sbc: document reversed elgReq ordinal finding; elgReq stays empty
Reversed from the pinned CardsDLL (4706a881): eligibilityKey and eligibilityOperation are localization ordinals (LOC_SBC_ELG_KEY_%d), not the atom hex ids. The client's only consumer is the requirement- display string builder at ~0x1800ef900 (formats via indexed locale keys, no comparison/gate). The ordinal->string map lives only in the packed locale (absent from all assets we hold), so any emitted value would render the WRONG requirement text. Submission stays fully validated server-side by Core; the empty elgReq is display-only. Correct ENDPOINT_MAP.md's implied atom-id==ordinal assumption and pin the exact remaining blocker at the emit site.
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@@ -424,6 +424,25 @@ Chemistry/rating/nation/league-count constraints (`teamChemistry 0x307`, `starRa
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generically as `{eligibilityKey, eligibilityOperation, eligibilityValue}` triples, **not** as
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named scalar fields on the record. **FREEZE-RISK: elgReq must be a JSON array of objects.**
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> **2026-08-19 — `eligibilityKey`/`eligibilityOperation` are LOCALIZATION ORDINALS, not the
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> atom hex ids above.** Reversed from the pinned CardsDLL (`4706a881…`). The client's sole
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> confirmed consumer of these fields is the requirement-display string builder at
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> `~0x1800ef900`: it loads the eligibility int fields (`0x148(rcx)`) and formats them through
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> *indexed localization keys* — `ELIGIBILITY_STRING%d` (`0x1802186b8`), `LOC_SBC_ELG_KEY_%d`
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> (`0x180226710`), `ELIGIBILITY_OPERATION` (`0x1802186e8`) — appending to a string builder via
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> vtable `*0x10`/`*0x20`. There is **no comparison/branch**: the client does not validate on
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> these ints, it renders `LOC_SBC_ELG_KEY_<eligibilityKey>` (and an operation string) as
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> display text. Therefore `eligibilityKey` is a small ordinal that indexes the **packed FIFA17
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> locale**, NOT `0x307`/`0x22f`/etc. (those hex values are the atom ids of the *named* fields
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> the encoding replaces, not the ordinal values). CONSEQUENCE: correct projection needs the
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> ordinal→locale-string map, which lives only in the packed locale (absent from CardsDLL and
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> every `fifa17-recon/data` file; a game-dir locale probe on the live client found none) or a
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> real EA `elgReq` capture (unavailable on a private server). Emitting a *guessed* ordinal
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> renders the WRONG requirement text to the player, so `elgReq` stays `[]` until the ordinal
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> map is recovered. This is a display-only gap: SBC submission is fully validated server-side
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> (Core), and an invalid squad's generic comms modal originates from the server 400, not from
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> the empty `elgReq`.
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**awards / grantedAwards** — nested array of reward objects (atoms: `rewardType 0x28e`,
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`rewardValue 0x28f`, `rewardQuantity 0x28d`, `rewardMultiplier 0x28c`, `awardCount 0x40`,
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`awardSet 0x45`, `awardSetId 0x46`, `prizeSet 0x253`). **FREEZE-RISK: must be array.**
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