# OpenFUT FIFA 17 - native Windows client The FIFA 17 client host (`10.10.0.105`, Windows 11 Pro) runs FIFA 17 **natively** (no Wine/Proton/umu). This directory holds the read-only preflight verifier and documents the native launch/routing/rollback model. ## Install layout (`C:\FIFA 17`) | File | Role | |---|---| | `FIFA17.exe` | retail game exe (sha256 `29C31CEF…`). **Never modify/patch.** ImageBase `0x140000000`. | | `_fifa17.exe` | native crack loader (Chemicalflood). This is what you launch. `asInvoker` manifest -> must be elevated externally. | | `version.dll` | **OpenFUT hook** (in-process via the version.dll load-order hijack). ImageBase `0x180000000`. | | `version.dll.stale-849k.bak` | **rollback** copy of the previous hook. | | `CardsDLL_Win64_retail.dll` | FUT card/SBC/kit logic. ImageBase `0x180000000`. | | `powdll_Win64_retail.dll` | Pack-Opening-World (EASFC store). ImageBase `0x180000000`. | | `sysdll_Win64_retail.dll` | EA networking / ProtoSSL (cert, ea.com). | | `stp-origin_emu.dll` + `stp-origin_emu.ini` | Origin/LSX login emulator (in-process; opens LSX `:4216` locally at runtime). Persona configured in the `.ini`. | | `stp-selector.exe` | ssl/LSX selector companion. | | `openfut.cfg` | operator-facing routing override (see below). | ## Launch — the OpenFUT Launcher is the normal entry point Use the **"OpenFUT Launcher"** shortcut (Desktop / Start Menu). It reconciles `openfut.cfg` from its settings, shows backend health, and starts the game, so Windows and Linux are driven exactly the same way. Launching the game directly still works and is the smaller-blast-radius option when validating a hook change, because it does not rewrite `openfut.cfg`: double-click the **"FIFA 17 (OpenFUT)"** shortcut, which targets `_fifa17.exe` with working dir `C:\FIFA 17`. **Elevation comes from the shortcuts, not from AppCompatFlags.** Both `.lnk` files carry the RunAsAdmin bit (byte 21, flag `0x20`); there is NO `RUNASADMIN` entry under `HKCU\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers`. So running `_fifa17.exe` straight from Explorer does **not** elevate, and the hook then fails to write `C:\openfut_hook.log`. Always go through a shortcut, or right-click → Run as administrator. The launcher elevates once and the game it spawns inherits that token, so there is no second UAC prompt. On launch the Windows loader maps `version.dll` from the game directory (hijack), `stp-origin_emu.dll` emulates Origin login for the configured persona, and the hook redirects EA endpoints to the OpenFUT backend. > Do **not** wrap the launch in a script. FIFA under native Windows ignores > synthetic input, so in-game steps are performed by the operator one at a time. ### OpenFUT Launcher (GUI) The `openfut-launcher` egui app runs natively on Windows (built for `x86_64-pc-windows-gnu`; the Linux Proton path is `cfg`-gated out). It is the one-button front end: it checks the backend, reconciles `openfut.cfg` from its settings, and starts the game. - Binary: `C:\openfut\openfut-launcher.exe`; config: `%APPDATA%\openfut-launcher\config.json`. - `hook_dll_path` MUST point at a **source** copy of the hook, not at the deployed `C:\FIFA 17\version.dll`. Pointing it at the destination makes "Deploy" a self-copy, and Remove-then-Deploy leaves no source to deploy from. Canonical location: `C:\openfut\openfut_hook.dll`. - The Deploy button only appears when no `version.dll` is present, so a normal launch never overwrites a hand-deployed hook. - `game_profile.runner` is unused on Windows (`validate()` only requires it on unix); `executable` + `game_dir` are what matter. - On Windows the launcher does NOT spawn LSX/autopatch (they are in-process: `stp-origin_emu.dll` + the `version.dll` hook) and does NOT arm the host (routing is purely `openfut.cfg`, which it writes into `C:\FIFA 17`). - Rebuild from Linux: `cargo build -p openfut-launcher --release --target x86_64-pc-windows-gnu`. ## Routing (`openfut.cfg`) ``` host=10.10.0.120 https_port=8443 blaze_redirector_port=42127 blaze_main_port=42130 ``` The hook carries `10.10.0.120` as its baked-in default; `openfut.cfg` is the override. `10.10.0.120` hosts **both** production and staging. > **Production safety:** `blaze_main_port=42130` is the **production** Blaze. > Before any match/economy exercise, repoint `blaze_main_port` (and the matching > UTAS/HTTPS route) to the staging port so no traffic reaches the prod container. > The preflight raises a WARN whenever `42130` is configured. ## Rollback The hook is a single file swap; no installer state. ```powershell # disable OpenFUT hook (restore previous DLL) Copy-Item 'C:\FIFA 17\version.dll' 'C:\FIFA 17\version.dll.disabled.bak' -Force Copy-Item 'C:\FIFA 17\version.dll.stale-849k.bak' 'C:\FIFA 17\version.dll' -Force # re-arm: copy the desired hook build over version.dll again ``` Always keep a `*.bak` of the live hook before redeploying (the preflight checks that a rollback backup exists and differs from the live DLL). ## Roster / "FUT Squad Update" — handled in-client, no client DNS changes If FUT fails with **"An error occurred downloading the FUT Squad Update"**, the client could not fetch `https:///fifa17/fut/rosterupdate.xml`. FIFA 17's ProtoSSL verifies that certificate by **dNSName only**. Pointing the roster at an IP does **not** work even though our certificate carries `IP Address:10.10.0.120` in its SANs — retested on Windows 2026-08-23 and rejected, confirming the divergence on Windows and not just under Wine. Do not retry an IP roster host and do not reissue the certificate for an IP SAN. **The hook solves this at the socket.** `ea_ports::FIFA17_ROSTER` (8081) is a recognised signature, so the existing `connect`/`WSAConnect`/`ConnectEx` detour rewrites the roster dial to the configured server while leaving the URL — and therefore SNI — as `winter15.gosredirector.ea.com`. The certificate still validates because the *name* never changed; only the destination did. Nothing is required on the client: no hosts entry, no NRPT rule, no external resolver. Confirm from the hook log (`C:\openfut_hook.log`); note it prints octets reversed: ``` connect_hook: call 20.51.153.159:8081 <- 159.153.51.20, the dial connect_hook: v4 :8081 → 10.10.0.120:8081 <- the rewrite ``` Serve the roster on the destination port and start Blaze with `OPENFUT_ROSTER_HOST=winter15.gosredirector.ea.com:8081`. Use `roster_port=` in `openfut.cfg` only to move the destination; the parser rejects unknown keys, so that key is written only when it differs from the default. ### Contingency: EA's DNS record disappears One dependency survives: the client must resolve `winter15.gosredirector.ea.com` to *something* to reach `connect()` at all. EA's record is live today. If it is ever withdrawn, resolution fails before the hook can act, and the fallback is `tools/windows/scoped-dns.py` — a resolver that pins that one name to us and forwards every other query upstream verbatim, so it cannot strand the client: ```bash sudo python3 tools/windows/scoped-dns.py ``` Point the client at it with an NRPT rule, never a hosts entry (a hosts edit on this machine previously took its whole internet down): ```powershell Add-DnsClientNrptRule -Namespace "winter15.gosredirector.ea.com" -NameServers "10.10.0.120" # revert: Get-DnsClientNrptRule | Where-Object { $_.Namespace -like "*winter15*" } | Remove-DnsClientNrptRule -Force ``` ## Preflight `openfut-client-preflight.ps1` is **read-only**: it never launches the game, never elevates, never writes game files, never mutates economy state. It verifies the retail exe hash, companion DLLs, hook + rollback, routing + backend reachability, login persona, launcher elevation, and the RE toolchain (x64dbg, cargo). Exit 0 = OK, 1 = blocking failure. ```powershell powershell -NoProfile -ExecutionPolicy Bypass -File .\openfut-client-preflight.ps1 ``` ## Runtime RE (x64dbg) See the Vault note **`02 Reverse Engineering/FIFA 17/Windows Client Runtime & x64dbg.md`** for the attach workflow and the RVA<->VA (ASLR) math. In short: these modules' preferred ImageBase is `0x180000000` (`0x140000000` for `FIFA17.exe`); in x64dbg a module name evaluates to its runtime (ASLR) base, so a Ghidra address maps to a breakpoint as `bp CardsDLL_Win64_retail.dll+` where `RVA = ghidra_addr - 0x180000000`.