Four defects found by running the suites and the staging lifecycle end to end after the kit milestone. 1. club-stats kits were half-implemented. The global `kits` counter was real but `kitsHome`/`kitsAway` and every per-team `kits` bucket stayed hardcoded 0, so the same screen reported two owned kits and zero home/away kits. `kits` is a total with a family split, exactly like players/playersGold and staff/staffManager. The split key is `fcc_kitcards.assetid`: 14 is the home family and 15 the away family, verified across all 1482 rows of the kit table (assetid 14 covers exactly the 63xxxxx carddbids, 828 rows; assetid 15 exactly the 64xxxxx ones, 654 rows; no exceptions either way). ClubStatInput now carries `asset_id`, and a kit buckets onto the team that wears it -- including a team the club owns no player from, the normal case for a kit won from a pack. The host reads both from the catalog through new NON-MINTING accessors: `resolve`/`resolve_kit` allocate a wire id, which a read-only stats query must never do as a side effect. 2. host_test.rs had 10 tests red since the squad-manager work (25f4ad1/d37a9d5);56bd9ddupdated the squad_projection integration test and stopped there. `put_body` hardcoded the captured manager ref 100000427 into EVERY save, including tests with no manager fixture, so each one was refused with `unresolved_wire_ids` -- the tests were reporting a real invariant against a fixture that could not satisfy it. The manager is now an explicit `Option<i64>` per test, and FakeCore models Core's manager persistence instead of inheriting the "not implemented" default that 502'd every save. Added the coverage whose absence let this rot: a manager assignment round-trips as a Core owned id, a later save without one CLEARS it, and an unowned manager ref refuses the whole save with nothing committed. 3. `club_route_maps_query_and_shapes_core_items` pinned `offset`/`limit` forwarding to Core, which the kit commit deliberately replaced with host-side pagination. It only ever passed because FakeCore ignored the window -- against a real Core, `start=10` over a one-item club was always an empty page. Retargeted to the real contract (Core gets semantic filters and NO window) plus a new test that the window is applied locally after filtering, which the old fake made vacuous. 4. The staging lifecycle scripts identified production by hardcoded pids, so a correct teardown FATAL'd: production moved into containers and pids 3631953/3374264 died with a container restart days ago. A pinned pid rots into the worst of both worlds -- a kill-refusal gate that no longer names any real production process, and a liveness gate that fails a healthy teardown. New shared `scripts/openfut_production.py` resolves production pids AND published ports from the container runtime at the moment they are needed, refuses to signal anything it cannot see, and proves production is the same processes serving the same ports before and after. Both lifecycle scripts use it, which also closed a real gap: port 8085 is published by openfut-fut-backend but was missing from the up script's forbidden list, so staging could have bound a production port. Also fixes the economy differential, red because `complete_match` unlocks achievements in the same transaction that pays the match reward -- a deliberate Core feature the Python oracle has no counterpart for. `rust WIN +400` asserted that progression did not exist; it now asserts the delta is the 400 match reward plus exactly the achievements the match unlocked, read from Core's own report.
openfut-utas-host
The FIFA 17 UTAS migration boundary. It accepts the client-visible HTTP surface, serves migrated routes from Rust/Core plus host-owned durable stores, and proxies only the unclassified tail to the Python behavioral oracle.
FIFA 17 ──HTTP──▶ openfut-utas-host
├── migrated route ──▶ Rust adapter / Core / host stores
└── unclassified tail ──▶ Python UTAS oracle
src/lib.rs::classify is the route-level source of truth. The current Rust surface
includes club/squad/user reads, club rename, auth/session/client data, Store/economy,
packs, owned-item moves, market/trade-pile, and the observed hub support routes.
Safety model
- Classification happens exactly once before execution. There is no "try Rust then Python"; a mutation cannot be double-applied.
- A route classified to Rust never falls back to Python on a Core/store/projection failure. Each handler uses its captured fail-closed or honest-empty wire contract.
PUT …/clubandPUT|POST …/user/clubatomically update the shared account JSON. Every input returns the required zero-atom200 {}response; rejection and persistence failures remain visible in logs.- Numeric
GET …/squad/<n>returns the one Core-backed current squad, matching the Python oracle's single-current-squad behavior. - Python remains the behavioral oracle and rollback backend for routes not yet classified to Rust. New economy behavior belongs in Rust/Core, never Python.
Configuration (env)
| Var | Required | Default | Meaning |
|---|---|---|---|
OPENFUT_UTAS_HOST_ADDR |
yes | — | client-visible host listen address |
OPENFUT_UTAS_PYTHON_URL |
yes | — | Python oracle base for the unclassified tail; must differ from this host |
OPENFUT_FIFA17_CATALOG |
yes | — | FIFA 17 definition identity catalog |
OPENFUT_IDENTITY_STORE |
yes | — | persistent owned-instance ↔ wire-id store |
OPENFUT_PERSONA_ID |
yes | — | non-zero FIFA persona id shared by LSX/Blaze/POW/UTAS |
OPENFUT_MARKET_DB |
yes | — | durable host-owned transfer-market SQLite DB |
OPENFUT_PILE_DB |
yes | — | durable host-owned item-pile SQLite DB |
OPENFUT_CORE_URL |
no | http://127.0.0.1:8080 |
OpenFUT Core base |
OPENFUT_FIFA17_TABLES_DIR |
no | fifa17-recon/data/tables |
FIFA entity tables |
OPENFUT_CLIENTDATA_DB |
no | identity-store sibling clientdata.json |
durable opaque client-data JSON |
OPENFUT_ACCOUNT_PATH |
no | FUT_ACCOUNT_PATH, then identity-store sibling active_account.json |
shared FIFA account/club JSON |
Startup fails if required identity or durable economy state cannot be opened. No placeholder production identity source is substituted.
Identity model (resolved)
FIFA renders an owned card by resolving resourceId & 0xffffff against the
client's own local players table; an invented id renders a blank generic
card (proven live — fut_cards.py:11-21). Two distinct identities, never
conflated, are resolved by [Fifa17IdentityResolver] (the single production path):
- Definition identity (
resourceId/assetId) — the card's real FIFA asset id, from the versionedOPENFUT_FIFA17_CATALOG. An unmapped definition is dropped and counted, never faked. - Instance identity (
id) — a stable, persistent, reversible wire integer from the genericopenfut-identitystore under the FIFA 17 wire-id policy (monotonic from100_000_001). The same owned instance keeps its id across restart and reverses exactly; two copies of one definition share aresourceIdbut get distinctids. The namespace is globally monotonic within(fifa17, owned-item)— no per-account column is needed because Core owned-instance ids are globally-unique UUIDs.
Production has a frozen post-P1 baseline and a hot Python rollback. A source change passing local tests is not deployment approval. Build verification, staging, host restart, and live-client promotion remain operator-gated; the current state and promotion evidence live in the OpenFUT Obsidian vault.
Logs are safe by construction: no auth/session/device/token material — only owner, route, filter summary, counts, status.