5d5198f5d1
Second session. FUT core loop, the EASFC/POW online layer, a central account
backend, and a lot of corrections. Everything risky is behind an env flag with
the default set to whatever was live-proven.
WORKING END TO END (live-verified this session):
* match loop -- POST/PUT/POST/DELETE ut/%s/match, rewards via FutDestroyMatch
(0x180121b60). Play a match, get coins, W/D/L updates.
* packs -- buy, cards land in the club, session survives (FUT_PACK_AUTOCLUB=1)
* quick sell -- POST ut/delete/%s/item was UNMAPPED and paid NOTHING; six cards
were destroyed for 0 coins. Now credits discardValue.
* POW/EASFC online -- the "EA FC servers unreachable" banner is powdll's layer,
a THIRD http api on :8094 nobody had served. Redirect needs no root: powdll
FUN_18005a460 reads FIFA_POW_URL from the same client-config store as
ROSTERUPDATE_URL. FUT_POW=1.
* account backend -- fut_account.py replaces 7 hardcoded copies of the persona
across 5 files; club/persona/online-profile editable via CLI.
CORRECTIONS TO ENDPOINT_MAP (all re-extracted from the deserializers):
* FutStoreGetPackTypes: id/packType/isPremium/quantity/saleType/purchaseLimit/
purchaseCount are NOT skipped no-ops -- all are parsed. extPrice inner objects
take externalPriceId(0x11a), not amount/currency.
* FutMoveCard 0x180128600 has NO skip handler (FUN_180135ff0 appears zero times,
unique among FUT deserializers) and parses only itemData -> dreamSquads.
* class -> deserializer resolution: the name literal is preceded by a 4-BYTE
HEADER and the factory LEA points at the header, so look up name_addr - 4.
Six attempts failed on this; now ghidra_env.class_deser(). Unlocked 11 SBC/
Draft schemas.
* live-only endpoints the request table never lists: ut/%s/squad/list,
ut/%s/user/club, ut/%s/club/stats/*, ut/%s/clientdata/<key>. The template
table is a floor, not a ceiling -- the log is the only ground truth.
* 163 RS4 call names exist; we served 17. All now served.
FIXED: club/stats/* was answering with the entire 28-item club inventory on every
poll (it fell through to the generic /club route).
UNSOLVED: the pack reveal's "Send to Club" (PUT ut/%s/item) kills the FUT session
whatever we answer -- {} included -- while its sibling quick-sell endpoint accepts
a bare {}. Seven hypotheses eliminated by live test, documented in
REBUILD_RESEARCH.md S14c so none get re-walked. FUT_PACK_AUTOCLUB routes around it.
Also unfixed: store tiles render "unknown" (displayGroup is parsed RECURSIVELY by
the same element parser; sending it FROZE the store, so FUT_STORE_GROUPS=1 is
default off).
Tests: test_fut_contract.py 380 (live, read-only) + test_match_rewards.py 51 (pure).
Note: fut_store.py carries some pre-existing uncommitted changes from before this
session (pack catalogue ids, pending-pile behaviour) that could not be separated
from this session's additions in the same file.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VUT92pz6RWKih9dSr8ZpxW
117 lines
4.6 KiB
Python
117 lines
4.6 KiB
Python
#!/usr/bin/env python3
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# FROZEN: not started by openfut-fut.sh (see its SERVERS array); identity is NOT
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# sourced from fut_account.py here. The live pair is lsx_responder_v2.py +
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# blaze_responder_v3b.py -- edit those. Kept for reference/bisecting only.
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"""FIFA17 Blaze redirector RESPONDER + second-hop Fire2 capture.
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- TLS on 42127: answers POST /redirector/getServerInstance with a
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<serverinstanceinfo> pointing the client at 127.0.0.1:BLAZE_PORT (secure=0).
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- Plain TCP on BLAZE_PORT: logs the client's second-hop Fire2/Heat2 handshake.
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All XML schema is a clean-room best-guess from the client's own TDF field names;
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iterate based on client reaction (re-POST = parse reject; connect on BLAZE_PORT = success).
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"""
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import socket, ssl, threading, time, binascii
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HOST="127.0.0.1"; REDIR_PORT=42127; BLAZE_PORT=42130
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BLAZE_IP_STR="127.0.0.1"; BLAZE_IP_U32=(127<<24)|1 # 2130706433
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LOG="/tmp/blaze_responder.log"
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def log(m):
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line=f"[{time.strftime('%H:%M:%S')}] {m}"
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print(line,flush=True)
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open(LOG,"a").write(line+"\n")
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def build_response():
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# Confirmed schema (clean-room, MEC Catalyst): ServerInstanceInfo.address is a
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# ServerAddress union -> Heat2 XML union = <address member="N"><valu>...</valu></address>.
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# member="0" = ipAddress variant {hostname, ip(uint32 decimal), port(uint16)}.
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body=(
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'<?xml version="1.0" encoding="UTF-8"?>\n'
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'<serverinstanceinfo>\n'
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'\t<address member="0">\n'
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'\t\t<valu>\n'
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f'\t\t\t<hostname>{BLAZE_IP_STR}</hostname>\n'
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f'\t\t\t<ip>{BLAZE_IP_U32}</ip>\n'
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f'\t\t\t<port>{BLAZE_PORT}</port>\n'
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'\t\t</valu>\n'
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'\t</address>\n'
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'\t<secure>0</secure>\n'
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'\t<trialservicename></trialservicename>\n'
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'\t<defaultdnsaddress>0</defaultdnsaddress>\n'
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'</serverinstanceinfo>\n'
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)
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b=body.encode()
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hdr=(f"HTTP/1.1 200 OK\r\nContent-Type: application/xml\r\n"
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f"Content-Length: {len(b)}\r\nConnection: close\r\n\r\n").encode()
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return hdr+b
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ctx=ssl.SSLContext(ssl.PROTOCOL_TLS_SERVER)
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ctx.load_cert_chain("redir_cert.pem","redir_key.pem")
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ctx.minimum_version=ssl.TLSVersion.TLSv1
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ctx.set_ciphers("ALL:@SECLEVEL=0")
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def redir_handle(raw,addr):
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try:
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tls=ctx.wrap_socket(raw,server_side=True)
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except ssl.SSLError as e:
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log(f"REDIR REJECTED {addr}: {e}"); raw.close(); return
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log(f"REDIR TLS-OK {addr} cipher={tls.cipher()[0]}")
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try:
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tls.settimeout(8)
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req=b""
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while b"\r\n\r\n" not in req:
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c=tls.recv(4096)
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if not c: break
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req+=c
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# read body per content-length
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if b"content-length:" in req.lower():
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hdr,_,rest=req.partition(b"\r\n\r\n")
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cl=int([l.split(b":")[1] for l in hdr.split(b"\r\n") if l.lower().startswith(b"content-length")][0])
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while len(rest)<cl:
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c=tls.recv(4096)
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if not c: break
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rest+=c
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req=hdr+b"\r\n\r\n"+rest
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line0=req.split(b"\r\n",1)[0].decode(errors="replace")
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log(f"REDIR REQ {addr}: {line0}")
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resp=build_response()
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tls.sendall(resp)
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log(f"REDIR SENT {addr} {len(resp)}B serverinstanceinfo -> {BLAZE_IP_STR}:{BLAZE_PORT}")
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time.sleep(0.3)
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tls.close()
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except Exception as e:
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log(f"REDIR ERR {addr}: {e}")
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def blaze_handle(raw,addr):
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log(f"*** BLAZE 2nd-HOP CONNECT from {addr} (client accepted our redirect!) ***")
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try:
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raw.settimeout(8)
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blob=b""
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while len(blob)<65536:
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c=raw.recv(4096)
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if not c: break
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blob+=c
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# Fire2 frames are short; log as we go
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if len(blob)>=16 and len(c)<4096: break
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if blob:
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fn=f"/tmp/blaze_fire2_{addr[1]}.bin"
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open(fn,"wb").write(blob)
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log(f"BLAZE FIRE2 {len(blob)}B -> {fn}")
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log("HEX:\n"+"\n".join(f" {i:04x}: {binascii.hexlify(blob[i:i+16]).decode()}" for i in range(0,min(len(blob),192),16)))
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else:
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log(f"BLAZE connect but no bytes from {addr}")
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raw.close()
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except Exception as e:
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log(f"BLAZE ERR {addr}: {e}")
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def serve(port,handler,name):
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s=socket.socket(); s.setsockopt(socket.SOL_SOCKET,socket.SO_REUSEADDR,1)
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s.bind((HOST,port)); s.listen(16)
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log(f"{name} listening on {HOST}:{port}")
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while True:
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c,a=s.accept()
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threading.Thread(target=handler,args=(c,a),daemon=True).start()
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log("=== RESPONDER START ===")
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threading.Thread(target=serve,args=(BLAZE_PORT,blaze_handle,"BLAZE"),daemon=True).start()
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serve(REDIR_PORT,redir_handle,"REDIR")
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