/// Hooks ws2_32!connect via inline detour (no iptables needed). /// Uses unhook/rehook pattern: restores original bytes, calls real function, re-installs hook. /// This avoids trampoline RIP-relocation issues entirely. use std::sync::atomic::{AtomicUsize, Ordering}; use std::sync::OnceLock; const AF_INET: u16 = 2; const PORT_HTTPS_NBO: u16 = 0xBB01; // 443 big-endian const PORT_BRIDGE_NBO: u16 = 0xFB20; // 8443 big-endian const PORT_BLAZE_REDIRECTOR_NBO: u16 = 0x3927; // 10041 big-endian const PORT_BLAZE_MAIN_NBO: u16 = 0x8FA4; // 42127 big-endian const ADDR_LOOPBACK_NBO: u32 = 0x0100_007F; // 127.0.0.1 big-endian #[repr(C)] struct SockaddrIn { sin_family: u16, sin_port: u16, sin_addr: u32, sin_zero: [u8; 8], } // Address of ws2_32!connect (set at hook installation) static CONNECT_ADDR: AtomicUsize = AtomicUsize::new(0); // Original 14 bytes saved before we overwrite them static mut ORIGINAL_BYTES: [u8; 14] = [0u8; 14]; // For WSAConnect IAT fallback type WsaConnectFn = unsafe extern "system" fn( s: usize, name: *const u8, namelen: i32, caller: *const (), callee: *const (), sqos: *const (), gqos: *const ()) -> i32; static REAL_WSA: OnceLock = OnceLock::new(); pub fn set_real_wsa_connect(f: WsaConnectFn) { let _ = REAL_WSA.set(f); } unsafe fn write_hook(target: *mut u8, dest: u64) { use windows_sys::Win32::System::Memory::{VirtualProtect, PAGE_EXECUTE_READWRITE}; let mut old: u32 = 0; VirtualProtect(target as _, 14, PAGE_EXECUTE_READWRITE, &mut old); // FF 25 00 00 00 00 JMP [rip+0] target.write(0xFF); target.add(1).write(0x25); (target.add(2) as *mut u32).write(0u32); (target.add(6) as *mut u64).write(dest); VirtualProtect(target as _, 14, old, &mut old); } unsafe fn restore_original(target: *mut u8) { use windows_sys::Win32::System::Memory::{VirtualProtect, PAGE_EXECUTE_READWRITE}; let mut old: u32 = 0; VirtualProtect(target as _, 14, PAGE_EXECUTE_READWRITE, &mut old); core::ptr::copy_nonoverlapping(ORIGINAL_BYTES.as_ptr(), target, 14); VirtualProtect(target as _, 14, old, &mut old); } unsafe fn redirect_if_ea(name: *const u8, namelen: i32) -> Option<([u8; 16], i32)> { if namelen < 8 { return None; } let sa = &*(name as *const SockaddrIn); if sa.sin_family != AF_INET { return None; } let orig = sa.sin_addr.to_le_bytes(); let orig_port = u16::from_be(sa.sin_port); let new_port_nbo = match sa.sin_port { PORT_HTTPS_NBO => PORT_BRIDGE_NBO, PORT_BLAZE_REDIRECTOR_NBO => PORT_BLAZE_REDIRECTOR_NBO, PORT_BLAZE_MAIN_NBO => PORT_BLAZE_MAIN_NBO, _ => return None, }; crate::write_log(&format!( "connect_hook: {}.{}.{}.{}:{} → 127.0.0.1:{}\n", orig[3], orig[2], orig[1], orig[0], orig_port, u16::from_be(new_port_nbo) )); let mut buf = [0u8; 16]; let out = &mut *(buf.as_mut_ptr() as *mut SockaddrIn); out.sin_family = AF_INET; out.sin_port = new_port_nbo; out.sin_addr = ADDR_LOOPBACK_NBO; Some((buf, 16)) } pub unsafe extern "system" fn hooked_connect(s: usize, name: *const u8, namelen: i32) -> i32 { let addr = CONNECT_ADDR.load(Ordering::Relaxed) as *mut u8; // Log every call so we can confirm the hook fires at all if namelen >= 8 { let sa = &*(name as *const SockaddrIn); if sa.sin_family == AF_INET { let b = sa.sin_addr.to_le_bytes(); let port = u16::from_be(sa.sin_port); // Log socket type (SOCK_STREAM=1, SOCK_DGRAM=2) to detect UDP connects let sock_type = { use windows_sys::Win32::Networking::WinSock::{getsockopt, SOL_SOCKET, SO_TYPE}; let mut ty: i32 = -1; let mut len: i32 = 4; getsockopt(s, SOL_SOCKET as i32, SO_TYPE, &mut ty as *mut i32 as *mut u8, &mut len); ty }; crate::write_log(&format!( "connect_hook: call {}.{}.{}.{}:{} sock_type={}\n", b[3], b[2], b[1], b[0], port, sock_type )); } } // Port 3216 (EA App LSX) is now handled by the native openfut-bridge LSX // server — no in-process interception needed, just let connect() go through. let (call_name, call_len) = if let Some((buf, len)) = redirect_if_ea(name, namelen) { restore_original(addr); let r = { let f: unsafe extern "system" fn(usize, *const u8, i32) -> i32 = core::mem::transmute(addr); f(s, buf.as_ptr(), len) }; write_hook(addr, hooked_connect as u64); return r; } else { (name, namelen) }; restore_original(addr); let r = { let f: unsafe extern "system" fn(usize, *const u8, i32) -> i32 = core::mem::transmute(addr); f(s, call_name, call_len) }; write_hook(addr, hooked_connect as u64); if namelen >= 8 { let sa = &*(call_name as *const SockaddrIn); if sa.sin_family == AF_INET { let err = if r != 0 { use windows_sys::Win32::Networking::WinSock::WSAGetLastError; WSAGetLastError() } else { 0 }; crate::write_log(&format!("connect_hook: result={r} wsa_err={err}\n")); } } r } pub unsafe extern "system" fn hooked_wsa_connect( s: usize, name: *const u8, namelen: i32, caller: *const (), callee: *const (), sqos: *const (), gqos: *const (), ) -> i32 { let real = REAL_WSA.get().copied().unwrap(); if let Some((buf, len)) = redirect_if_ea(name, namelen) { real(s, buf.as_ptr(), len, caller, callee, sqos, gqos) } else { real(s, name, namelen, caller, callee, sqos, gqos) } } /// Install inline detour on ws2_32!connect. pub unsafe fn install_inline_connect_hook() -> bool { use windows_sys::Win32::System::LibraryLoader::{GetModuleHandleA, GetProcAddress}; let ws2 = GetModuleHandleA(b"ws2_32.dll\0".as_ptr()); if ws2.is_null() { return false; } let connect_fn = match GetProcAddress(ws2, b"connect\0".as_ptr()) { Some(f) => f as *mut u8, None => return false, }; // Save original 14 bytes core::ptr::copy_nonoverlapping(connect_fn, ORIGINAL_BYTES.as_mut_ptr(), 14); CONNECT_ADDR.store(connect_fn as usize, Ordering::Relaxed); // Overwrite first 14 bytes with absolute indirect JMP to our hook write_hook(connect_fn, hooked_connect as u64); true }