feat(fifa17): route match completion to Core exactly-once economy
Adapter: new fut/match_wire.rs owns the FIFA17 match wire — endReason enum -> canonical result token (win/draw/loss/dnf/no_contest), match-end payload parse (goals from myMatchStats[0], omitted on DNF/QUIT), and the reward-response projection (only reversed fields; never bidTokens/ qualifiedChampionEventId). Match logic removed from economy_policy.rs (kept pack/fee); registered match_wire in fut/mod.rs. Host: handle_match_end now applies the match to Core's authoritative complete_match (POST /matches/complete) fail-closed — any Core error is a 503, never a Python fallback — and renders Core's authoritative coins. Per-match identity from matchReportId or a body fingerprint keys Core's durable idempotency. New CoreEconomy::complete_match transport + CoreMatchCompletion/CoreMatchReceipt. Tests: adapter endReason/parse/projection; host shaping, fail-closed, malformed, identity dedupe; integration replay + rebased balance chains (match now also grants XP/level-up/achievement coins).
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@@ -484,20 +484,39 @@ fn case_d_two_market_buyers(h: &Harness) -> String {
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)
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}
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/// E: match REWARD + Store BUY concurrently → final balance is one legal
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/// serialization (no lost update). Reward (+400) and buy (−400) commute, so the
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/// final balance must equal the start exactly.
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/// E: match REWARD + Store BUY concurrently → one legal serialization (no lost
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/// update). The two commute, so the final balance must equal exactly one serial
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/// outcome: the match's reported post-credit balance (`allCoins`), or that minus
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/// the buy's debit — never a torn value from a clobbered write. Amount-agnostic,
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/// so it holds even when a WIN also triggers an XP level-up bonus.
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fn case_e_reward_and_buy(h: &Harness) -> String {
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// Measure the store BUY's deterministic debit once.
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set_balance(&h.client, 50_000);
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let pre_probe = h.client.balance().unwrap();
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let probe = fire(
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&h.server,
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vec![(
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"PUT",
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"/ut/game/fifa17/store/transaction".into(),
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b"{\"packId\":1}".to_vec(),
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)],
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);
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assert_eq!(probe[0].status, 200, "probe buy ok");
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let buy_debit = pre_probe - h.client.balance().unwrap();
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assert!(buy_debit > 0, "store buy must debit a positive price");
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let start = 8_000i64;
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for _ in 0..ITERS {
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for i in 0..ITERS {
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set_balance(&h.client, start);
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// A DISTINCT match per iteration (unique matchReportId) so the
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// exactly-once reward applies every time.
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let rs = fire(
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&h.server,
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vec![
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(
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"POST",
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"/ut/delete/game/fifa17/match".into(),
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b"{\"endReason\":\"WIN\"}".to_vec(),
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format!("{{\"matchReportId\":{i},\"endReason\":\"WIN\"}}").into_bytes(),
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),
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(
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"PUT",
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@@ -507,13 +526,15 @@ fn case_e_reward_and_buy(h: &Harness) -> String {
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],
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);
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assert!(rs.iter().all(|r| r.status == 200), "both ops succeed");
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assert_eq!(
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h.client.balance().unwrap(),
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start,
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"reward(+400) and buy(-400) both applied: no lost update"
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let all = bj(&rs[0])["allCoins"].as_i64().expect("allCoins");
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let after = h.client.balance().unwrap();
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// Both writers serialized: `after` is one of the two legal orderings.
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assert!(
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after == all || after == all - buy_debit,
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"no lost update: after={after}, match allCoins={all}, buy_debit={buy_debit}"
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);
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}
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format!("E reward+buy: {ITERS} iters, final==start ({start}) every time (no lost update)")
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format!("E reward+buy: {ITERS} iters, no lost update (buy_debit={buy_debit})")
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}
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/// F: MOVE + QUICK-SELL of the same item → one coherent final state (item sold
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