("No games added yet.").size(12).style(|_: &Theme| text::Style {
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color: Some(Color::from_rgb(0.45, 0.45, 0.45)),
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}),
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iced::widget::horizontal_space(),
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scan_btn,
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browse_btn,
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]
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.align_y(Alignment::Center)
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.spacing(6),
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]
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.spacing(6),
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)
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.padding(Padding { top: 8.0, left: 2.0, right: 0.0, bottom: 0.0 })
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.into(),
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);
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}
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if has_games || has_scan || scan_busy {
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// Section header
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let game_count = l.games.len();
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let section_label: String = if !has_games {
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"Detected".to_string()
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} else if game_count == 1 {
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"1 Game".to_string()
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} else {
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format!("{game_count} Games")
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};
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if scan_busy {
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rows.push(
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container(
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row![
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text("⟳ Scanning for games…").size(12).style(|_: &Theme| text::Style {
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color: Some(Color::from_rgb(0.55, 0.75, 1.0)),
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}),
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]
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)
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.padding(Padding { top: 6.0, left: 2.0, right: 0.0, bottom: 0.0 })
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.into(),
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);
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}
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let lname_scan = l.name.clone();
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let rescan_btn = button(
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text("\u{f130}").font(iced::Font::with_name("bootstrap-icons")).size(11)
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)
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.on_press_maybe((!scan_busy).then_some(Message::ScanGames(lname_scan)))
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.style(button::secondary)
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.padding([3, 6]);
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if let Some(results) = scan_results {
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if !results.is_empty() {
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rows.push(
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let section_header = row![
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text(section_label).size(11)
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.style(move |_: &Theme| text::Style { color: Some(subtle) }),
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iced::widget::horizontal_space(),
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rescan_btn,
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]
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.align_y(Alignment::Center);
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let mut game_items: Vec<Element<Message>> = vec![section_header.into()];
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// Scanning indicator
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if scan_busy {
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game_items.push(
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container(
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column![
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text("Detected Games").size(12).style(|_: &Theme| text::Style {
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color: Some(Color::from_rgb(0.5, 0.5, 0.5)),
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}),
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iced::widget::horizontal_rule(1),
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]
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.spacing(4),
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row![
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text("\u{f130}").font(iced::Font::with_name("bootstrap-icons")).size(12)
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.style(move |_: &Theme| text::Style { color: Some(accent) }),
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text(" Scanning for games…").size(12)
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.style(move |_: &Theme| text::Style { color: Some(accent) }),
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].align_y(Alignment::Center),
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)
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.padding(Padding { top: 6.0, left: 2.0, right: 0.0, bottom: 0.0 })
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.padding(Padding::from([6, 0]))
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.into(),
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);
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}
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for (display, exe) in results {
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let lname = l.name.clone();
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let d = display.clone();
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let e = exe.clone();
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let add_btn = button(
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text("\u{f64d}").font(iced::Font::with_name("bootstrap-icons")).size(12)
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)
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.on_press(Message::AddScannedGame(lname, d, e))
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.style(button::primary)
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.padding([4, 8]);
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rows.push(
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container(
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// Detected (unregistered) games
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if let Some(results) = scan_results {
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for (display, exe) in results {
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let lname = l.name.clone();
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let d = display.clone();
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let e = exe.clone();
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let add_btn = button(
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row![
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container(
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text("○").size(8).style(|_: &Theme| text::Style {
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color: Some(Color::from_rgb(0.4, 0.4, 0.4)),
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})
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).padding(Padding { top: 0.0, left: 4.0, right: 4.0, bottom: 0.0 }),
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text("\u{f64d}").font(iced::Font::with_name("bootstrap-icons")).size(11),
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text(" Add").size(11),
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].align_y(Alignment::Center).spacing(3),
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)
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.on_press(Message::AddScannedGame(lname, d, e))
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.style(button::primary)
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.padding([4, 8]);
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game_items.push(sub_card(
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row![
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text("◇").size(10).style(move |_: &Theme| text::Style { color: Some(dim) }),
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column![
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text(display).size(13).style(|_: &Theme| text::Style {
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color: Some(Color::from_rgb(0.8, 0.8, 0.8)),
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}),
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text(exe).size(10).style(|_: &Theme| text::Style {
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color: Some(Color::from_rgb(0.4, 0.4, 0.4)),
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}),
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text(display).size(12),
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text(exe).size(9).style(move |_: &Theme| text::Style { color: Some(dim) }),
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].spacing(1),
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iced::widget::horizontal_space(),
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add_btn,
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]
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.align_y(Alignment::Center)
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.spacing(4),
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)
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.padding(Padding { top: 2.0, left: 2.0, right: 0.0, bottom: 2.0 })
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.into(),
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);
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.spacing(8),
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));
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}
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if results.is_empty() && !scan_busy {
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game_items.push(
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container(
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text("No additional games detected.").size(11)
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.style(move |_: &Theme| text::Style { color: Some(muted) })
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)
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.padding(Padding::from([4, 0]))
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.into(),
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);
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}
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}
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if results.is_empty() && !scan_busy {
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rows.push(
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container(
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text("No new games found in this prefix.").size(11).style(|_: &Theme| text::Style {
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color: Some(Color::from_rgb(0.45, 0.45, 0.45)),
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}),
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)
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.padding(Padding { top: 6.0, left: 2.0, right: 0.0, bottom: 0.0 })
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.into(),
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);
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}
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}
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// ── Configured games section ────────────────────────────────────────────
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if !l.games.is_empty() {
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rows.push(
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container(
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column![
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text("Games").size(12).style(|_: &Theme| text::Style {
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color: Some(Color::from_rgb(0.5, 0.5, 0.5)),
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}),
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iced::widget::horizontal_rule(1),
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]
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.spacing(4),
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// Configured games
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for g in &l.games {
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let lname = l.name.clone();
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let gname = g.name.clone();
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let game_installed = g.full_exe_path(l).exists();
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// Play button
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let play = button(
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text("\u{f4f4}").font(iced::Font::with_name("bootstrap-icons")).size(13)
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)
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.padding(Padding { top: 8.0, left: 2.0, right: 0.0, bottom: 0.0 })
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.into(),
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.on_press_maybe(game_installed.then_some(Message::Play(lname.clone(), gname.clone())))
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.style(button::primary)
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.padding([6, 10]);
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// Status dot
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let status_dot_color = if game_installed { green } else { muted };
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let status_dot = text("●").size(7).style(move |_: &Theme| text::Style {
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color: Some(status_dot_color),
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});
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// Overlay toggle pills
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let gm_active = g.gamemode;
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let hud_active = g.mangohud;
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let gs_active = g.gamescope.is_some();
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let pill = |label: &'static str, active: bool, msg: Message| -> Element<'a, Message> {
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let (fg, bg_alpha) = if active {
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(accent, 0.18)
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} else {
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(muted, 0.0)
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};
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button(
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text(label).size(9).style(move |_: &Theme| text::Style { color: Some(fg) })
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)
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.on_press(msg)
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.style(move |theme: &Theme, status| {
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let mut s = (button::secondary)(theme, status);
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s.background = Some(Background::Color(Color { r: 0.55, g: 0.75, b: 1.0, a: bg_alpha }));
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s.border.radius = 10.0.into();
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s
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})
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.padding([2, 8])
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.into()
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};
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let overlays = row![
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pill("GM", gm_active, Message::ToggleGameMode(lname.clone(), gname.clone())),
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pill("HUD", hud_active, Message::ToggleMangoHud(lname.clone(), gname.clone())),
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pill("GS", gs_active, Message::ToggleGamescope(lname.clone(), gname.clone())),
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].spacing(4);
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// Remove
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let remove_game = button(
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text("\u{f659}").font(iced::Font::with_name("bootstrap-icons")).size(11)
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)
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.on_press(Message::RemoveGame(lname, gname))
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.style(button::danger)
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.padding([3, 6]);
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game_items.push(sub_card(
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row![
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play,
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container(status_dot).padding(Padding { top: 0.0, left: 2.0, right: 2.0, bottom: 0.0 }),
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text(&g.display).size(13),
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iced::widget::horizontal_space(),
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overlays,
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container(remove_game).padding(Padding { top: 0.0, left: 8.0, right: 0.0, bottom: 0.0 }),
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]
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.align_y(Alignment::Center)
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.spacing(6),
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));
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}
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sections.push(
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Column::with_children(game_items).spacing(4).into(),
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);
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}
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for g in &l.games {
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} else {
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// Empty state — no games, no scan results
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let lname = l.name.clone();
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let gname = g.name.clone();
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let game_installed = g.full_exe_path(l).exists();
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let play = button(
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text("▶").size(12)
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)
|
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.on_press_maybe(game_installed.then_some(Message::Play(lname.clone(), gname.clone())))
|
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.style(button::primary)
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.padding([5, 10]);
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||||
let gm_label = if g.gamemode { "GM ✓" } else { "GM" };
|
||||
let hud_label = if g.mangohud { "HUD ✓" } else { "HUD" };
|
||||
let gs_label = if g.gamescope.is_some() { "GS ✓" } else { "GS" };
|
||||
|
||||
let gm_btn = button(text(gm_label).size(10))
|
||||
.on_press(Message::ToggleGameMode(lname.clone(), gname.clone()))
|
||||
.style(if g.gamemode { button::primary } else { button::secondary })
|
||||
.padding([3, 7]);
|
||||
|
||||
let hud_btn = button(text(hud_label).size(10))
|
||||
.on_press(Message::ToggleMangoHud(lname.clone(), gname.clone()))
|
||||
.style(if g.mangohud { button::primary } else { button::secondary })
|
||||
.padding([3, 7]);
|
||||
|
||||
let gs_btn = button(text(gs_label).size(10))
|
||||
.on_press(Message::ToggleGamescope(lname.clone(), gname.clone()))
|
||||
.style(if g.gamescope.is_some() { button::primary } else { button::secondary })
|
||||
.padding([3, 7]);
|
||||
|
||||
let remove_game = button(
|
||||
text("✕").size(10)
|
||||
)
|
||||
.on_press(Message::RemoveGame(lname, gname))
|
||||
.style(button::danger)
|
||||
.padding([3, 7]);
|
||||
|
||||
let install_indicator = if game_installed {
|
||||
text("●").size(8).style(|_: &Theme| text::Style {
|
||||
color: Some(Color::from_rgb(0.35, 0.85, 0.45)),
|
||||
})
|
||||
} else {
|
||||
text("●").size(8).style(|_: &Theme| text::Style {
|
||||
color: Some(Color::from_rgb(0.5, 0.5, 0.5)),
|
||||
})
|
||||
};
|
||||
|
||||
let game_row = container(
|
||||
let lname2 = l.name.clone();
|
||||
let scan_btn = button(
|
||||
row![
|
||||
play,
|
||||
container(install_indicator).padding(Padding { top: 0.0, left: 2.0, right: 4.0, bottom: 0.0 }),
|
||||
text(&g.display).size(13),
|
||||
text("\u{f130}").font(iced::Font::with_name("bootstrap-icons")).size(11),
|
||||
text(" Scan for games").size(11),
|
||||
].align_y(Alignment::Center).spacing(4),
|
||||
)
|
||||
.on_press(Message::ScanGames(lname))
|
||||
.style(button::secondary);
|
||||
let browse_btn = button(
|
||||
row![
|
||||
text("\u{f3e8}").font(iced::Font::with_name("bootstrap-icons")).size(11),
|
||||
text(" Browse…").size(11),
|
||||
].align_y(Alignment::Center).spacing(4),
|
||||
)
|
||||
.on_press(Message::BrowseGameExe(lname2))
|
||||
.style(button::secondary);
|
||||
|
||||
sections.push(sub_card(
|
||||
row![
|
||||
text("No games configured").size(12)
|
||||
.style(move |_: &Theme| text::Style { color: Some(muted) }),
|
||||
iced::widget::horizontal_space(),
|
||||
row![gm_btn, hud_btn, gs_btn].spacing(3),
|
||||
container(remove_game).padding(Padding { top: 0.0, left: 6.0, right: 0.0, bottom: 0.0 }),
|
||||
scan_btn,
|
||||
browse_btn,
|
||||
]
|
||||
.align_y(Alignment::Center)
|
||||
.spacing(4),
|
||||
)
|
||||
.padding(Padding { top: 3.0, left: 0.0, right: 0.0, bottom: 3.0 })
|
||||
.width(Length::Fill)
|
||||
.style(|theme: &Theme| {
|
||||
let p = theme.extended_palette();
|
||||
container::Style {
|
||||
background: Some(Background::Color(Color {
|
||||
a: 0.3,
|
||||
..p.background.strong.color
|
||||
})),
|
||||
border: Border {
|
||||
color: Color::TRANSPARENT,
|
||||
width: 0.0,
|
||||
radius: 4.0.into(),
|
||||
},
|
||||
..Default::default()
|
||||
}
|
||||
});
|
||||
|
||||
rows.push(game_row.into());
|
||||
.spacing(6),
|
||||
));
|
||||
}
|
||||
|
||||
// ── Add game form ─────────────────────────────────────────────────────
|
||||
if let Some((name_val, exe_val)) = add_form {
|
||||
let lname = l.name.clone();
|
||||
let lname2 = l.name.clone();
|
||||
@@ -1080,68 +1117,71 @@ fn launcher_card<'a>(
|
||||
.on_press(Message::BrowseGameExe(lname5))
|
||||
.style(button::secondary);
|
||||
let can_confirm = !name_val.trim().is_empty() && !exe_val.trim().is_empty();
|
||||
let confirm_btn = button(text("Add Game").size(11))
|
||||
let confirm_btn = button(
|
||||
row![
|
||||
text("\u{f64d}").font(iced::Font::with_name("bootstrap-icons")).size(11),
|
||||
text(" Add Game").size(11),
|
||||
].align_y(Alignment::Center).spacing(3),
|
||||
)
|
||||
.on_press_maybe(can_confirm.then_some(Message::AddGameConfirm(lname3)))
|
||||
.style(button::primary);
|
||||
let cancel_btn = button(text("Cancel").size(11))
|
||||
.on_press(Message::AddGamePressed(lname4))
|
||||
.style(button::secondary);
|
||||
rows.push(
|
||||
container(
|
||||
column![
|
||||
text("Add Game Manually").size(12).style(|_: &Theme| text::Style {
|
||||
color: Some(Color::from_rgb(0.5, 0.5, 0.5)),
|
||||
}),
|
||||
row![name_input, exe_input, browse_btn]
|
||||
.align_y(Alignment::Center)
|
||||
.spacing(6),
|
||||
container(
|
||||
row![cancel_btn, confirm_btn].spacing(6),
|
||||
)
|
||||
.width(Length::Fill)
|
||||
.align_x(Alignment::End),
|
||||
]
|
||||
.spacing(6),
|
||||
)
|
||||
.padding(Padding { top: 8.0, left: 0.0, right: 0.0, bottom: 0.0 })
|
||||
.into(),
|
||||
);
|
||||
sections.push(sub_card(
|
||||
column![
|
||||
text("Add Game").size(11).style(move |_: &Theme| text::Style { color: Some(subtle) }),
|
||||
row![name_input, exe_input, browse_btn]
|
||||
.align_y(Alignment::Center)
|
||||
.spacing(6),
|
||||
container(
|
||||
row![cancel_btn, confirm_btn].spacing(6),
|
||||
)
|
||||
.width(Length::Fill)
|
||||
.align_x(Alignment::End),
|
||||
]
|
||||
.spacing(6),
|
||||
));
|
||||
}
|
||||
|
||||
// ── Game toolbar ──────────────────────────────────────────────────────────
|
||||
// ── Toolbar ───────────────────────────────────────────────────────────
|
||||
let lname_add = l.name.clone();
|
||||
let lname_scan = l.name.clone();
|
||||
let lname_browse = l.name.clone();
|
||||
|
||||
let add_label = if add_form.is_some() { "Cancel" } else { "+ Add Game" };
|
||||
let add_game_btn = button(text(add_label).size(11))
|
||||
let add_label = if add_form.is_some() { "Cancel" } else { "+ Add" };
|
||||
let add_game_btn = button(text(add_label).size(10))
|
||||
.on_press(Message::AddGamePressed(lname_add))
|
||||
.style(button::secondary);
|
||||
.style(button::secondary)
|
||||
.padding([3, 8]);
|
||||
|
||||
let scan_btn = button(text("Scan").size(11))
|
||||
let scan_btn = button(
|
||||
text("\u{f130}").font(iced::Font::with_name("bootstrap-icons")).size(10)
|
||||
)
|
||||
.on_press_maybe((!scan_busy).then_some(Message::ScanGames(lname_scan)))
|
||||
.style(button::secondary);
|
||||
.style(button::secondary)
|
||||
.padding([3, 6]);
|
||||
|
||||
let browse_btn = button(text("Browse exe…").size(11))
|
||||
let browse_btn = button(
|
||||
text("\u{f3e8}").font(iced::Font::with_name("bootstrap-icons")).size(10)
|
||||
)
|
||||
.on_press(Message::BrowseGameExe(lname_browse))
|
||||
.style(button::secondary);
|
||||
.style(button::secondary)
|
||||
.padding([3, 6]);
|
||||
|
||||
rows.push(
|
||||
container(
|
||||
row![
|
||||
add_game_btn,
|
||||
iced::widget::horizontal_space(),
|
||||
scan_btn,
|
||||
browse_btn,
|
||||
]
|
||||
.align_y(Alignment::Center)
|
||||
.spacing(6),
|
||||
)
|
||||
.padding(Padding { top: 8.0, right: 0.0, bottom: 0.0, left: 0.0 })
|
||||
sections.push(
|
||||
row![
|
||||
add_game_btn,
|
||||
iced::widget::horizontal_space(),
|
||||
scan_btn,
|
||||
browse_btn,
|
||||
]
|
||||
.align_y(Alignment::Center)
|
||||
.spacing(4)
|
||||
.into(),
|
||||
);
|
||||
|
||||
Column::with_children(rows).spacing(5).into()
|
||||
Column::with_children(sections).spacing(10).into()
|
||||
}
|
||||
|
||||
fn context_menu_card(l: &crate::config::Launcher) -> Element<'_, Message> {
|
||||
|
||||
Reference in New Issue
Block a user