use crate::{ db::Pool, error::{AppError, AppResult}, models::profile::{coins_for_level, level_for_xp, pack_for_level, LevelUpEvent, Profile}, }; use chrono::Utc; pub async fn get_active_profile(pool: &Pool) -> AppResult { sqlx::query_as::<_, Profile>( "SELECT id, username, level, xp, created_at, updated_at FROM profiles ORDER BY created_at ASC LIMIT 1" ) .fetch_optional(pool) .await? .ok_or_else(|| AppError::NotFound("no profile exists; call POST /auth/local first".into())) } pub async fn create_profile(pool: &Pool, username: &str) -> AppResult { let existing = sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM profiles") .fetch_one(pool) .await?; if existing > 0 { return Err(AppError::Conflict( "a profile already exists; OpenFUT is single-player only".into(), )); } let profile = Profile::new(username); sqlx::query( "INSERT INTO profiles (id, username, level, xp, created_at, updated_at) VALUES (?, ?, ?, ?, ?, ?)" ) .bind(&profile.id) .bind(&profile.username) .bind(profile.level) .bind(profile.xp) .bind(profile.created_at) .bind(profile.updated_at) .execute(pool) .await?; Ok(profile) } pub async fn add_xp(pool: &Pool, profile_id: &str, xp: i64) -> AppResult<()> { let now = Utc::now(); sqlx::query("UPDATE profiles SET xp = xp + ?, updated_at = ? WHERE id = ?") .bind(xp) .bind(now) .bind(profile_id) .execute(pool) .await?; Ok(()) } /// Add XP, check for level-ups, grant rewards, and return every level gained. /// Callers should use this instead of `add_xp` when level-up feedback matters. pub async fn add_xp_with_levelup( pool: &Pool, profile_id: &str, club_id: &str, xp_to_add: i64, ) -> AppResult> { let profile = get_active_profile(pool).await?; let old_level = level_for_xp(profile.xp); let new_total_xp = profile.xp + xp_to_add; let new_level = level_for_xp(new_total_xp); let now = Utc::now(); sqlx::query("UPDATE profiles SET xp = ?, level = ?, updated_at = ? WHERE id = ?") .bind(new_total_xp) .bind(new_level) .bind(now) .bind(profile_id) .execute(pool) .await?; let mut events = Vec::new(); for lvl in (old_level + 1)..=new_level { let coins = coins_for_level(lvl); let pack = pack_for_level(lvl).map(String::from); if coins > 0 { crate::services::club::add_coins(pool, club_id, coins).await?; } if let Some(ref pack_id) = pack { crate::services::pack::grant_pack(pool, club_id, pack_id).await?; } tracing::info!(profile_id, new_level = lvl, coins, "level up"); events.push(LevelUpEvent { new_level: lvl, coins_granted: coins, pack_granted: pack, }); } Ok(events) }