docs(mirror): /club RUNTIME VALIDATED on retail FIFA 17
This commit is contained in:
@@ -92,6 +92,18 @@ Last compiled from repository evidence during context initialization.
|
|||||||
drops). **The only remaining gate is the live retail FIFA A/B** (no FIFA client in the
|
drops). **The only remaining gate is the live retail FIFA A/B** (no FIFA client in the
|
||||||
build env; runbook `openfut-utas-host/README.md`). See the vault UTAS Endpoint Map +
|
build env; runbook `openfut-utas-host/README.md`). See the vault UTAS Endpoint Map +
|
||||||
Known Issues (incl. "identity resolution is NOT authorization" for later mutations).
|
Known Issues (incl. "identity resolution is NOT authorization" for later mutations).
|
||||||
|
**Slice 6 (2026-08-11): `/club` RUNTIME VALIDATED on retail FIFA 17** — operator-assisted
|
||||||
|
live A/B (`.105` client → `.120` backend via a source-scoped NAT redirect into a staged
|
||||||
|
`36abd4b` Core + `openfut-utas-host`). Every checkpoint passed on the real client:
|
||||||
|
transport, per-route Python fallback, Python-negative `/club`, Core `X-OpenFUT-Game`
|
||||||
|
scoping, real card + persistent owned-item identity (incl. the two-copy fixture),
|
||||||
|
no-filter/Gold/position/nation/league/team/combined-AND filtering, retail pagination
|
||||||
|
with no amplification, card selection, identity stability across relaunch, Python
|
||||||
|
rollback, and Rust re-enable (identity store byte-identical across the cycle, 0
|
||||||
|
reallocation). Live findings: the retail client steps `start += 10` with `count=11`
|
||||||
|
(sometimes bulk `count=100`) — Core honours `offset` and terminates; the My Club UI
|
||||||
|
nests team under league; the "~1900" club counter is Python `userMassInfo`, not `/club`.
|
||||||
|
Remaining is operational only (promote the staged stack to a durable deployment).
|
||||||
|
|
||||||
## Stubbed / planned
|
## Stubbed / planned
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user