6270c37208
The FUT store 'not available' is FIFA's online-mode readiness gate (FUT::CompetitionManager), not a config flag. tools/store_enable_poke.py finds CardsDLL's live base and patches the 3 gate methods (0x1800f7fb0 IS_EASTORE_SERVICE_READY, 0x1800fb850 IS_STORE_ENABLED, 0x180100500 IS_COIN_PURCHASABLE) to 'mov eax,1; ret'. Reversible (saves originals; 'restore' subcommand; FIFA restart clears it). Needs ptrace_scope=0 + FIFA running. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PN5bmpDVQR1aXgefyWAt7o
77 lines
2.8 KiB
Python
77 lines
2.8 KiB
Python
#!/usr/bin/env python3
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"""Force the FIFA 17 FUT store OPEN by patching CardsDLL's online-readiness gate.
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The "store is not available" screen is gated by FIFA's online-mode manager
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(FUT::CompetitionManager). Three CardsDLL methods report store-enabled and only
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return true once that manager reaches the online "service ready" state -- an
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online/Blaze wall we can't reach offline. This pokes them to return true.
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Reversible: originals are saved to /tmp/orig_<va>.bin; `restore` puts them back;
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a FIFA restart also clears the patch (live-memory only, per session).
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Needs ptrace_scope=0 (tools/root_arm.sh) and FIFA running. Run as YOUR action:
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!python3 tools/store_enable_poke.py # patch (open the store)
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!python3 tools/store_enable_poke.py restore # undo
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Static gate methods (CardsDLL image base 0x180000000), patched to `mov eax,1; ret`:
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0x1800f7fb0 IS_EASTORE_SERVICE_READY (mgr[0x6d4]==0x1fbd0)
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0x1800fb850 IS_STORE_ENABLED (online-mode state stack non-empty)
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0x180100500 IS_COIN_PURCHASABLE (commerce config)
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"""
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import sys, glob, os
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IMG_BASE = 0x180000000
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GATES = {
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0x1800f7fb0: "IS_EASTORE_SERVICE_READY",
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0x1800fb850: "IS_STORE_ENABLED",
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0x180100500: "IS_COIN_PURCHASABLE",
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}
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RET_TRUE = bytes.fromhex("b801000000c3") # mov eax,1 ; ret
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DLL_MATCH = "CardsDLL"
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def find_pid():
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for d in glob.glob('/proc/[0-9]*'):
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try:
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if open(d + '/comm').read().strip() == 'FIFA17.exe':
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return int(d.split('/')[-1])
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except Exception:
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pass
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raise SystemExit("FIFA17.exe not running")
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def cardsdll_base(pid):
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for line in open(f'/proc/{pid}/maps'):
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if DLL_MATCH in line:
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return int(line.split('-')[0], 16) # lowest mapping = module base
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raise SystemExit("CardsDLL not mapped in FIFA process")
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def main():
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restore = len(sys.argv) > 1 and sys.argv[1] == "restore"
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pid = find_pid()
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base = cardsdll_base(pid)
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print(f"FIFA pid={pid} CardsDLL base={base:#x} ({'RESTORE' if restore else 'PATCH'})")
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mem = f'/proc/{pid}/mem'
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for va, name in GATES.items():
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live = base + (va - IMG_BASE)
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origf = f'/tmp/orig_{live:x}.bin'
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if restore:
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if not os.path.exists(origf):
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print(f" {name}: no saved original, skip"); continue
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data = open(origf, 'rb').read()
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else:
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with open(mem, 'rb') as f:
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f.seek(live); orig = f.read(len(RET_TRUE))
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open(origf, 'wb').write(orig)
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data = RET_TRUE
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with open(mem, 'r+b') as f:
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f.seek(live); f.write(data)
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f.seek(live); chk = f.read(len(data))
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print(f" {name:26s} @ {live:#x} -> {chk.hex()}")
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print("Done." + ("" if restore else " Now open the FUT Store in-game."))
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if __name__ == "__main__":
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main()
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