# openfut-utas-host

The first live FIFA 17 **UTAS migration host**. It fronts the client-visible UTAS
port and migrates one route at a time to OpenFUT Core, proxying everything else to
the Python UTAS oracle so the rest of FUT keeps working unchanged.

```
FIFA 17 ──HTTP──▶ openfut-utas-host
                    ├── GET …/club  ──▶ FIFA17 adapter ──▶ OpenFUT Core (/collection)
                    └── everything else ──▶ Python UTAS oracle (verbatim reverse proxy)
```

## What it owns / does not own

Owns: socket + HTTP/1.1 keep-alive transport, route classification, the Core
access client, the Python passthrough, and diagnostics. It owns **no** game
domain state — filtering/pagination is Core's; wire parsing/shaping is the
adapter's. The adapter never learns how Core is reached (the architecture rule):
the host holds the [`CoreAccess`] boundary (`GET {core_url}/collection?…` today).

## Safety model

- **Classification happens once, before execution.** Exact `GET /ut/game/<title>/club`
  → Rust; everything else → Python. No shared path, no "try Rust then Python".
- A Core failure on `/club` degrades to a valid empty `{"itemData":[]}` and logs
  an error — it never falls back to Python (which could double-apply a mutation on
  other routes). `/club` is read-only, but the rule is absolute.
- Mutating routes (PUT/POST, `/squad`, `/purchased`, quick-sell, market, auth, SBC,
  `/club/stats/*`, `/clubUser`) all classify to passthrough and are untouched.

## Configuration (env)

| Var | Required | Default | Meaning |
|---|---|---|---|
| `OPENFUT_UTAS_HOST_ADDR` | yes | — | where this host listens (client-visible UTAS addr) |
| `OPENFUT_UTAS_PYTHON_URL` | yes | — | Python UTAS oracle base URL for fallback (must differ from this host) |
| `OPENFUT_FIFA17_CATALOG` | yes | — | FIFA 17 card-definition identity catalog (`Fifa17CardCatalog` JSON: card id → asset id) |
| `OPENFUT_IDENTITY_STORE` | yes | — | persistent external-identity store file (owned instance → stable wire id) |
| `OPENFUT_PERSONA_ID` | yes | — | FIFA persona id stamped on `GET /squad/active` (must match the persona LSX/Blaze/POW/UTAS agree on) |
| `OPENFUT_CORE_URL` | no | `http://127.0.0.1:8080` | OpenFUT Core base |
| `OPENFUT_FIFA17_TABLES_DIR` | no | `fifa17-recon/data/tables` | `leagues/nations/teams.json` for id⇄name |

Startup **fails clearly** if the catalog or identity store cannot be loaded —
there is no placeholder fallback (exactly one production identity path).

## Identity model (resolved)

FIFA renders an owned card by resolving `resourceId & 0xffffff` against the
client's **own local players table**; an invented id renders a **blank generic
card** (proven live — `fut_cards.py:11-21`). Two distinct identities, never
conflated, are resolved by [`Fifa17IdentityResolver`] (the single production path):

- **Definition identity** (`resourceId`/`assetId`) — the card's real FIFA asset
  id, from the versioned `OPENFUT_FIFA17_CATALOG`. An unmapped definition is
  **dropped and counted**, never faked.
- **Instance identity** (`id`) — a stable, persistent, reversible wire integer
  from the generic `openfut-identity` store under the FIFA 17 wire-id policy
  (monotonic from `100_000_001`). The same owned instance keeps its id across
  restart and reverses exactly; two copies of one definition share a
  `resourceId` but get distinct `id`s. The namespace is globally monotonic
  within `(fifa17, owned-item)` — no per-account column is needed because Core
  owned-instance ids are globally-unique UUIDs.

**Remaining prerequisite for a *rendering* retail `/club`:** Core inventory must
reference cards that exist in the catalog. The catalog + store + resolver are
built and tested; wiring a controlled real FIFA 17 dev-content inventory (the
curated per-game dev pack) is the next slice. `rare=SP` ("Special") stays
UNSUPPORTED (semantics unproven; parsed, reported, never guessed).

## Retail A/B runbook (first `/club` gate)

Change **only** the UTAS routing layer; keep the validated Rust Redirector/Roster
and the current Blaze path. Python remains the rollback oracle — do not modify it.

Preconditions (mirror the proven blaze/roster switch discipline):
1. `cargo test -p openfut-utas-host -p openfut-adapter-fifa17` green; `clippy -D warnings` clean; `fmt --check` clean.
2. Built binary identity == HEAD (`scripts/verify-build-identity.sh`); no dirty tree.
3. Python UTAS directly reachable; the Rust host directly probeable; no stale NAT/switch rules; FIFA fully closed.

Bring-up:
1. Move Python UTAS to an alternate port (`FUT_PORT=8199` in the container/`openfut-fut.sh`); it keeps serving there.
2. Start this host on the client-visible UTAS addr:
   `OPENFUT_UTAS_HOST_ADDR=<lan>:8099 OPENFUT_UTAS_PYTHON_URL=http://127.0.0.1:8199 OPENFUT_CORE_URL=http://127.0.0.1:8080 OPENFUT_FIFA17_CATALOG=<catalog.json> OPENFUT_IDENTITY_STORE=<store.json> OPENFUT_PERSONA_ID=33068179 openfut-utas-host`
3. Launch FIFA → FUT → **My Squad** player picker and exercise: no-filter, position, nation, league, league+team, Gold+position, then scroll beyond page one.

Evidence to capture (all six):
- **Switch**: client traffic hits the Rust host.
- **Rust positive**: host log `owner=RUST route=club …` for the client IP.
- **Python negative for /club**: Python logs no `/club` request in the window.
- **Python positive for other UTAS**: unimplemented routes still reach Python.
- **Core positive**: Core logs the `/collection` query and returns the expected set.
- **Application + pagination**: the UI shows filtered results; later pages differ
  from page one (no repeated-first-page amplification).

Rollback: point the UTAS addr back at Python directly; confirm FUT still usable;
then re-enable the host and confirm `/club` again (proves reversibility).

Logs are safe by construction: no auth/session/device/token material — only owner,
route, filter summary, counts, status.
