feat(fifa17): import consumable + staff content as first-class Core content
Close 20 of the 33-record content gap (17 consumables + 3 staff; 13 Legends are unrecoverable from PC data). Verdict A (no Core change): consumables/staff become ordinary Core CardDefinitions (neutral player fields + honest family/role names) and owned instances via the SAME generic import path; a catalog kind lets the adapter exclude them from the player-only /club projection. - adapter fut::content_taxonomy: evidence-based cardsubtypeid->family/label (Ghidra-derived ranges) + staff role map; unknown subtype => defer, never fabricate. - adapter catalog: Fifa17CardIdentity/RawCard gain optional kind+subtype (backward-compat: legacy catalogs load as player); kind_of/subtype_of lookups. - adapter item/club_response: shape_club_response excludes non-player kinds (ShapeStats.excluded_non_player); ItemIdentityResolver::kind_of default=Player. - host Fifa17IdentityResolver overrides kind_of to delegate to the catalog so /club excludes consumables/staff in production. - import: Item gains cardsubtypeid/cardassetid/amount/contract; plan_non_player_definitions (resourceId-grouped, subtype-consistency gated); emit_content writes non-player defs + catalog kind + manifest; apply mints owned instances via owned_item_id. Real profile 33068179: 1962 players + 20 non-player = 1982 owned; 18 non-player defs (16 consumable + 2 staff, dup resourceIds shared); 0 deferred non-player; 0 blockers.
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//! socket — a Rust UTAS host wires it to Core later.
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pub mod catalog;
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pub mod club_response;
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pub mod content_taxonomy;
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pub mod economy;
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pub mod economy_policy;
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pub mod entities;
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