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funman300 05707afc04 gamemode-session: reference-counted state machine core
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 21:31:52 -07:00

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#!/bin/bash
# gamemode-session — compositor-level gamemode for niri.
# Reference-counted over two sources (feral, manual). Applies effects on the
# first active source (0->1) and reverts on the last (1->0).
# Spec: docs/superpowers/specs/2026-07-15-niri-gamemode-design.md
set -u
STATE_DIR="${GAMEMODE_STATE_DIR:-${XDG_RUNTIME_DIR:-/run/user/$(id -u)}/gamemode}"
FAN_AUTO="${XDG_STATE_HOME:-$HOME/.local/state}/fan-profile-auto"
DRYRUN="${GAMEMODE_DRYRUN:-0}"
log() { printf 'gamemode: %s\n' "$*" >&2; }
run() { if [ "$DRYRUN" = 1 ]; then log "would: $*"; else "$@"; fi; }
is_active() {
[ -n "$(find "$STATE_DIR" -maxdepth 1 -name 'src.*' -print -quit 2>/dev/null)" ]
}
snapshot_baseline() {
mkdir -p "$STATE_DIR"
powerprofilesctl get 2>/dev/null > "$STATE_DIR/baseline.profile" || : > "$STATE_DIR/baseline.profile"
if pgrep -x waybar >/dev/null 2>&1; then echo 1; else echo 0; fi > "$STATE_DIR/baseline.waybar"
if [ -f "$FAN_AUTO" ]; then echo 1; else echo 0; fi > "$STATE_DIR/baseline.fanauto"
}
# --- effects (bodies filled in Task 2; dryrun-safe stubs for now) -------------
effect_idle_on() { run : "idle inhibit on"; }
effect_idle_off() { run : "idle inhibit off"; }
effect_dnd_on() { run : "dnd on"; }
effect_dnd_off() { run : "dnd off"; }
effect_perf_on() { run : "perf on"; }
effect_perf_off() { run : "perf off"; }
effect_waybar_on() { run : "waybar hide"; }
effect_waybar_off(){ run : "waybar restore"; }
apply_effects() { effect_idle_on; effect_dnd_on; effect_perf_on; effect_waybar_on; }
revert_effects() { effect_idle_off; effect_dnd_off; effect_perf_off; effect_waybar_off; }
# --- state machine ------------------------------------------------------------
cmd_add() {
local src="$1" was=0
is_active && was=1
mkdir -p "$STATE_DIR"
touch "$STATE_DIR/src.$src"
if [ "$was" = 0 ]; then
snapshot_baseline
apply_effects
log "activated (source: $src)"
else
log "already active; +source: $src"
fi
}
cmd_del() {
local src="$1"
rm -f "$STATE_DIR/src.$src"
if ! is_active; then
revert_effects
rm -f "$STATE_DIR"/baseline.* "$STATE_DIR/idle.pid"
log "deactivated (last source: $src)"
else
log "still active; -source: $src"
fi
}
cmd_toggle() {
if [ -e "$STATE_DIR/src.manual" ]; then cmd_del manual; else cmd_add manual; fi
}
cmd_status() { if is_active; then echo active; exit 0; else echo inactive; exit 1; fi; }
cmd_reset() {
revert_effects 2>/dev/null || true
rm -rf "$STATE_DIR"
log "reset"
}
case "${1:-}" in
add) [ -n "${2:-}" ] || { log "add needs a source"; exit 2; }; cmd_add "$2" ;;
del) [ -n "${2:-}" ] || { log "del needs a source"; exit 2; }; cmd_del "$2" ;;
toggle) cmd_toggle ;;
status) cmd_status ;;
reset) cmd_reset ;;
*) log "usage: gamemode-session {add|del <source>|toggle|status|reset}"; exit 2 ;;
esac