feat: scaffold fifa-blaze Blaze protocol emulator (Milestone 1)
Two-crate workspace: blaze-proto (Fire2 framing via tokio_util codec, tdf=0.1 for TDF decode/stringify) and server (TLS listeners for redirector + Blaze, JSONL capture with TdfStringifier, pluggable FramingVariant enum). Both listeners bind on startup and write a capture JSONL for every packet. Component/command IDs are unknown — captures reveal them. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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[package]
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name = "server"
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version = "0.1.0"
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edition = "2021"
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[[bin]]
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name = "blaze-server"
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path = "src/main.rs"
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[dependencies]
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blaze-proto = { path = "../blaze-proto" }
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tdf = { version = "0.1", features = ["serde"] }
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tokio = { version = "1", features = ["rt-multi-thread", "net", "io-util", "macros", "sync", "time", "fs"] }
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tokio-util = { version = "0.7", features = ["codec"] }
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tokio-rustls = "0.26"
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rustls = { version = "0.23", features = ["ring"] }
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rustls-pemfile = "2"
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futures-util = { version = "0.3", features = ["sink"] }
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bytes = "1"
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serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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toml = "0.8"
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tracing = "0.1"
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tracing-subscriber = { version = "0.3", features = ["env-filter", "fmt"] }
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anyhow = "1"
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hex = "0.4"
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chrono = { version = "0.4", features = ["serde"] }
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