fifa17-recon: match rewards, POW online layer, account backend, quick sell
Second session. FUT core loop, the EASFC/POW online layer, a central account
backend, and a lot of corrections. Everything risky is behind an env flag with
the default set to whatever was live-proven.
WORKING END TO END (live-verified this session):
* match loop -- POST/PUT/POST/DELETE ut/%s/match, rewards via FutDestroyMatch
(0x180121b60). Play a match, get coins, W/D/L updates.
* packs -- buy, cards land in the club, session survives (FUT_PACK_AUTOCLUB=1)
* quick sell -- POST ut/delete/%s/item was UNMAPPED and paid NOTHING; six cards
were destroyed for 0 coins. Now credits discardValue.
* POW/EASFC online -- the "EA FC servers unreachable" banner is powdll's layer,
a THIRD http api on :8094 nobody had served. Redirect needs no root: powdll
FUN_18005a460 reads FIFA_POW_URL from the same client-config store as
ROSTERUPDATE_URL. FUT_POW=1.
* account backend -- fut_account.py replaces 7 hardcoded copies of the persona
across 5 files; club/persona/online-profile editable via CLI.
CORRECTIONS TO ENDPOINT_MAP (all re-extracted from the deserializers):
* FutStoreGetPackTypes: id/packType/isPremium/quantity/saleType/purchaseLimit/
purchaseCount are NOT skipped no-ops -- all are parsed. extPrice inner objects
take externalPriceId(0x11a), not amount/currency.
* FutMoveCard 0x180128600 has NO skip handler (FUN_180135ff0 appears zero times,
unique among FUT deserializers) and parses only itemData -> dreamSquads.
* class -> deserializer resolution: the name literal is preceded by a 4-BYTE
HEADER and the factory LEA points at the header, so look up name_addr - 4.
Six attempts failed on this; now ghidra_env.class_deser(). Unlocked 11 SBC/
Draft schemas.
* live-only endpoints the request table never lists: ut/%s/squad/list,
ut/%s/user/club, ut/%s/club/stats/*, ut/%s/clientdata/<key>. The template
table is a floor, not a ceiling -- the log is the only ground truth.
* 163 RS4 call names exist; we served 17. All now served.
FIXED: club/stats/* was answering with the entire 28-item club inventory on every
poll (it fell through to the generic /club route).
UNSOLVED: the pack reveal's "Send to Club" (PUT ut/%s/item) kills the FUT session
whatever we answer -- {} included -- while its sibling quick-sell endpoint accepts
a bare {}. Seven hypotheses eliminated by live test, documented in
REBUILD_RESEARCH.md S14c so none get re-walked. FUT_PACK_AUTOCLUB routes around it.
Also unfixed: store tiles render "unknown" (displayGroup is parsed RECURSIVELY by
the same element parser; sending it FROZE the store, so FUT_STORE_GROUPS=1 is
default off).
Tests: test_fut_contract.py 380 (live, read-only) + test_match_rewards.py 51 (pure).
Note: fut_store.py carries some pre-existing uncommitted changes from before this
session (pack catalogue ids, pending-pile behaviour) that could not be separated
from this session's additions in the same file.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VUT92pz6RWKih9dSr8ZpxW
This commit is contained in:
@@ -100,17 +100,27 @@ import time
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from Crypto.Cipher import AES
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sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
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from fut_account import ACCOUNT # noqa: E402
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# ---------------------------------------------------------------- identity
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# SHARED CONSTANTS -- must stay byte-identical to blaze_responder_v3.py.
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# A mismatch between what LSX reports here and what Blaze returns in
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# LoginResponse.SESS.PDTL is exactly what raises AUTH_ERR_INVALID_PERSONA /
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# AUTH_ERR_USER_DOES_NOT_MATCH_PERSONA / AUTH_ERR_PERSONA_NOT_FOUND.
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PERSONA_ID = 33068179
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PERSONA_NAME = "CAGE"
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USER_ID = 33068179
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CONTENT_ID = "1027460" # FIFA 17 EA offer id
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ENTITLEMENT_TAG = "ONLINE_ACCESS"
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LOCALE = "en_US"
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# SOURCED FROM fut_account.ACCOUNT, shared with blaze_responder_v3b.py,
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# fut_store.py, fut_seed.py and utas_server.py.
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#
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# THE CONSTRAINT IS CROSS-LAYER CONSISTENCY, NOT ANY PARTICULAR VALUE: what LSX
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# reports here must equal what Blaze returns in LoginResponse.SESS.PDTL and what
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# UTAS serves as userInfo.personaId. (The previous comment blamed a mismatch for
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# AUTH_ERR_INVALID_PERSONA / AUTH_ERR_USER_DOES_NOT_MATCH_PERSONA /
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# AUTH_ERR_PERSONA_NOT_FOUND -- those are Blaze *server* error codes and we are
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# the server. Neither "CAGE" nor "33068179" appears in FIFA17.exe, CardsDLL or
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# dbdata.dll; 33068179 lives only in stp-origin_emu.dll's own ini default. They
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# stay the defaults because they are what the working stack asserts.)
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PERSONA_ID = ACCOUNT.persona_id
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PERSONA_NAME = ACCOUNT.persona_name
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USER_ID = ACCOUNT.user_id # derived from persona_id
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CONTENT_ID = ACCOUNT.CONTENT_ID # FIFA 17 EA offer id
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ENTITLEMENT_TAG = ACCOUNT.ENTITLEMENT_TAG
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LOCALE = ACCOUNT.locale
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AUTHCODE_FILE = "/tmp/openfut_authcode.txt"
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CLIENTID_FILE = "/tmp/openfut_lsx_clientid.txt"
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@@ -397,6 +407,10 @@ def build_reply(mid, req_name, attrs, conn, recipient=""):
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# (OriginGetDefaultUser @0x1470da6d0 / OriginGetDefaultPersona
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# @0x1470da680 are bare reads of those fields, written only by
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# OriginSDK::Initialize @0x1470e5ad5/0x1470e5ae1). Keep it complete.
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# ONLY PersonaId/UserId/Persona are substituted from ACCOUNT; the rest
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# of this template (Country/CommerceCountry/GeoCountry/CommerceCurrency/
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# AvatarId/IsSubscriber/IsUnderAge) is byte-exact per REPACK_INTEL 1.4
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# and is latched into OriginSDK[+0x3a0]/[+0x3a8] -- leave it verbatim.
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return resp(mid,
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f'GetProfileResponse IsSubscriber="true" PersonaId="{PERSONA_ID}" '
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f'AvatarId="" Country="US" CommerceCountry="US" GeoCountry="US" '
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