0afce0dd59
Chemistry & squads: - Chemistry calculation on GET /squad (club/league/nation links, max 100) - Formation validation on POST /squad (exactly 11 starters, exactly 1 GK) Objectives: - Weekly objectives JSON (4 objectives: warrior, goals, dedicated, SBC) - Daily objectives auto-reset at midnight UTC (background task) SBC validation expanded: - max_overall per-player enforcement - required_clubs validation - min_players_from_same_nation validation - min_players_from_same_club validation Market: - GET /market?min_overall=X&position=Y filtering - Expiry cleanup runs before every NPC refresh - NPC market auto-refresh every 24h (background task, runs at startup) Matches: - GET /matches/opponent?difficulty=beginner|professional|world_class|legendary generates a random AI opponent squad from the card pool Statistics: - win_streak and best_win_streak tracking (migration 0002) - GET /statistics/history?limit=N — last N matches with summary stats Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
47 lines
1.1 KiB
JSON
47 lines
1.1 KiB
JSON
[
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{
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"id": "weekly_win_3",
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"title": "Weekly Warrior",
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"description": "Win 3 matches this week.",
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"objective_type": "weekly",
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"metric": "matcheswon",
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"target": 3,
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"reward_coins": 2000,
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"reward_pack_id": "silver_pack",
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"reward_xp": 500
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},
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{
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"id": "weekly_goals_10",
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"title": "Goal Machine",
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"description": "Score 10 goals this week.",
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"objective_type": "weekly",
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"metric": "goalsscored",
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"target": 10,
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"reward_coins": 1500,
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"reward_pack_id": null,
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"reward_xp": 400
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},
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{
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"id": "weekly_play_5",
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"title": "Dedicated Player",
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"description": "Play 5 matches this week.",
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"objective_type": "weekly",
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"metric": "matchesplayed",
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"target": 5,
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"reward_coins": 1000,
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"reward_pack_id": null,
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"reward_xp": 300
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},
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{
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"id": "weekly_sbc_2",
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"title": "SBC Specialist",
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"description": "Complete 2 SBCs this week.",
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"objective_type": "weekly",
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"metric": "sbcscompleted",
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"target": 2,
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"reward_coins": 2500,
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"reward_pack_id": "gold_pack",
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"reward_xp": 600
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}
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]
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