Files
OpenFUT/openfut-utas-host
funman300 f315f16e8e feat(fifa17): emit squad.actives by default
Serving the club's active home and away kit is normal FIFA 17 behaviour, not
an experiment: it is what lets the client make the kits resident and render
the pre-match selector. A correct deployment should not have to opt in, so the
default is now ON and the environment variable survives only as a diagnostic
off switch (OPENFUT_FIFA17_SQUAD_ACTIVES=0).

The gate was added when a populated actives array was once seen to empty the
squad. That justification no longer holds:

  - it never reproduced, and the feature is now proven end to end on a retail
    client - 29 resident nodes, both cardtype-7 kits in club slots 0 and 1 with
    itemState 101/102 and category 4, alongside 23/23 players and a resident
    manager, with the selector rendering correct distinct home and away kits;
  - it can no longer cause durable damage, because both squad write-back paths
    are guarded in Core (empty replacement refused; an absent manager field no
    longer read as "clear").

Scope audited before flipping: squad_actives() emits ONLY the home and away
kit, each resolved from Core's active designations and required to be genuinely
owned. Badge, ball and stadium are never emitted, so enabling this cannot
surface an unproven active family - confirmed on the wire, where the emitted
itemTypes are exactly {"kit"}.

Env parsing moved into a pure parse_squad_actives() so the DEFAULT is testable
rather than depending on process environment. Unrecognised values stay ON
rather than silently disabling the feature.

Verified on staging with the env var REMOVED from host.env entirely: the host
logs squad_actives=true and serves both kits (assetId 14/15, states 101/102)
with 23/23 players and the manager intact.
2026-08-24 21:38:33 +00:00
..

openfut-utas-host

The FIFA 17 UTAS migration boundary. It accepts the client-visible HTTP surface, serves migrated routes from Rust/Core plus host-owned durable stores, and proxies only the unclassified tail to the Python behavioral oracle.

FIFA 17 ──HTTP──▶ openfut-utas-host
                    ├── migrated route ──▶ Rust adapter / Core / host stores
                    └── unclassified tail ──▶ Python UTAS oracle

src/lib.rs::classify is the route-level source of truth. The current Rust surface includes club/squad/user reads, club rename, auth/session/client data, Store/economy, packs, owned-item moves, market/trade-pile, and the observed hub support routes.

Safety model

  • Classification happens exactly once before execution. There is no "try Rust then Python"; a mutation cannot be double-applied.
  • A route classified to Rust never falls back to Python on a Core/store/projection failure. Each handler uses its captured fail-closed or honest-empty wire contract.
  • PUT …/club and PUT|POST …/user/club atomically update the shared account JSON. Every input returns the required zero-atom 200 {} response; rejection and persistence failures remain visible in logs.
  • Numeric GET …/squad/<n> returns the one Core-backed current squad, matching the Python oracle's single-current-squad behavior.
  • Python remains the behavioral oracle and rollback backend for routes not yet classified to Rust. New economy behavior belongs in Rust/Core, never Python.

Configuration (env)

Var Required Default Meaning
OPENFUT_UTAS_HOST_ADDR yes client-visible host listen address
OPENFUT_UTAS_PYTHON_URL yes Python oracle base for the unclassified tail; must differ from this host
OPENFUT_FIFA17_CATALOG yes FIFA 17 definition identity catalog
OPENFUT_IDENTITY_STORE yes persistent owned-instance ↔ wire-id store
OPENFUT_PERSONA_ID yes non-zero FIFA persona id shared by LSX/Blaze/POW/UTAS
OPENFUT_MARKET_DB yes durable host-owned transfer-market SQLite DB
OPENFUT_PILE_DB yes durable host-owned item-pile SQLite DB
OPENFUT_CORE_URL no http://127.0.0.1:8080 OpenFUT Core base
OPENFUT_FIFA17_TABLES_DIR no fifa17-recon/data/tables FIFA entity tables
OPENFUT_CLIENTDATA_DB no identity-store sibling clientdata.json durable opaque client-data JSON
OPENFUT_ACCOUNT_PATH no FUT_ACCOUNT_PATH, then identity-store sibling active_account.json shared FIFA account/club JSON

Startup fails if required identity or durable economy state cannot be opened. No placeholder production identity source is substituted.

Identity model (resolved)

FIFA renders an owned card by resolving resourceId & 0xffffff against the client's own local players table; an invented id renders a blank generic card (proven live — fut_cards.py:11-21). Two distinct identities, never conflated, are resolved by [Fifa17IdentityResolver] (the single production path):

  • Definition identity (resourceId/assetId) — the card's real FIFA asset id, from the versioned OPENFUT_FIFA17_CATALOG. An unmapped definition is dropped and counted, never faked.
  • Instance identity (id) — a stable, persistent, reversible wire integer from the generic openfut-identity store under the FIFA 17 wire-id policy (monotonic from 100_000_001). The same owned instance keeps its id across restart and reverses exactly; two copies of one definition share a resourceId but get distinct ids. The namespace is globally monotonic within (fifa17, owned-item) — no per-account column is needed because Core owned-instance ids are globally-unique UUIDs.

Production has a frozen post-P1 baseline and a hot Python rollback. A source change passing local tests is not deployment approval. Build verification, staging, host restart, and live-client promotion remain operator-gated; the current state and promotion evidence live in the OpenFUT Obsidian vault.

Logs are safe by construction: no auth/session/device/token material — only owner, route, filter summary, counts, status.