Task A, static phase. Ghidra 12.1.2 headless via the repo's own pyghidra harness
over CardsDLL_Win64_retail.dll (13,382 functions). Queries and raw decompiler
output committed under docs/evidence/market-sold-re-2026-08-17/.
RECOVERED FROM THE BINARY
1. No sold token, now EXHAUSTIVELY: both vocabularies dumped to their sentinels
rather than sampled. tradeState is exactly 4 rows; itemState is exactly 12
(invalid/free/WAITING_FOR_GAME/inGame/forSale/offered/activeBadge/
activeHomeKit/activeAwayKit/activeBall/activeStadium/active=255). A sold row
MUST therefore be a combination of existing atoms.
2. What closed does, complete, from the auctionInfo deserializer 0x18013e410:
IS_GLOW = (tradeState==closed) ? bidState != none
: bidState in {outbid, buyNow}
INBOX = bidState in {highest, buyNow}
3. The full record -> Flash map from the publisher 0x1801bf030, superseding the
partial list. The prize: record +0xbf is published as COINS_AWARDED, fed by the
coinsProcessed atom 0x2f4. The corpus had recorded that atom's type and noted
its consumer was never found; it is now traced. DURATION also renders the
localised FUT_AUCTION_EXPIRED when expires underflows.
4. highest vs buyNow on a closed row is UNDECIDABLE from CardsDLL, by proof: both
yield IS_GLOW=1/INBOX=1, bit-identical. But bidState is ALSO published verbatim
as YOURBID alongside STATE and COINS_AWARDED, so the movie does receive the raw
values - the discrimination exists and lives entirely in unread ActionScript.
This retires the question as a static target, and it contradicts the
third-party lore that a seller's sold row is closed+buyNow (the corpus's own
lifecycle table says closed+highest and assigns buyNow to the buyer).
5. The clear-sold verb EXISTS. Builder 0x1801647c0 emits "/sold" when the tradeId
field is zero and "/%lld" otherwise, on route base ut/delete/%s/trade, response
class RS4 FutISRemoveTradeServerResponse. Confirmed by the client's own
request-name table entry RemoveAllSoldFromTradePile. A BULK clear-sold verb only
makes sense if sold rows PERSIST in the seller's pile until cleared, which is
incompatible with our Fix A invariant - so the sold path will require revisiting
it under live validation.
6. The seller's SOLD counter is real, proven end to end with no inference: the hub
tradePile sub-deserializer 0x18013ead0 writes atom sold 0x2c9 to +0x1d8, and the
tile publisher 0x1800b1dc0 renders +0x1d8 as Flash TEXT3 under the localised
caption FUT_TF_SOLD. Siblings: selling -> +0x1d2 -> FUT_TF_SELLING,
count -> +0x1d4 -> FUT_UC_ITEMS, plus FUT_TF_WINNING/FUT_TF_OUTBID on the
Transfer Targets tile. We and the Python oracle both hardcode sold:0, so that
bucket can never fill.
7. Reusable method: an atom id is the INDEX into the alphabetical atom-name pointer
table at base 0x1802d2760. Validated 12/12 against the known auctionInfo atoms
and cross-checked against fifa17-recon/docs/fut_atoms.tsv. Documented gotcha:
resolve a name by the pointer slot INSIDE the table, never by the first matching
string in the binary, or you get confident nonsense.
8. An auction-outcome vocabulary exists (auctionSoldBid 0x39, auctionSoldBuyNow
0x3a, auctionWon*/auctionLost*) but NO deserializer consumes it - every
candidate function was checked for the value-SKIP/atom-loop signature and none
qualifies. Server-side or telemetry only; it does not carry sold state here.
TASK B IS UNDECIDABLE FROM THE CLIENT, and this is a proof of absence: no 0.95 or
0.05 constant of either width, no tax/fee/net/proceeds caption, and no fee
arithmetic anywhere. The client never computes or displays a net, so no experiment
against our own server can measure the rounding - whatever we credit is what it
displays, and there is no oracle. Only an original EA-era seller-balance capture
could settle it. The rule stays an explicit CHOICE (floor the fee, so
fee + proceeds == gross exactly) and is now pinned at the requested boundaries
100/101/119/120/149/150/151/199/200 plus 15,000 and i64::MAX.
Settlement NOT promoted. No production process, port or database was touched.
openfut-adapter-fifa17
The FIFA 17 game adapter. Everything true of FIFA 17 specifically lives here, so that neither OpenFUT Core nor the generic protocol crates have to know about it.
openfut-protocol-blaze generic Blaze: Fire2 framing, Heat2/TDF codec
▲
openfut-adapter-fifa17 THIS: command tables, response bodies, dispatch order
▲
OpenFUT Core game-independent FUT domain (not yet wired)
Status
| Surface | Port | State |
|---|---|---|
| Blaze / Fire2 RPC | 42130 | Implemented, byte-for-byte parity-tested |
| Redirector (HTTPS + XML) | 42127 | Python only |
| Nucleus OAuth stub | 42131 | Python only |
| LSX / Origin | 4216 | Python only |
| Roster XML | 8081 | Python only |
| UTAS / RS4 | 8099 | Python only |
| POW / EASFC | 8094 / 8080 | Python only |
Nothing here is wired into the running backend. The crate answers frames; it opens no socket, terminates no TLS and owns no runtime. The Python backend remains the live service and the behavioural oracle.
What the adapter owns, and what it must not
Owns: component/command/notification IDs, response body shapes, dispatch
ordering, session identity, the fetchClientConfig tables.
Must not own: FUT domain state. Blaze is an auth/session/config protocol — no
coins, packs, clubs or squads appear on this wire — so Session holds a session
key, a locale, a service name, an auth code and a flag, and that is all. When
UTAS is migrated that boundary will need active defending; here it comes free.
Parity
./check-parity.sh # oracle freshness + byte-for-byte replay
./check-parity.sh --regen # after an intentional oracle change
fixtures/blaze_transactions.jsonl holds 49 request→response(s) transactions
produced by calling the real blaze_responder_v3b.dispatch(). They replay in
order against a shared session per connection, so ordering-dependent behaviour
is exercised rather than assumed: preAuth captures the locale that later ALOC
fields echo, and login sets the auth code getAuthToken returns afterwards.
Comparison is byte-for-byte including frame count and order — a missing post-login notification or a reply where the oracle stays silent fails here.
The suite was mutation-tested: swapping two post-login notifications,
flipping one enum deep inside AccountInfo, and hardcoding an address in
utas_base()/nucleus_base() were each verified to turn it red. The third
initially did not, because the config templating had made those helpers dead
code; the table now templates on URL-level tokens so they are the single place a
URL shape is defined.
Three behaviours that are easy to get wrong
- Login answers with four frames, in order: reply, then
UserAuthenticated,UserSessionExtendedDataUpdate,UserAdded. - An unimplemented RPC still gets an empty reply. Silence makes the client wait for a timeout; an empty reply lets every field fall back to a client-side default and the boot continues.
- Non-request message types get nothing at all.
No error replies are emitted. msgType 3 exists, but the error-code placement
is UNRESOLVED — three clean-room sources disagree between header[14:16], a
metadata ERRC, and a payload CNTX/ERRC — so emitting one would be a guess
on the wire.
The client config table
fixtures/client_config.json carries 227–243 rows per CFID, generated from the
Python oracle and templated on {utas_base}, {nucleus_base},
{pow_content_url}, {advertise}, {bind}, {pow_host}. It is
reverse-engineered data, not logic, and deriving it mechanically removes a
class of transcription typo no reviewer could catch. The generator does not take
its own templating on trust: it substitutes real addresses back in and diffs
against the oracle for every section before writing the file.
The table must be complete, not representative. The client resolves a per-call
key (FUT_RS4_URL_<CALL>) before a per-module one, and any unresolved call falls
back to a real, dead EA host — that is what produced "there has been an error
connecting to FIFA 17 Ultimate Team" mid-session when only the boot subset was
served.
Known defect reproduced deliberately
nucleusConnect and nucleusConnectTrusted are built from the bind address,
not the advertised one. On the live split deployment that means the backend
tells a client on another machine to reach Nucleus at http://0.0.0.0:42131,
which it cannot. Verified against the running container, not inferred.
This is reproduced exactly, because it is what the only proven-working configuration does and changing it would break parity. It also implies the Nucleus stub is not actually reached in the current remote flow. Fixing it is a separate change that needs live validation — see the vault.
Configuration
Nothing is hardcoded. AdapterConfig carries Identity (persona, ids, email,
namespace, entitlement group, …) and Endpoints (advertise, bind, POW hosts,
telemetry/ticker/QoS ports). Default gives the project's synthetic offline
identity on loopback; a remote deployment must override advertise.
Bind and advertise are deliberately distinct: an advertised URL must carry the address the client can reach, which on a two-machine deployment is not the address the server binds.