7dcf610b71
In-process, read-only probes and transport observation built while closing the online/FUT route from both the memory and network sides. - probe.rs / dial_notification.rs: menu-time ctx dump, connMgr enumerator, synthetic dial-notification + direct-call dial trigger, and the [element+0x40] container write-watchpoint. All env-gated, one-shot, VirtualQuery-guarded; none alter game state by default. - transport_watch.rs + connect/connectex/hooks/lib: M0 transport observation (grep-friendly TRANSPORT_WATCH logging on the existing getaddrinfo/connect/ WSAConnect/ConnectEx detours) and an IPv6 (v4-mapped) EA-redirect so the game's IPv6 :443 dials land on the bridge instead of the dead servers. Findings: the game never initiates a Blaze connection offline; the dial handler is registered by a self-registering, message-driven state machine whose container stays empty with no Blaze exchange. See openfut-bridge docs/closure-and-preservation.md. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
151 lines
5.3 KiB
Rust
151 lines
5.3 KiB
Rust
/// Intercepts ConnectEx (EA/DirtySDK's preferred async connect API).
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///
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/// DirtySDK calls WSAIoctl(SIO_GET_EXTENSION_FUNCTION_POINTER, WSAID_CONNECTEX) once at
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/// startup to get a ConnectEx function pointer, bypassing all IAT hooks. We hook WSAIoctl
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/// inline so that when it returns a ConnectEx pointer we swap it for our own wrapper.
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use core::sync::atomic::{AtomicUsize, Ordering};
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use core::ffi::c_void;
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// Address rewriting (v4 + v6) is shared from connect_hook::redirect_if_ea, so the port
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// constants and sockaddr structs no longer live here.
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// SIO_GET_EXTENSION_FUNCTION_POINTER
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const SIO_GET_EXT_FN: u32 = 0xC8000006;
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// WSAID_CONNECTEX = {25A207B9-DDF3-4660-8EE9-76E58C74063E}
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const CONNECTEX_GUID: [u8; 16] = [
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0xB9, 0x07, 0xA2, 0x25,
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0xF3, 0xDD, 0x60, 0x46,
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0x8E, 0xE9, 0x76, 0xE5, 0x8C, 0x74, 0x06, 0x3E,
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];
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// The real ConnectEx pointer, saved after WSAIoctl returns it
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static REAL_CONNECTEX: AtomicUsize = AtomicUsize::new(0);
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// ConnectEx function signature
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type ConnectExFn = unsafe extern "system" fn(
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s: usize,
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name: *const u8,
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namelen: i32,
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send_buf: *const c_void,
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send_data_len: u32,
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bytes_sent: *mut u32,
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overlapped: *mut c_void,
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) -> i32;
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// WSAIoctl function address (for inline unhook/rehook)
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static WSAIOCTL_ADDR: AtomicUsize = AtomicUsize::new(0);
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static mut WSAIOCTL_ORIG: [u8; 14] = [0u8; 14];
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type WsaIoctlFn = unsafe extern "system" fn(
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s: usize,
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code: u32,
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in_buf: *const c_void,
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in_len: u32,
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out_buf: *mut c_void,
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out_len: u32,
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bytes_ret: *mut u32,
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overlapped: *mut c_void,
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completion: *const c_void,
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) -> i32;
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unsafe fn write_hook(target: *mut u8, dest: u64) {
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use windows_sys::Win32::System::Memory::{VirtualProtect, PAGE_EXECUTE_READWRITE};
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let mut old: u32 = 0;
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VirtualProtect(target as _, 14, PAGE_EXECUTE_READWRITE, &mut old);
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target.write(0xFF); target.add(1).write(0x25);
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(target.add(2) as *mut u32).write(0u32);
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(target.add(6) as *mut u64).write(dest);
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VirtualProtect(target as _, 14, old, &mut old);
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}
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unsafe fn restore_wsaioctl(target: *mut u8) {
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use windows_sys::Win32::System::Memory::{VirtualProtect, PAGE_EXECUTE_READWRITE};
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let mut old: u32 = 0;
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VirtualProtect(target as _, 14, PAGE_EXECUTE_READWRITE, &mut old);
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core::ptr::copy_nonoverlapping(WSAIOCTL_ORIG.as_ptr(), target, 14);
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VirtualProtect(target as _, 14, old, &mut old);
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}
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/// Our ConnectEx wrapper: redirects EA ports to 127.0.0.1
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unsafe extern "system" fn hooked_connectex(
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s: usize,
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name: *const u8,
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namelen: i32,
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send_buf: *const c_void,
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send_data_len: u32,
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bytes_sent: *mut u32,
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overlapped: *mut c_void,
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) -> i32 {
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let real_fn: ConnectExFn = core::mem::transmute(REAL_CONNECTEX.load(Ordering::Relaxed));
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// Milestone-0 transport watch (self-gates on OPENFUT_TRANSPORT_WATCH).
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crate::transport_watch::note_connect("ConnectEx", name, namelen, s);
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// Share the one redirect implementation (v4 + v6) with connect_hook, so ConnectEx
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// dials get the same IPv6 handling as plain connect().
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if let Some((buf, len)) = crate::connect_hook::redirect_if_ea(name, namelen) {
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return real_fn(s, buf.as_ptr(), len, send_buf, send_data_len, bytes_sent, overlapped);
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}
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real_fn(s, name, namelen, send_buf, send_data_len, bytes_sent, overlapped)
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}
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/// Our WSAIoctl hook: when ConnectEx is requested, save the real pointer and return ours
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pub unsafe extern "system" fn hooked_wsaioctl(
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s: usize,
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code: u32,
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in_buf: *const c_void,
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in_len: u32,
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out_buf: *mut c_void,
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out_len: u32,
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bytes_ret: *mut u32,
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overlapped: *mut c_void,
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completion: *const c_void,
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) -> i32 {
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let addr = WSAIOCTL_ADDR.load(Ordering::Relaxed) as *mut u8;
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// Call the real WSAIoctl via unhook/rehook
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restore_wsaioctl(addr);
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let result = {
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let f: WsaIoctlFn = core::mem::transmute(addr);
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f(s, code, in_buf, in_len, out_buf, out_len, bytes_ret, overlapped, completion)
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};
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write_hook(addr, hooked_wsaioctl as u64);
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// If this was a ConnectEx request that succeeded, swap the pointer
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if result == 0
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&& code == SIO_GET_EXT_FN
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&& in_len == 16
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&& !in_buf.is_null()
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{
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let guid = core::slice::from_raw_parts(in_buf as *const u8, 16);
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if guid == CONNECTEX_GUID
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&& out_len >= 8
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&& !out_buf.is_null()
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{
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let out_ptr = out_buf as *mut usize;
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let real_addr = *out_ptr;
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if REAL_CONNECTEX.compare_exchange(0, real_addr, Ordering::Relaxed, Ordering::Relaxed).is_ok() {
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crate::write_log(&format!("connectex_hook: intercepted ConnectEx @ {real_addr:#x}\n"));
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}
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// Return our hook instead
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*out_ptr = hooked_connectex as usize;
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}
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}
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result
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}
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pub unsafe fn install_wsaioctl_hook() -> bool {
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use windows_sys::Win32::System::LibraryLoader::{GetModuleHandleA, GetProcAddress};
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let ws2 = GetModuleHandleA(b"ws2_32.dll\0".as_ptr());
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if ws2.is_null() { return false; }
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let fn_ptr = match GetProcAddress(ws2, b"WSAIoctl\0".as_ptr()) {
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Some(f) => f as *mut u8,
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None => return false,
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};
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core::ptr::copy_nonoverlapping(fn_ptr, WSAIOCTL_ORIG.as_mut_ptr(), 14);
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WSAIOCTL_ADDR.store(fn_ptr as usize, Ordering::Relaxed);
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write_hook(fn_ptr, hooked_wsaioctl as u64);
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true
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}
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