feat(adapter): FIFA17 squad extension v1 + full-replacement PUT builder
Add fut::squad_ext::Fifa17SquadExtensionV1 — the versioned, adapter-owned
payload Core stores opaquely alongside the canonical squad. Carries the
FIFA-only wire state that is not Core-canonical:
- custom[] opaque 33-int string, round-tripped verbatim
- squad_type observed FIFA token
- kit_numbers keyed by owned_card_id (kit follows the PLAYER, proven
by the swap/formation captures), never by slot/definition
- manager opaque item ref (not a squad player; not shaped)
- kicktakers opaque role refs; relationship to captain UNKNOWN, so
preserved verbatim and never normalized to the captain
- client_reported chemistry/rating/starRating shadow, never authoritative
from_payload enforces the payload schema version first (distinct from Core's
DB schema); an unknown version is rejected, never coerced.
build_squad_write turns a parsed PUT + host wire->owned resolver into a
canonical ProposedSquad + extension, refusing on unresolved ids or a
duplicate owned item. Identity resolution is explicitly NOT authorization.
Refactor the 550a59d parser scaffold: ProposedSquad is now pure canonical
(FIFA-only + shadow fields moved to the extension); the canonical formation
is the FIFA wire token verbatim (drop the lossy f442->"4-4-2" map that
could not even represent f433) so formation and index round-trip exactly
with no derivation. Bench split is the fixed 23-slot array convention.
This commit is contained in:
@@ -29,7 +29,7 @@
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//! * FIFA's chemistry/rating algorithm — client-reported values are carried in
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//! [`ClientReportedSquadEval`] and never reconciled with Core's own evaluation.
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use serde::Deserialize;
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use serde::{Deserialize, Serialize};
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/// A `{ "id": <wire item id>, "dream": bool }` reference (player, manager, …).
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#[derive(Debug, Clone, Deserialize)]
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@@ -105,7 +105,7 @@ pub trait SquadWireResolver {
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/// Client-reported squad evaluation. Kept DISTINCT from Core's authoritative
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/// evaluation and never reconciled — FIFA's chemistry/rating algorithm is UNKNOWN.
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#[derive(Debug, Clone, Default, PartialEq, Eq)]
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#[derive(Debug, Clone, Default, PartialEq, Eq, Serialize, Deserialize)]
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pub struct ClientReportedSquadEval {
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pub chemistry: Option<i64>,
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pub rating: Option<i64>,
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@@ -124,25 +124,27 @@ pub struct ProposedSlot {
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pub is_on_bench: bool,
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}
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/// A full-squad replacement in game-independent terms, ready for the host to map
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/// onto Core's `SquadReplacement`/`SaveSquadRequest`. No `openfut-core` dependency.
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/// A full-squad replacement in **canonical** (game-independent) terms, ready for
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/// the host to map onto Core's `SquadReplacement`/`SaveSquadRequest`. Carries no
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/// FIFA-only state (that is [`crate::fut::squad_ext::Fifa17SquadExtensionV1`])
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/// and no `openfut-core` dependency. No FIFA wire integer survives into a slot —
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/// every player is a Core `owned_card_id`.
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#[derive(Debug, Clone)]
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pub struct ProposedSquad {
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/// The FIFA wire squad id the PUT targeted (`0` = the active squad). Routing
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/// only — it selects which Core squad to replace; it is never a Core field.
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pub squad_id: i64,
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pub name: Option<String>,
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/// The raw FIFA formation token (e.g. `"f442"`) …
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pub formation_wire: Option<String>,
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/// … and its Core mapping if known (`None` = UNKNOWN formation, not guessed).
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pub formation_core: Option<&'static str>,
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/// The FIFA formation token exactly as sent (e.g. `"f442"`, `"f433"`). Core
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/// stores it verbatim as its opaque formation token and never interprets it,
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/// so it round-trips exactly — never mapped to a second representation and
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/// never used to derive slot layout.
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pub formation: Option<String>,
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pub slots: Vec<ProposedSlot>,
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pub client_eval: ClientReportedSquadEval,
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/// Occupied wire item ids the resolver could not map. A caller MUST refuse the
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/// replacement if this is non-empty — a save must never silently drop an
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/// owned player it failed to identify.
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pub unresolved_wire_ids: Vec<i64>,
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/// Opaque FIFA-only client state (the 33-int `custom` array) preserved
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/// verbatim; must round-trip unchanged once GET reconstruction is designed.
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pub custom_opaque: Option<String>,
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}
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/// Parse errors — explicit, never a silent empty squad.
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@@ -160,28 +162,30 @@ impl std::fmt::Display for SquadError {
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}
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impl std::error::Error for SquadError {}
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/// FIFA 17 f442 places its 11 starters at `players` indices `0..=10`; higher
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/// indices are bench/reserve. Proven ONLY for f442 (the one captured squad).
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/// The FIFA 17 squad wire is a fixed 23-slot array: indices `0..=10` are the
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/// pitch (the 11 starters), `11..=22` are bench/reserves. This layout is a
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/// property of the array, not of the formation — the captured f442 and f433
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/// saves both place their 11 starters at `0..=10`. Bench membership is therefore
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/// derived from the index alone, NEVER from the formation token.
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pub const FIFA17_STARTER_SLOTS: i64 = 11;
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/// Length of the fixed FIFA 17 squad slot array (evidence: every captured save
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/// and read carries exactly 23 slots).
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pub const FIFA17_SQUAD_SLOTS: i64 = 23;
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/// Parse a squad-save body into the typed wire form. Structural only.
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pub fn parse_squad_put(body: &[u8]) -> Result<Fifa17SquadPut, SquadError> {
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serde_json::from_slice(body).map_err(|e| SquadError::Parse(e.to_string()))
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}
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/// Map a FIFA formation token to Core's formation string. `None` = UNKNOWN
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/// formation — never guessed (only f442 is captured/proven).
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pub fn map_formation(wire: &str) -> Option<&'static str> {
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match wire {
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"f442" => Some("4-4-2"),
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_ => None,
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}
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}
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/// Resolve a parsed save into a game-independent [`ProposedSquad`]: drop empty
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/// (`id == 0`) slots, reverse-map each occupied slot's wire id, flag the captain,
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/// derive the bench split (f442), and carry client-reported evaluation + opaque
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/// `custom`. Unresolvable occupied ids are reported, never guessed or dropped.
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/// Resolve a parsed save into a **canonical** [`ProposedSquad`]: drop empty
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/// (`id == 0`) slots, reverse-map each occupied slot's wire id to a Core
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/// `owned_card_id`, flag the captain, and derive the bench split from the fixed
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/// 23-slot array. FIFA-only state (`custom`, manager, kicktakers, kit numbers,
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/// squadType) and client-reported evaluation are NOT canonical — they are built
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/// separately into [`crate::fut::squad_ext::Fifa17SquadExtensionV1`]. The
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/// formation token is carried verbatim (never mapped). Unresolvable occupied ids
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/// are reported, never guessed or dropped.
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pub fn to_proposed(put: &Fifa17SquadPut, resolver: &dyn SquadWireResolver) -> ProposedSquad {
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let captain = put.captain.unwrap_or(0);
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let mut slots = Vec::new();
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@@ -204,16 +208,9 @@ pub fn to_proposed(put: &Fifa17SquadPut, resolver: &dyn SquadWireResolver) -> Pr
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ProposedSquad {
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squad_id: put.id,
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name: put.squad_name.clone(),
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formation_wire: put.formation.clone(),
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formation_core: put.formation.as_deref().and_then(map_formation),
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formation: put.formation.clone(),
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slots,
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client_eval: ClientReportedSquadEval {
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chemistry: put.chemistry,
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rating: put.rating,
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star_rating: put.star_rating,
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},
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unresolved_wire_ids: unresolved,
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custom_opaque: put.custom.clone(),
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}
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}
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@@ -273,18 +270,10 @@ mod tests {
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sq.unresolved_wire_ids.is_empty(),
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"all occupied ids resolved"
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);
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assert_eq!(sq.formation_core, Some("4-4-2"));
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assert_eq!(
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sq.custom_opaque, put.custom,
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"opaque custom preserved verbatim"
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);
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assert_eq!(
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sq.client_eval,
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ClientReportedSquadEval {
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chemistry: Some(52),
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rating: Some(90),
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star_rating: Some(90)
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}
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sq.formation.as_deref(),
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Some("f442"),
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"formation token carried verbatim, never mapped"
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);
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// Every occupied f442 slot is a starter (indices 0..=10).
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assert!(sq.slots.iter().all(|s| !s.is_on_bench));
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@@ -329,10 +318,16 @@ mod tests {
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}
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#[test]
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fn unknown_formation_is_never_guessed() {
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assert_eq!(map_formation("f442"), Some("4-4-2"));
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assert_eq!(map_formation("f433"), None);
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assert_eq!(map_formation(""), None);
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fn formation_token_round_trips_verbatim() {
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// Canonical formation is the FIFA token as-sent; f433 is preserved as
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// readily as f442 (the old lossy f442->"4-4-2" map is gone).
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for tok in ["f442", "f433"] {
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let body = format!(
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r#"{{"id":0,"formation":"{tok}","captain":0,"players":[{{"index":0,"itemData":{{"id":100000003}},"kitNumber":1}}]}}"#
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);
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let sq = to_proposed(&parse_squad_put(body.as_bytes()).unwrap(), &full_resolver());
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assert_eq!(sq.formation.as_deref(), Some(tok));
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}
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}
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#[test]
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