In-process, read-only probes and transport observation built while closing
the online/FUT route from both the memory and network sides.
- probe.rs / dial_notification.rs: menu-time ctx dump, connMgr enumerator,
synthetic dial-notification + direct-call dial trigger, and the
[element+0x40] container write-watchpoint. All env-gated, one-shot,
VirtualQuery-guarded; none alter game state by default.
- transport_watch.rs + connect/connectex/hooks/lib: M0 transport observation
(grep-friendly TRANSPORT_WATCH logging on the existing getaddrinfo/connect/
WSAConnect/ConnectEx detours) and an IPv6 (v4-mapped) EA-redirect so the
game's IPv6 :443 dials land on the bridge instead of the dead servers.
Findings: the game never initiates a Blaze connection offline; the dial
handler is registered by a self-registering, message-driven state machine
whose container stays empty with no Blaze exchange. See openfut-bridge
docs/closure-and-preservation.md.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Hook-side tooling for the LSX/Blaze reverse-engineering effort:
- probe.rs (new, `probe` feature): passive logging detours on FIFA's online-flow
functions via the unhook/rehook pattern (no trampoline/relocation, works on
RIP-relative prologues). Deferred install waits for anadius64.dll to load, then
logs enter/return for GoOnline + GetInternetConnectedState (anadius) and the
OnlineStatusEvent/Login deserializers (FIFA23.exe). Revealed that our pushed LSX
events reach FIFA and parse OK, while GoOnline never fires — localizing the online
gate to FIFA's game-side event consumer.
- connect_hook.rs: redirect FIFA's LSX connect :3216 → :3217 so it lands on the
native openfut-bridge LSX server (slips past anadius's in-process :3216 intercept);
gated off under the `capture_baseline` feature.
- recv_hook.rs: boundary-safe trampolines + LSX peer filtering for the
capture_baseline path (log anadius's real LSX frames when the redirect is off).
Build the instrumented DLL with `--features probe` (or `--features capture_baseline`
for the anadius-baseline capture). Both features are off by default.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Adds connect_hook, connectex_hook, recv_hook, ssl_patch, tls_bypass, lsx, ea_stub,
and origin_spy modules to intercept EA's TLS and socket layers in addition to
getaddrinfo. Adds DLL-level logging to C:\openfut_hook.log for debugging. Also
patches windows-sys feature flags to include Cryptography and Threading APIs needed
by the new hooks.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>