Initial PKGBUILD for solitaire-quest 0.1.0-1

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funman300
2026-05-01 04:34:04 +00:00
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# Maintainer: funman300 <funman300@gmail.com>
pkgname=solitaire-quest
pkgver=0.1.0
pkgrel=1
pkgdesc="Cross-platform Klondike Solitaire in Rust + Bevy with sync, achievements, and four game modes"
arch=('x86_64')
url="https://git.aleshym.co/funman300/Rusty_Solitare"
license=('MIT' 'LGPL-3.0-only' 'OFL-1.1')
# MIT for the project code, LGPL-3.0 for the bundled xCards card faces, and
# OFL-1.1 for FiraMono. See /usr/share/licenses/$pkgname/CREDITS.md for the
# full attribution table.
depends=(
'alsa-lib' # audio output via kira
'libxkbcommon' # keyboard input on X11/Wayland
'wayland' # native Wayland support
'libx11' # X11 fallback
'systemd-libs' # libudev, gamepad/input device discovery
'gcc-libs'
'libsecret' # keyring crate — sync server credential storage
'vulkan-icd-loader' # Bevy's wgpu backend
'fontconfig' # glyph fallback
)
makedepends=(
'cargo'
'rust'
'pkgconf'
)
# Tarball produced by Gitea's `<repo>/archive/<tag>.tar.gz` endpoint. If the
# project moves to GitHub or another forge, replace the URL.
source=("$pkgname-$pkgver.tar.gz::$url/archive/v$pkgver.tar.gz")
sha256sums=('SKIP')
# After the v0.1.0 tag is published and the tarball is reachable, run:
# updpkgsums
# in this directory to replace SKIP with the real sha256 sum, then commit.
# Gitea archives unpack to a directory named after the repo and tag. The
# exact name depends on the Gitea version; check with `tar tf` if unsure.
_archive_dir="Rusty_Solitare"
prepare() {
cd "$srcdir/$_archive_dir"
export RUSTUP_TOOLCHAIN=stable
cargo fetch --locked --target "$(rustc -vV | sed -n 's/host: //p')"
}
build() {
cd "$srcdir/$_archive_dir"
export RUSTUP_TOOLCHAIN=stable
export CARGO_TARGET_DIR=target
cargo build --frozen --release --package solitaire_app
}
check() {
cd "$srcdir/$_archive_dir"
export RUSTUP_TOOLCHAIN=stable
cargo test --frozen --release --workspace --no-run
# Skipping `cargo test --release` execution because the workspace is
# large and tests are independently CI-checked; just verifying the
# release artefacts compile is sufficient as a packaging gate.
}
package() {
cd "$srcdir/$_archive_dir"
# Layout chosen so the binary's parent + "../assets" resolves to the
# bundled assets directory. Bevy's `current_exe()` follows the
# /usr/bin symlink to the real binary, so resolution lands inside
# /usr/lib/$pkgname.
install -Dm755 "target/release/solitaire_app" \
"$pkgdir/usr/lib/$pkgname/bin/solitaire-quest"
install -dm755 "$pkgdir/usr/lib/$pkgname/assets"
cp -r assets/. "$pkgdir/usr/lib/$pkgname/assets/"
# /usr/bin entry — symlink so PATH-based launches resolve correctly.
install -dm755 "$pkgdir/usr/bin"
ln -s "/usr/lib/$pkgname/bin/solitaire-quest" \
"$pkgdir/usr/bin/solitaire-quest"
# Desktop entry + icon for application menus.
install -Dm644 "$srcdir/solitaire-quest.desktop" \
"$pkgdir/usr/share/applications/$pkgname.desktop"
# Icon is sourced from the packaging repo (PKGBUILD's directory),
# not the upstream archive — drop a 256×256 PNG named
# solitaire-quest.png next to the PKGBUILD when one becomes available.
if [ -f "$srcdir/solitaire-quest.png" ]; then
install -Dm644 "$srcdir/solitaire-quest.png" \
"$pkgdir/usr/share/icons/hicolor/256x256/apps/$pkgname.png"
fi
# License + credit attribution.
install -Dm644 LICENSE \
"$pkgdir/usr/share/licenses/$pkgname/LICENSE"
install -Dm644 CREDITS.md \
"$pkgdir/usr/share/licenses/$pkgname/CREDITS.md"
install -Dm644 README.md \
"$pkgdir/usr/share/doc/$pkgname/README.md"
}