772f8a615a6a51ca30ab04b827e9d8d2c4b5aaf6
7 Commits
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772f8a615a |
fix(market): pin auctionInfo to FIFA 17's twelve atoms, add the real auction clock
Corrects the record against the CLIENT BINARY rather than library hearsay, using
the project's own reverse-engineering record
(fifa17-recon/docs/plan-2026-08-06-transfer-market.md, read out of the on-disk PE).
REVERTED (refuted): `tradeOwner`, `sellerId`, `offers`. FIFA 17's auctionInfo
deserializer (0x18013e410) reads exactly TWELVE atoms -- bidState, buyNowPrice,
currentBid, expires, itemData, sellerEstablished, sellerName, startingBid,
coinsProcessed, tradeId, tradeState, watched -- and value-SKIPs everything else at
0x180135ff0. Those three fields were added last commit on the strength of
contemporaneous FIFA 17 libraries; the PE says the client never reads them, so they
were inert and could not have been the Actions-panel gate. A preservation emulator
must not emit fields the client does not consume. New test pins the exact set.
ADDED: the auction clock. `expires` is SECONDS REMAINING (never an epoch) and the
client renders a LIVE COUNTDOWN it expects to reach 0. We hardcoded 3600, so no
auction ever aged or ran out. Now `duration` is taken from the ISStart body
(additive `duration_secs` column, defaulting to 3600) and `expires` is derived from
created_at + duration - now, clamped at 0. An active listing whose clock has run
out projects as `expired`/`none`/`expires: 0` -- FIFA 17's relistable state, per the
lifecycle table (active=1 inactive=2 expired=3 closed=4; none=0 outbid=1 highest=2
buyNow=3, both closed vocabularies). Pure projection: no row is mutated, so no
sweeper and no race with the economy.
ADDED: `duplicateItemIdList: []` on GetTradePile, which shares one deserializer
(0x18013e7f0) with ISSearch/ISWatchList over four members and we were omitting one.
CONFIRMED by the same source, so kept: `GET ut/{ns}/trade/status?tradeIds=a,b,c` is
real (ISVIEWTRADE) and my handler matches it exactly, including the comma list.
`ISREMOVETRADE` is `DELETE ut/delete/{ns}/trade/{tradeId}` -- our ORIGINAL spelling
was right. The plain-DELETE arm stays because the same source advises dispatching
on path and being method-agnostic (HTTP verbs are not statically recoverable).
Differential returns to strict key-set parity, with a comment recording WHY parity
is not sufficient: a field absent from both sides is invisible to it.
333 tests pass, 0 failed, clippy clean. Verified live: the twelve-atom record, the
four-member envelope, and the listing correctly reading expires=0 / expired after
aging past its hour.
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58d1f9426f |
fix(market): add FIFA 17 tradeOwner/sellerId, answer trade/status, route plain DELETE
Three defects behind "selecting my own Transfer List listing opens no dialog".
Pressing the card emits NO HTTP at all, so the gate is a field in what we already
return -- the client decides locally from the auction record.
1. OWNERSHIP FIELDS (FIFA17-HISTORICAL). FIFA 17 auctionInfo carries `tradeOwner`
(bool), `sellerId` and `offers`; we emitted none of them. `tradeOwner` is the
purpose-built "this auction is mine" flag, and without it the Transfer List has
nothing to key owner actions (Remove / Re-list) on. `sellerId` now carries the
configured persona so it agrees with `tradeOwner` and `sellerName` instead of
telling three different stories. Persona is threaded from config, never baked in.
2. `GET …/trade/status` ANSWERED EMPTY (CONFIRMED from our own live logs). The
Transfer List polls this continuously to refresh live auction state. The tail has
no numeric id, so it fell through `t.starts_with("trade")` into the buy/view arm,
where `trade_id_from_path` fails and the reply is `{"auctionInfo": []}`. The
client asked for the state of its own listings and was repeatedly told there was
none. Now a real handler: `tradeIds` filter, or the whole active pile unfiltered;
unknown ids are absent rather than an error, so a poll never fails closed.
3. PLAIN `DELETE …/trade/<id>` WAS A SILENT NO-OP. Contemporaneous FIFA 17 clients
cancel via `DELETE /ut/game/<sku>/trade/<id>`; only the oracle's
`/ut/delete/game/…` spelling mapped to MarketCancel, so the plain form landed in
the buy/view arm and "cancelled" nothing while returning 200. Both spellings now
map to MarketCancel. Kept the oracle spelling: the differential exercises it.
Why the differential missed all of this: our record's key set was IDENTICAL to the
oracle's, so parity was green. The oracle omits the ownership fields too, because
its own remove flow was never driven by a real client either. The differential now
asserts we COVER every oracle key and that our extra keys are EXACTLY
{offers, sellerId, tradeOwner} -- so an unexplained new divergence still fails,
while the deliberate superset is pinned.
Deliberately NOT changed (no evidence): itemState stays "listFS", expires stays
3600 seconds-remaining, bidState stays "none" for active/unbid, counts stays
count=1, and no FIFA 18+ price fields were added.
332 tests pass, 0 failed, clippy clean. Deployed and verified live: tradeOwner=true
sellerId=33068179 sellerName='CAGE' offers=0 on /tradePile AND /trade/status
(filtered and unfiltered).
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3cd31c4322 |
fix(market): stamp the player's persona as sellerName, not EA's house name
A card listed on the Transfer Market rendered correctly in the Transfer List but pressing it opened NO Actions panel, so Remove / Re-list were unreachable. The one field where our auction record diverged from the oracle was the seller: we stamped "EASFC" while the oracle stamps the account's persona name. `fut_account.py` annotates that very property as "Blaze PDTL.DSNM / LSX GetProfileResponse Persona / UTAS sellerName", so EA's house name on the player's OWN listing is simply wrong, whether or not it proves to be the gate on the Actions panel. Introduces `non_economy::PERSONA_DISPLAY_NAME` as the single source of truth and uses it both for the `account/sync` default (previously a bare "CAGE" literal) and as the market seller. Every listing in this store is the player's own -- there is no NPC seller in a single-account emulator -- so the fallback is the player. Also strengthens the differential: it compared only auctionInfo LENGTH and tradeState, so it was structurally blind to this. It now compares the record key set and each shared field against the live Python oracle, asserts the seller is the persona rather than EA, and asserts itemData is the full card rather than a stub. That strengthened comparison passes against the real oracle subprocess, which establishes two things: our record's key set is IDENTICAL to the oracle's (we are missing no field relative to it), and sellerName was the only divergence. NOTE the limit of that evidence: the oracle's own Transfer List remove flow has never been confirmed against a real client either (the only live datapoint is a counts-tile bug), so parity is necessary but may not be sufficient. If the client still offers no dialog, the missing field is missing on BOTH sides and must come from client instrumentation, not from the oracle. 14 targets green, clippy clean. Deployed and verified live: sellerName='CAGE', listing intact, coins unchanged. |
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aa2abc2772 |
fix(market): make the transfer market work end-to-end (live-verified)
Four defects found by driving a real FIFA 17 client. Each was independently
sufficient to break listing, so all four had to go:
1. Every owned card was shaped `untradeable: true` (adapter item.rs), so the
client greyed out "Place/List on Transfer Market" for the whole club. Owned
and pack-pulled cards are TRADEABLE in FIFA 17; the oracle forces this off
for owned copies too (item_def keeps `true`; instances do not).
2. `POST /auctionhouse` required `itemData.resourceId`, which the client's
FutISStart body never sends (the oracle lists by wire id ALONE). Missing it,
the handler fail-closed and returned 200 while persisting NOTHING. It now
resolves server-side: wire id -> Core owned instance -> its card_id (minted on
a synthetic buy) + FIFA resourceId (the auction record). This also enforces
that a listing can only name a card the club actually owns.
3. An auction record's `itemData` was a 4-field STUB, so the Transfer List had a
row the client could not draw -> "1 item listed" but no visible sale. A
listing now persists a full shaped-card SNAPSHOT (new `listings.item_json`,
additive migration) built by the same `shape_item` shaper `/club` and the
squad projection use, so the auction card renders identically to the club
card. The seller's own pile stamps `itemState: listFS`; market search keeps
`forSale` (the oracle distinguishes these).
4. `/tradePile/counts` shared a handler with `/tradePile`. They are DIFFERENT
deserializers: `/counts` is FutGetAuctionCount, five scalar ints
(count/maxAuctionsAllowed/offered/selling/sold) that it reads and skips
everything else. Served the `auctionInfo` body it left every count at 0, so
the Transfer List screen showed no active sale while the hub tile showed one.
New Route::MarketCounts, classified BEFORE the base tradePile matcher (which
also accepts the /counts path).
Also: a listed card no longer appears in the club. `/club` and the hub's
`clubPlayers` now exclude the transfer pile. Pile membership is host-owned state
Core cannot filter on, so when anything is hidden `/club` reuses the existing
local-filter path (the one `rare=SP` already needed) and paginates the
club-visible set -- letting Core paginate would return short pages. With nothing
hidden the fast Core-paginated path is untouched, and only an EXPLICIT non-club
pile hides a card, so no-pile-row items still default to the club.
Fixed 5 pre-existing test fixtures across 4 targets that listed FABRICATED wire
ids -- only "valid" because the old handler skipped the ownership check.
Tests: 14 targets green + clippy clean, incl. new coverage for the 5-int tally
(asserting it must NOT carry auctionInfo), the full-card snapshot + listFS, and
club pile-exclusion with full-width pagination. The differential test against the
live Python oracle passes.
Verified live on prod: listed=true with a 21-field snapshot; counts
{count:1,selling:1,maxAuctionsAllowed:100}; tradePile renders the 94-rated card;
clubPlayers 1966 -> 1961 (exactly the 5 trade-pile items); listed wire absent
from the club page. Operator confirmed the card is visible in the Transfer List.
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fe72f0def2 |
fix(fifa17): map market resource ids to authoritative Core card ids
Closes the market correctness gap: handle_market_list recorded listing.card_id from the raw FIFA wire resourceId, so a synthetic buy minted a card_id Core could not resolve — it survived the immediate response but Core's content preflight rejected it on reboot. - catalog.rs: keep the by_resource reverse index (was built then discarded) and expose `card_id_for_resource(resource_id) -> Option<&str>` — exact reverse of the card_id->asset catalog, no heuristics, unknown => None. - lib.rs: `impl MarketCardResolver for Fifa17IdentityResolver` delegates to the same catalog /club shaping uses; Core never sees a FIFA resource id. - market_store.rs: listings now carry BOTH `card_id` (authoritative Core content, what a buy MINTS) and `wire_resource_id` (the FIFA wire id, echoed in the auction record). New column; create_listing takes both; row/Listing updated. - market.rs: `MarketCardResolver` trait; handle_market_list resolves resourceId -> Core card_id and fails closed (persists nothing) on an unmappable resource; auction_record emits `resourceId` from wire_resource_id. Dispatch passes the resolver. Tests: list_unknown_resource_fails_closed_no_listing (B), list_persists_core_card_and_wire_resource_across_reopen (C), catalog reverse lookup; and the dispatch E2E now RESTORES the full Core+store restart (economy_full_sequence_through_dispatch_and_restart) — the synthetic buy mints a real reverse-mapped card_id, so Core's content preflight passes on reboot (A+D). market 23 lib + catalog 15 + 2 integration green; clippy -D warnings + fmt clean. |
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580d80a86e |
feat(fifa17): wire async economy handlers into the host via a runtime bridge (unrouted)
Bridges the synchronous thread-per-connection host to the async
transfer-market/pile handlers WITHOUT flipping the classifier. classify()
is untouched; production still proxies every economy route to Python. The
new dispatch is exercised only by the integration harness via
Server::try_handle_economy — handler wiring, not authority cutover.
async_bridge.rs: AsyncBridge owns ONE process-lifetime multi-threaded Tokio
runtime, shared by every connection via Arc. block_on() runs a future from
the sync dispatch thread; if invoked from within an ambient runtime it
offloads onto its own runtime + a std channel instead of panicking
("cannot start a runtime from within a runtime"). 4 unit tests incl. the
nested-runtime-safety case and concurrent multi-thread drivers.
lib.rs: EconomyRoute + classify_economy (mirrors the Python route table:
credits, purchasegroup, store/transaction, purchased, item DELETE/PUT,
ut/delete match/item/trade, auctionhouse/transfermarket, tradePile, trade).
EconomyServices (Core econ transport + durable MarketStore/PileStore + the
bridge + the pack-content pool), attached via Server::with_economy (kept out
of `new`/`from_config` so existing tests build a DB-less Server; production
from_config attachment is the barrier step). Server::try_handle_economy
dispatches: sync handlers (credits/purchasegroup/store-buy/pack-open/
quick-sell/match) inline; async handlers (market list/query/buy/cancel,
move) on the bridge via owned `async move` blocks. build_content_pool
derives the resolvable FIFA∩Core candidate pool from Core content.
market.rs: FIX the load-bearing hazard the FakeEconomy tests missed — the
async market handlers call the BLOCKING reqwest Core client, which panics
(reqwest::blocking::wait::enter) when run while a Tokio runtime is entered.
off_runtime() hops each Core call to a fresh OS thread with no runtime
entered, so blocking is legal. handle_move_items resolver gains `+ Sync`
(future must be Send for the bridge).
tests/economy_integration.rs: economy_full_sequence_through_dispatch drives
the WHOLE cluster through the REAL Server dispatch + bridge against a live
in-process Core (seeded with fifa17 dev content: 100k coins + owned cards),
on a plain OS thread (direct bridge path), over the real blocking
HttpCoreClient — no fakes: Store BUY (pool draw + shape + debit 400 + mint 5),
credits, quick-sell (reverse-resolve + credit), match WIN (+400), market
list->query->buy->query(sold)->second-buy-fails(no double debit), cancel
(cancelled not buyable), move-items, then reopen the durable market/pile
stores from disk (sold + pile persist). Deterministic. start_core_seeded
loads fifa17 dev content so /collection renders real definitions.
Tests: host 68 lib (+4 bridge) + 2 economy_integration + 24 host_test, all
green; adapter unchanged-green; clippy -D warnings + fmt clean.
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4d2b8b9be3 |
economy(fifa17): land Store + Market writer handlers + pack generator (unrouted)
Implements the FIFA17 economy WRITER cluster on top of the landed Core
economy authority + host CoreEconomy client + identity/item-shaper infra.
Handlers are pub, unit-tested, and NOT yet routed: classify() and
ROUTE_AUTHORITY are untouched — the classifier barrier is a later single
coherent flip. No stubs; real Core-backed behavior; fail-closed on CoreError.
Pack generator (adapter fut/pack_content.rs):
generate_pack_contents(&PackDef, &mut impl Rng, &[GeneratedCandidate])
-> Vec<GeneratedCard>. Pure, seeded (deterministic), gold-tier split +
special_chance gate as documented OPENFUT PLACEHOLDER policy (Python
open_pack/_pack_body parity note inline). Fail-closed empty on empty pool.
Store/item writers (host economy_store.rs), matching oracle wire shapes:
- handle_store_buy PUT /store/transaction -> purchase_items (debit+mint N)
-> createPackResponse; cancel/unknown/owned_only -> 200 {}; insufficient
-> 461 {reason,credits}; CoreError -> 503.
- handle_pack_open POST /purchased -> owned_only consumes the unopened
entitlement (redeem_entitlement, consume-once); normal packs debit+mint.
- handle_quick_sell{_path,_body} DELETE .../item/<id> + POST /ut/delete/.../item
-> reverse-resolve wire->Core id (SquadWireResolver) -> sell_item ->
{items:[{id}],totalCredits}; not-owned skipped.
Production OwnedItemLookup = CoreItemLookup over CoreAccess.
Market (host market_store.rs / pile_store.rs / market.rs), synthetic-seller:
- MarketStore over sqlx SQLite (WAL-once + busy_timeout=5s + BEGIN IMMEDIATE
for writes, mirroring openfut-core::db). listings(active/reserved/sold/
cancelled), owner-checked cancel, CAS reserve/complete_sale/rollback.
Typed errors NotFound/Sold/Cancelled/WrongOwner/Conflict.
- PileStore: durable pile/location metadata keyed by Core item id.
- handle_market_{list,query,cancel,buy} + handle_move_items. Buy-now =
reserve (CAS) -> balance precheck (461) -> Core purchase_item (mint+debit)
-> complete_sale; any Core failure rolls the reservation back active.
Two concurrent buyers -> exactly one sale + one debit.
Deps (additive): rand 0.8 (adapter+host), sqlx 0.7 sqlite/runtime-tokio (host).
Tests: adapter +7 (pack_content), host +43 (economy_store 20, market/store 23
incl two_reservers_exactly_one_wins, two_buyers_exactly_one_sale_one_debit,
state_survives_reopen, move_persists_across_reopen). All green; clippy
-D warnings clean; rustfmt clean.
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