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headcoachcards 124 rows 2000004..2000328, gkcoachcards 121 rows 9000001..9000324, physiocards 51 rows 4000002..4000259, fitnesscoachcards 115 rows 3000019..3000328. All MEASURED from data/tables/, dumped read-only from the running client; rowcount == rows_emitted == len(rows) on all four, which is what makes "this id is absent" a claim about a complete dump rather than about a truncated one. assetid == carddbid on every row; every id fits in 24 bits. WHY COACHES ARE THE CHEAPEST FAMILY TO TEST. Their four arms of FUN_180141660 (2,129 bytes, 214-line decompile read to its closing `return`) are the only merges in the game that label their own failure: on rowcount < 1 each writes firstname = lastname = "DB Error", rec+0xb4 = 0x32, rec+0x58 = 1 and a TABLE-UNIQUE assetid -- head 2000148, fitness 3000259, physio 4000146, gkcoach 9000258. Two independent facts make that a one-glance oracle, both verified by exhaustive scan of all 411 rows: no row in any of the four tables has value == 50, and no fitnesscoach row is (fieldpos 1, posbonus 7, amount 1). CORRECTION to docs/plan-2026-08-04-card-families.md: the miss-fill is NOT uniform. Only head coach and GK coach write 0xf into the attribute array at rec+0x98. Physio writes 0xf into a BYTE at rec+0xdd; fitness coach writes no 0xf at all -- rec+0xde = 0x107 and rec+0xdd = 1. So card_identity_probe's attrs column means something different per family, and its F_NAME_KNOWN=0xdd string read sits directly on top of physio's, fitness coach's and the manager's raw stat bytes. Use coach_probe.py. The key is RAW: all four staff branches pass *(u32*)(rec+0x18) unmasked into `WHERE carddbid == ?`. Players are the only family that masks with & 0xffffff, so a version byte in the top octet breaks every staff lookup -- silently on a manager, loudly on a coach. WHAT WE SEND: id, resourceId, cardsubtypeid, itemType, contract, itemState, owners, untradeable. Nothing else. rating/rareflag/assetId are overwritten by the merge; nation/leagueId/teamid would be INVENTED, because none of the four tables has such a column; preferredPosition (rec+0x146) and attributeList (rec+0x98..) SURVIVE the merge and are read by the generic view-model FUN_1800d7920, so sending them would hang a position label and six attribute numbers on a coach. Omission is safe; a scalar where an object is expected is not. The starter shelf is one card per (tier, rare) combination per family -- 24 cards -- with two exclusions: the four miss-fill assetids (three of which are REAL rows, so a hit and a miss would look identical on those cards), and any row whose own stat write is byte-identical to its family's miss-fill (head/GK attribute 0 amount 15). tier() is the binary's own tail, not our convention: the shared exit of FUN_180141660 writes rec+0x54 = 3 if rating >= 0x4b else 2 - (rating < 0x41), for every arm including the miss arms. Also lands the design round's read-only probe tooling: coach_probe.py (grades a live record HIT/MISS/WRONG-BRANCH/NO-MERGE against the on-disk rows) and coach_window.py (builds a mixed-control window; fires nothing). Not wired into the server in this commit. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VUT92pz6RWKih9dSr8ZpxW