Operator report: selecting a kit in the pre-match selector gives "This kit is
currently locked. To unlock and use it, please go to the football club
catalogue."
Root cause, from static RE of the UNPACKED CardsDLL. CardsDLL registers a kit
provider into the FIFA engine (singleton FUN_1800338f0, vtable 0x1801f1d68):
slot +0x08 FUN_180033770 enumerate kits for a team
slot +0x10 sub_180033430 describe one kit <- the lock gate
The describe function decodes a packed kit id into (teamid, year, slot) and
compares it against the club's ACTIVE HOME and ACTIVE AWAY triples. On a match
it writes NAME/TYPE (and, for historical kits, LOCKED). On no match it writes
NOTHING AT ALL and the descriptor falls through to the engine's own default,
which is where the locked-catalogue message comes from.
The active triple is 100% server-driven. FUN_1801c26d0 -> FUN_1800d73d0 scans
club items for cardtype 7 + cardsubtypeid 9 + itemState 101/102, then reads:
teamid <- item+0x94 (atom 0x306) we were sending this
year <- item+0xba (atom 0x389) WE WERE NOT SENDING THIS
slot <- item+0xb8 (category) WE WERE NOT SENDING THIS
category 2 -> slot 0 home, 3 -> slot 1 away, 5 -> slot 3 third
So we shipped kits carrying only teamid, and the triple could never match.
fifa17-recon/data/club_items.json already has category and year per kit
resourceId (1482 kits; category {2:740, 3:654, 5:88}; 85 historical years), so
this is carried through the catalog rather than invented: Fifa17CardIdentity
gains category/year, Fifa17KitIdentity carries them, and shape_club_item emits
them for KIT_SUBTYPE only. Badges and stadiums deliberately do not gain the
fields - the slot mapping is kit-specific, and sending a family a field its
resolver does not read is how this project previously froze the client.
Also corrects the Vault note: item+0xba is `year`, not `kittype`. The side comes
from itemState 101/102 and the slot from category.
Two things this does NOT fix, both client-owned and recorded rather than
guessed:
- the runtime teamkits clone into FUT club 130000 (the kit ART) is gated on
item+0x60 == 4, and +0x60 has no wire atom at all: the deserialiser
unconditionally zeroes it, the only CMP against 4 in the whole DLL is
0x1801c34f1, and a live probe measured it as 1 for players / 0 for staff,
never 4. The existing lib.rs claim that a server can never produce 4 is
CONFIRMED, though its stated reason was a live observation rather than the
real one (no wire atom exists).
- whether a year==0 kit needs an explicit LOCKED write is UNKNOWN: CardsDLL
only writes LOCKED for year != 0, and the engine's default for an untouched
descriptor is in Denuvo-packed FIFA17.exe.
openfut-utas-host
The FIFA 17 UTAS migration boundary. It accepts the client-visible HTTP surface, serves migrated routes from Rust/Core plus host-owned durable stores, and proxies only the unclassified tail to the Python behavioral oracle.
FIFA 17 ──HTTP──▶ openfut-utas-host
├── migrated route ──▶ Rust adapter / Core / host stores
└── unclassified tail ──▶ Python UTAS oracle
src/lib.rs::classify is the route-level source of truth. The current Rust surface
includes club/squad/user reads, club rename, auth/session/client data, Store/economy,
packs, owned-item moves, market/trade-pile, and the observed hub support routes.
Safety model
- Classification happens exactly once before execution. There is no "try Rust then Python"; a mutation cannot be double-applied.
- A route classified to Rust never falls back to Python on a Core/store/projection failure. Each handler uses its captured fail-closed or honest-empty wire contract.
PUT …/clubandPUT|POST …/user/clubatomically update the shared account JSON. Every input returns the required zero-atom200 {}response; rejection and persistence failures remain visible in logs.- Numeric
GET …/squad/<n>returns the one Core-backed current squad, matching the Python oracle's single-current-squad behavior. - Python remains the behavioral oracle and rollback backend for routes not yet classified to Rust. New economy behavior belongs in Rust/Core, never Python.
Configuration (env)
| Var | Required | Default | Meaning |
|---|---|---|---|
OPENFUT_UTAS_HOST_ADDR |
yes | — | client-visible host listen address |
OPENFUT_UTAS_PYTHON_URL |
yes | — | Python oracle base for the unclassified tail; must differ from this host |
OPENFUT_FIFA17_CATALOG |
yes | — | FIFA 17 definition identity catalog |
OPENFUT_IDENTITY_STORE |
yes | — | persistent owned-instance ↔ wire-id store |
OPENFUT_PERSONA_ID |
yes | — | non-zero FIFA persona id shared by LSX/Blaze/POW/UTAS |
OPENFUT_MARKET_DB |
yes | — | durable host-owned transfer-market SQLite DB |
OPENFUT_PILE_DB |
yes | — | durable host-owned item-pile SQLite DB |
OPENFUT_CORE_URL |
no | http://127.0.0.1:8080 |
OpenFUT Core base |
OPENFUT_FIFA17_TABLES_DIR |
no | fifa17-recon/data/tables |
FIFA entity tables |
OPENFUT_CLIENTDATA_DB |
no | identity-store sibling clientdata.json |
durable opaque client-data JSON |
OPENFUT_ACCOUNT_PATH |
no | FUT_ACCOUNT_PATH, then identity-store sibling active_account.json |
shared FIFA account/club JSON |
Startup fails if required identity or durable economy state cannot be opened. No placeholder production identity source is substituted.
Identity model (resolved)
FIFA renders an owned card by resolving resourceId & 0xffffff against the
client's own local players table; an invented id renders a blank generic
card (proven live — fut_cards.py:11-21). Two distinct identities, never
conflated, are resolved by [Fifa17IdentityResolver] (the single production path):
- Definition identity (
resourceId/assetId) — the card's real FIFA asset id, from the versionedOPENFUT_FIFA17_CATALOG. An unmapped definition is dropped and counted, never faked. - Instance identity (
id) — a stable, persistent, reversible wire integer from the genericopenfut-identitystore under the FIFA 17 wire-id policy (monotonic from100_000_001). The same owned instance keeps its id across restart and reverses exactly; two copies of one definition share aresourceIdbut get distinctids. The namespace is globally monotonic within(fifa17, owned-item)— no per-account column is needed because Core owned-instance ids are globally-unique UUIDs.
Production has a frozen post-P1 baseline and a hot Python rollback. A source change passing local tests is not deployment approval. Build verification, staging, host restart, and live-client promotion remain operator-gated; the current state and promotion evidence live in the OpenFUT Obsidian vault.
Logs are safe by construction: no auth/session/device/token material — only owner, route, filter summary, counts, status.