Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 8e280de99e |
@@ -13,33 +13,6 @@ pub enum Rarity {
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Icon,
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Icon,
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}
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}
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/// Visual card quality tier (gold/silver/bronze).
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///
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/// Game-independent semantic dimension, kept distinct from `Rarity` (which also
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/// carries special-card programs like TOTW/Hero/Icon). Derived from a card's base
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/// overall using FIFA 17's proven tier convention: gold >= 75, silver >= 65,
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/// otherwise bronze (evidence: `fifa17-recon/tools/fut_cards.py` `tier()`).
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
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#[serde(rename_all = "lowercase")]
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pub enum Quality {
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Bronze,
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Silver,
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Gold,
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}
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impl Quality {
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/// Classify a base overall rating into its quality tier.
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pub fn from_overall(overall: u8) -> Self {
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if overall >= 75 {
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Quality::Gold
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} else if overall >= 65 {
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Quality::Silver
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} else {
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Quality::Bronze
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}
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}
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}
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/// A card definition loaded from JSON data files.
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/// A card definition loaded from JSON data files.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct CardDefinition {
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pub struct CardDefinition {
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@@ -54,46 +54,3 @@ pub struct SquadPlayerInput {
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pub is_captain: bool,
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pub is_captain: bool,
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pub is_on_bench: bool,
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pub is_on_bench: bool,
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}
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}
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/// A complete squad, as a game client sends it.
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///
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/// # Why replacement rather than edits
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///
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/// Retail FIFA 17 sends the WHOLE squad on every save — roughly 2 KB carrying
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/// every slot, item id and kit number — and a user swapping two players
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/// produced nine changed slots across two saves. Slot deltas therefore do not
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/// describe what the user did, and any attempt to derive `swap_players` or
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/// `move_player` from them would be inventing intent the wire never carried.
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///
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/// So the only honest semantic operation is: *this is the squad now*.
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///
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/// Empty slots are simply absent from `slots`; a client that models an empty
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/// slot as a zero item id must drop it at the adapter boundary rather than
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/// sending a player Core would have to special-case.
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#[derive(Debug, Clone, Default)]
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pub struct SquadReplacement {
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pub name: Option<String>,
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pub formation: Option<String>,
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pub slots: Vec<SlotAssignment>,
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct SlotAssignment {
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pub owned_card_id: String,
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/// Core's slot numbering. The adapter maps the game's numbering onto it.
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pub slot: i64,
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pub is_captain: bool,
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pub is_on_bench: bool,
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}
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/// Outcome of a replacement.
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///
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/// Carries the server's own evaluation and, separately, any disagreement with
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/// what the client claimed — never a merged value.
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#[derive(Debug, Clone)]
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pub struct SquadReplaced {
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pub squad: Squad,
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pub slots_written: usize,
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pub evaluation: crate::services::squad_rules::SquadEvaluation,
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pub client_disagreements: Vec<crate::services::squad_rules::EvaluationComparison>,
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}
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+8
-31
@@ -9,11 +9,7 @@ use crate::{
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app::AppState,
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app::AppState,
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error::{AppError, AppResult},
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error::{AppError, AppResult},
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models::card::OwnedCard,
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models::card::OwnedCard,
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services::{
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services::{club as club_svc, profile as profile_svc},
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club as club_svc,
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inventory::{self, OwnedItemQuery, OwnedItemView},
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profile as profile_svc,
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},
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};
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};
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/// Quick-sell value for a card based on overall rating.
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/// Quick-sell value for a card based on overall rating.
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@@ -97,10 +93,7 @@ pub async fn get_cards(
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Ok(Json(json!({ "cards": cards, "total": total, "returned": cards.len() })))
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Ok(Json(json!({ "cards": cards, "total": total, "returned": cards.len() })))
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}
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}
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pub async fn get_collection(
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pub async fn get_collection(State(state): State<AppState>) -> AppResult<Json<Value>> {
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State(state): State<AppState>,
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Query(query): Query<OwnedItemQuery>,
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) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool).await?;
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let profile = profile_svc::get_active_profile(&state.pool).await?;
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let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
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let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
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@@ -111,14 +104,14 @@ pub async fn get_collection(
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.fetch_all(&state.pool)
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.fetch_all(&state.pool)
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.await?;
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.await?;
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let views: Vec<OwnedItemView> = owned
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let with_defs: Vec<Value> = owned
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.iter()
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.iter()
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.filter_map(|o| {
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.filter_map(|o| {
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state.card_db.get(&o.card_id).map(|def| {
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state.card_db.get(&o.card_id).map(|def| {
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let effective_overall = def.overall as i64 + o.training_bonus;
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let effective_overall = def.overall as i64 + o.training_bonus;
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let effective_position =
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let effective_position =
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o.position_override.as_deref().unwrap_or(&def.position);
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o.position_override.as_deref().unwrap_or(&def.position);
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let body = json!({
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json!({
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"owned_card_id": o.id,
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"owned_card_id": o.id,
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"is_loan": o.is_loan,
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"is_loan": o.is_loan,
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"loan_matches_remaining": o.loan_matches_remaining,
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"loan_matches_remaining": o.loan_matches_remaining,
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@@ -129,30 +122,14 @@ pub async fn get_collection(
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"effective_overall": effective_overall,
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"effective_overall": effective_overall,
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"effective_position": effective_position,
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"effective_position": effective_position,
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"card": def,
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"card": def,
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});
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})
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OwnedItemView {
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owned_card_id: o.id.clone(),
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base_overall: def.overall,
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effective_overall,
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position: effective_position.to_string(),
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nation: def.nation.clone(),
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league: def.league.clone(),
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club: def.club.clone(),
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body,
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}
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})
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})
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})
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})
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.collect();
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.collect();
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let page = inventory::apply_query(views, &query);
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Ok(Json(
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let returned = page.items.len();
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json!({ "collection": with_defs, "total": with_defs.len() }),
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Ok(Json(json!({
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))
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"collection": page.items,
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"total": page.total,
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"returned": returned,
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"offset": page.offset,
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"limit": page.limit,
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})))
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}
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}
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/// Quick-sell an owned card for instant coins. The card is removed from the collection.
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/// Quick-sell an owned card for instant coins. The card is removed from the collection.
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+1
-1
@@ -52,7 +52,7 @@ pub async fn post_squad(
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squad_svc::validate_formation(&state.pool, &state.card_db, &req.players).await?;
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squad_svc::validate_formation(&state.pool, &state.card_db, &req.players).await?;
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}
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}
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let squad = squad_svc::save_squad(&state.pool, &state.card_db, &club.id, &req).await?;
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let squad = squad_svc::save_squad(&state.pool, &club.id, &req).await?;
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Ok(Json(json!({ "squad": squad })))
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Ok(Json(json!({ "squad": squad })))
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}
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}
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@@ -0,0 +1,115 @@
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use crate::models::card::CardDefinition;
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#[derive(Debug, Clone, serde::Serialize)]
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pub struct ChemistryResult {
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/// Sum of all player chemistry values, max 33 (11 × 3).
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pub total: u8,
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/// Per-player chemistry in the same order as the input slice (1–3 each).
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pub per_player: Vec<u8>,
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}
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#[derive(Debug, Clone, PartialEq)]
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enum LinkStrength {
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/// Same club AND same nationality.
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Full,
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/// Same league OR same nationality (but not Full).
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Half,
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None,
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}
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fn link_strength(a: &CardDefinition, b: &CardDefinition) -> LinkStrength {
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if a.club == b.club && a.nation == b.nation {
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return LinkStrength::Full;
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}
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if a.league == b.league || a.nation == b.nation {
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return LinkStrength::Half;
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}
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LinkStrength::None
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}
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/// Compute team chemistry for a squad given the resolved `CardDefinition`s.
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///
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/// Each player starts at 1 chemistry. Full links add 2 to both players;
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/// half links add 1. Each player is clamped to [1, 3].
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/// Squad chemistry is the sum of all player chemistry values (max 33).
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pub fn calculate_chemistry(cards: &[CardDefinition]) -> ChemistryResult {
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let n = cards.len();
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let mut per_player: Vec<i16> = vec![1; n];
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for i in 0..n {
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for j in (i + 1)..n {
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let bonus = match link_strength(&cards[i], &cards[j]) {
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LinkStrength::Full => 2,
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LinkStrength::Half => 1,
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LinkStrength::None => 0,
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};
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if bonus > 0 {
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per_player[i] += bonus;
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per_player[j] += bonus;
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}
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}
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}
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let per_player: Vec<u8> = per_player
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.into_iter()
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.map(|c| c.clamp(1, 3) as u8)
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.collect();
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let total = per_player.iter().map(|&c| c as u16).sum::<u16>() as u8;
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ChemistryResult { total, per_player }
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::models::card::Rarity;
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fn card(club: &str, league: &str, nation: &str) -> CardDefinition {
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CardDefinition {
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id: "x".into(),
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name: "Player".into(),
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overall: 75,
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position: "CM".into(),
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nation: nation.into(),
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league: league.into(),
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club: club.into(),
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pace: 75,
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shooting: 75,
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passing: 75,
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dribbling: 75,
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defending: 75,
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physical: 75,
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rarity: Rarity::Gold,
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image_path: None,
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}
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}
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#[test]
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fn all_same_club_and_nationality_max_chem() {
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let cards: Vec<_> = (0..11).map(|_| card("FC Test", "LaLiga", "ESP")).collect();
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let result = calculate_chemistry(&cards);
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assert_eq!(result.total, 33);
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assert!(result.per_player.iter().all(|&c| c == 3));
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}
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#[test]
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fn all_different_attributes_min_chem() {
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let cards: Vec<_> = (0..11)
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.map(|i| card(&format!("Club{i}"), &format!("League{i}"), &format!("N{i}")))
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.collect();
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let result = calculate_chemistry(&cards);
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assert_eq!(result.total, 11);
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assert!(result.per_player.iter().all(|&c| c == 1));
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}
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#[test]
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fn same_league_gives_half_links() {
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// All same league but different club and nation → half links only.
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let cards: Vec<_> = (0..11)
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.map(|i| card(&format!("Club{i}"), "PremierLeague", &format!("N{i}")))
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.collect();
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let result = calculate_chemistry(&cards);
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// Each player has half links to all 10 others → +10, clamped to 3.
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assert!(result.per_player.iter().all(|&c| c == 3));
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}
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}
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@@ -1,291 +0,0 @@
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//! Game-independent owned-inventory query: semantic filtering, deterministic
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//! ordering, and offset/limit pagination over a club's owned items.
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//!
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//! This layer is deliberately free of any game-specific concepts. It never sees
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//! raw FIFA (or any other game's) numeric entity ids — a game adapter is
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//! responsible for translating its wire query into the *semantic* values here
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//! (quality tier, entity **names**, semantic offset/limit). The canonical
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//! ordering is imposed by Core so pagination is correct and repeatable
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//! regardless of what (if any) sort the client requests; see the module tests
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//! and `docs`/vault for why the client's `sort` key is treated as UNKNOWN.
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//!
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//! Order of operations is load-bearing: **filter → order → paginate**. Paginating
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//! before filtering is the production bug this replaces (a client that pages an
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//! unfiltered/unsorted set re-reads page one forever and amplifies requests).
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use serde::Deserialize;
|
|
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use crate::models::card::Quality;
|
|
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|
|
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/// Semantic owned-inventory query. All values are game-independent: a quality
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|
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/// tier, entity **names** (not ids), and semantic offset/limit. Every filter is
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/// optional; combined filters are ANDed. Absent field = no constraint.
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#[derive(Debug, Default, Deserialize)]
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pub struct OwnedItemQuery {
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/// Quality tier (gold/silver/bronze). Serialized lowercase.
|
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#[serde(default)]
|
|
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pub quality: Option<Quality>,
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/// Playing position, e.g. "ST" (matched case-insensitively).
|
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#[serde(default)]
|
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pub position: Option<String>,
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/// Nation name, e.g. "Argentina" (matched case-insensitively).
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#[serde(default)]
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pub nation: Option<String>,
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/// League name, e.g. "Premier League" (matched case-insensitively).
|
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#[serde(default)]
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pub league: Option<String>,
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/// Club name, e.g. "Chelsea" (matched case-insensitively).
|
|
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#[serde(default)]
|
|
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pub club: Option<String>,
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|
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/// Number of leading items to skip after filtering + ordering.
|
|
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#[serde(default)]
|
|
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pub offset: Option<i64>,
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|
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/// Maximum number of items to return in the page.
|
|
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#[serde(default)]
|
|
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pub limit: Option<i64>,
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|
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}
|
|
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|
|
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/// One owned item projected to the attributes needed for querying, plus the
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|
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/// response body to hand back verbatim once it survives the filter+page.
|
|
||||||
pub struct OwnedItemView {
|
|
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pub owned_card_id: String,
|
|
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/// Base card overall (drives quality tier).
|
|
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pub base_overall: u8,
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|
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/// Effective overall (base + training bonus); drives ordering.
|
|
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pub effective_overall: i64,
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|
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pub position: String,
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|
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pub nation: String,
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|
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pub league: String,
|
|
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pub club: String,
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|
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pub body: serde_json::Value,
|
|
||||||
}
|
|
||||||
|
|
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impl OwnedItemView {
|
|
||||||
fn quality(&self) -> Quality {
|
|
||||||
Quality::from_overall(self.base_overall)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Result of applying a query: the requested page plus the count of items that
|
|
||||||
/// matched the filter **before** pagination (what a client needs to page).
|
|
||||||
pub struct QueryPage {
|
|
||||||
pub items: Vec<serde_json::Value>,
|
|
||||||
pub total: usize,
|
|
||||||
pub offset: usize,
|
|
||||||
pub limit: Option<usize>,
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Does an item satisfy every present filter (AND semantics)?
|
|
||||||
fn matches(item: &OwnedItemView, q: &OwnedItemQuery) -> bool {
|
|
||||||
let quality_ok = q.quality.map(|want| item.quality() == want).unwrap_or(true);
|
|
||||||
let pos_ok = q
|
|
||||||
.position
|
|
||||||
.as_ref()
|
|
||||||
.map(|p| item.position.eq_ignore_ascii_case(p))
|
|
||||||
.unwrap_or(true);
|
|
||||||
let nation_ok = q
|
|
||||||
.nation
|
|
||||||
.as_ref()
|
|
||||||
.map(|n| item.nation.eq_ignore_ascii_case(n))
|
|
||||||
.unwrap_or(true);
|
|
||||||
let league_ok = q
|
|
||||||
.league
|
|
||||||
.as_ref()
|
|
||||||
.map(|l| item.league.eq_ignore_ascii_case(l))
|
|
||||||
.unwrap_or(true);
|
|
||||||
let club_ok = q
|
|
||||||
.club
|
|
||||||
.as_ref()
|
|
||||||
.map(|c| item.club.eq_ignore_ascii_case(c))
|
|
||||||
.unwrap_or(true);
|
|
||||||
quality_ok && pos_ok && nation_ok && league_ok && club_ok
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Apply the query: filter (AND) → deterministic order → paginate.
|
|
||||||
///
|
|
||||||
/// Ordering is `(effective_overall DESC, owned_card_id ASC)` — a total order, so
|
|
||||||
/// pages never overlap or repeat. `offset`/`limit` are clamped to sane
|
|
||||||
/// non-negative values (the wire never sends negatives; clamping keeps a
|
|
||||||
/// malformed request from panicking).
|
|
||||||
pub fn apply_query(mut items: Vec<OwnedItemView>, q: &OwnedItemQuery) -> QueryPage {
|
|
||||||
// 1. filter
|
|
||||||
items.retain(|it| matches(it, q));
|
|
||||||
let total = items.len();
|
|
||||||
|
|
||||||
// 2. deterministic total order (independent of input/DB order)
|
|
||||||
items.sort_by(|a, b| {
|
|
||||||
b.effective_overall
|
|
||||||
.cmp(&a.effective_overall)
|
|
||||||
.then_with(|| a.owned_card_id.cmp(&b.owned_card_id))
|
|
||||||
});
|
|
||||||
|
|
||||||
// 3. paginate
|
|
||||||
let offset = q.offset.unwrap_or(0).max(0) as usize;
|
|
||||||
let limit = q.limit.map(|l| l.max(0) as usize);
|
|
||||||
let page: Vec<serde_json::Value> = items
|
|
||||||
.into_iter()
|
|
||||||
.skip(offset)
|
|
||||||
.take(limit.unwrap_or(usize::MAX))
|
|
||||||
.map(|it| it.body)
|
|
||||||
.collect();
|
|
||||||
|
|
||||||
QueryPage {
|
|
||||||
items: page,
|
|
||||||
total,
|
|
||||||
offset,
|
|
||||||
limit,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[cfg(test)]
|
|
||||||
mod tests {
|
|
||||||
use super::*;
|
|
||||||
use serde_json::json;
|
|
||||||
|
|
||||||
fn view(
|
|
||||||
id: &str,
|
|
||||||
overall: u8,
|
|
||||||
position: &str,
|
|
||||||
nation: &str,
|
|
||||||
league: &str,
|
|
||||||
club: &str,
|
|
||||||
) -> OwnedItemView {
|
|
||||||
OwnedItemView {
|
|
||||||
owned_card_id: id.to_string(),
|
|
||||||
base_overall: overall,
|
|
||||||
effective_overall: overall as i64,
|
|
||||||
position: position.to_string(),
|
|
||||||
nation: nation.to_string(),
|
|
||||||
league: league.to_string(),
|
|
||||||
club: club.to_string(),
|
|
||||||
body: json!({ "owned_card_id": id, "overall": overall }),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn ids(page: &QueryPage) -> Vec<String> {
|
|
||||||
page.items
|
|
||||||
.iter()
|
|
||||||
.map(|b| b["owned_card_id"].as_str().unwrap().to_string())
|
|
||||||
.collect()
|
|
||||||
}
|
|
||||||
|
|
||||||
fn fixture() -> Vec<OwnedItemView> {
|
|
||||||
vec![
|
|
||||||
view("a", 84, "ST", "England", "Premier League", "Northgate"),
|
|
||||||
view("b", 86, "CDM", "Ghana", "Premier League", "Chelsea"),
|
|
||||||
view("c", 72, "ST", "Brazil", "Brasileirao", "Santos"),
|
|
||||||
view("d", 60, "CM", "Italy", "Serie B", "Modena"),
|
|
||||||
view("e", 89, "LW", "Argentina", "Primera Division", "Boca"),
|
|
||||||
]
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn no_filter_returns_all_in_overall_desc_order() {
|
|
||||||
let p = apply_query(fixture(), &OwnedItemQuery::default());
|
|
||||||
assert_eq!(p.total, 5);
|
|
||||||
assert_eq!(ids(&p), ["e", "b", "a", "c", "d"]); // 89,86,84,72,60
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn quality_gold_selects_overall_75_plus() {
|
|
||||||
let q = OwnedItemQuery {
|
|
||||||
quality: Some(Quality::Gold),
|
|
||||||
..Default::default()
|
|
||||||
};
|
|
||||||
let p = apply_query(fixture(), &q);
|
|
||||||
assert_eq!(ids(&p), ["e", "b", "a"]);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn filters_are_anded() {
|
|
||||||
let q = OwnedItemQuery {
|
|
||||||
league: Some("Premier League".into()),
|
|
||||||
position: Some("ST".into()),
|
|
||||||
..Default::default()
|
|
||||||
};
|
|
||||||
let p = apply_query(fixture(), &q);
|
|
||||||
assert_eq!(ids(&p), ["a"]); // only the PL ST, not the PL CDM
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn case_insensitive_name_match() {
|
|
||||||
let q = OwnedItemQuery {
|
|
||||||
club: Some("chelsea".into()),
|
|
||||||
..Default::default()
|
|
||||||
};
|
|
||||||
let p = apply_query(fixture(), &q);
|
|
||||||
assert_eq!(ids(&p), ["b"]);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn empty_when_nothing_matches() {
|
|
||||||
let q = OwnedItemQuery {
|
|
||||||
nation: Some("Argentina".into()),
|
|
||||||
club: Some("Chelsea".into()),
|
|
||||||
..Default::default()
|
|
||||||
};
|
|
||||||
let p = apply_query(fixture(), &q);
|
|
||||||
assert_eq!(p.total, 0);
|
|
||||||
assert!(p.items.is_empty());
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn filter_runs_before_pagination() {
|
|
||||||
// Gold set is [e,b,a]; page (offset 1, limit 1) over the FILTERED set is [b].
|
|
||||||
// If pagination ran first, offset/limit would slice the full 5-item set.
|
|
||||||
let q = OwnedItemQuery {
|
|
||||||
quality: Some(Quality::Gold),
|
|
||||||
offset: Some(1),
|
|
||||||
limit: Some(1),
|
|
||||||
..Default::default()
|
|
||||||
};
|
|
||||||
let p = apply_query(fixture(), &q);
|
|
||||||
assert_eq!(p.total, 3, "total is the filtered count, not the page size");
|
|
||||||
assert_eq!(ids(&p), ["b"]);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn pages_do_not_overlap_and_advance() {
|
|
||||||
let page = |off| {
|
|
||||||
apply_query(
|
|
||||||
fixture(),
|
|
||||||
&OwnedItemQuery {
|
|
||||||
offset: Some(off),
|
|
||||||
limit: Some(2),
|
|
||||||
..Default::default()
|
|
||||||
},
|
|
||||||
)
|
|
||||||
};
|
|
||||||
let p0 = page(0);
|
|
||||||
let p1 = page(2);
|
|
||||||
assert_eq!(ids(&p0), ["e", "b"]);
|
|
||||||
assert_eq!(ids(&p1), ["a", "c"]);
|
|
||||||
// start advancing must NOT re-serve page one
|
|
||||||
assert_ne!(ids(&p0), ids(&p1));
|
|
||||||
assert_eq!(p0.total, 5);
|
|
||||||
assert_eq!(p1.total, 5);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn offset_past_end_is_empty_not_wrapped() {
|
|
||||||
let q = OwnedItemQuery {
|
|
||||||
offset: Some(100),
|
|
||||||
limit: Some(11),
|
|
||||||
..Default::default()
|
|
||||||
};
|
|
||||||
let p = apply_query(fixture(), &q);
|
|
||||||
assert!(p.items.is_empty());
|
|
||||||
assert_eq!(p.total, 5);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn ordering_is_stable_on_overall_ties() {
|
|
||||||
let items = vec![
|
|
||||||
view("z", 80, "ST", "N", "L", "C"),
|
|
||||||
view("a", 80, "ST", "N", "L", "C"),
|
|
||||||
view("m", 80, "ST", "N", "L", "C"),
|
|
||||||
];
|
|
||||||
let p = apply_query(items, &OwnedItemQuery::default());
|
|
||||||
assert_eq!(ids(&p), ["a", "m", "z"]); // tie broken by owned id asc
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -6,7 +6,6 @@ pub mod notification;
|
|||||||
pub mod draft;
|
pub mod draft;
|
||||||
pub mod event;
|
pub mod event;
|
||||||
pub mod fut_champs;
|
pub mod fut_champs;
|
||||||
pub mod inventory;
|
|
||||||
pub mod season;
|
pub mod season;
|
||||||
pub mod market;
|
pub mod market;
|
||||||
pub mod match_service;
|
pub mod match_service;
|
||||||
@@ -16,6 +15,5 @@ pub mod profile;
|
|||||||
pub mod sbc;
|
pub mod sbc;
|
||||||
pub mod settings;
|
pub mod settings;
|
||||||
pub mod squad;
|
pub mod squad;
|
||||||
pub mod squad_rules;
|
|
||||||
pub mod statistics;
|
pub mod statistics;
|
||||||
pub mod upgrades;
|
pub mod upgrades;
|
||||||
|
|||||||
+57
-507
@@ -3,19 +3,10 @@ use crate::{
|
|||||||
error::{AppError, AppResult},
|
error::{AppError, AppResult},
|
||||||
models::{
|
models::{
|
||||||
card::{CardDefinition, OwnedCard},
|
card::{CardDefinition, OwnedCard},
|
||||||
squad::{
|
squad::{SaveSquadRequest, Squad, SquadPlayer, SquadPlayerInput},
|
||||||
SaveSquadRequest, SlotAssignment, Squad, SquadPlayer, SquadPlayerInput, SquadReplaced,
|
|
||||||
SquadReplacement,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
services::{
|
|
||||||
card_db::CardDb,
|
|
||||||
squad_rules::{
|
|
||||||
ClientReportedEvaluation, DefaultSquadRules, SquadPlayerCard, SquadRules, SquadSnapshot,
|
|
||||||
},
|
|
||||||
},
|
},
|
||||||
|
services::card_db::CardDb,
|
||||||
};
|
};
|
||||||
use std::collections::HashSet;
|
|
||||||
use uuid::Uuid;
|
use uuid::Uuid;
|
||||||
|
|
||||||
pub async fn get_squad(pool: &Pool, club_id: &str) -> AppResult<(Squad, Vec<SquadPlayer>)> {
|
pub async fn get_squad(pool: &Pool, club_id: &str) -> AppResult<(Squad, Vec<SquadPlayer>)> {
|
||||||
@@ -200,153 +191,68 @@ pub async fn calculate_chemistry(
|
|||||||
}))
|
}))
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Replace a squad's entire slot assignment, atomically.
|
pub async fn save_squad(pool: &Pool, club_id: &str, req: &SaveSquadRequest) -> AppResult<Squad> {
|
||||||
///
|
|
||||||
/// # Why this exists alongside `save_squad`
|
|
||||||
///
|
|
||||||
/// `save_squad` wrote outside a transaction: it UPDATEd the squad, DELETEd every
|
|
||||||
/// row from `squad_players`, then INSERTed the new ones one at a time. A failure
|
|
||||||
/// part-way through left a squad with some of its old players deleted and only
|
|
||||||
/// some of its new ones written — a state no client asked for and none can
|
|
||||||
/// detect. It also never checked that the cards being placed belonged to the
|
|
||||||
/// club, and happily accepted the same card in two slots.
|
|
||||||
///
|
|
||||||
/// Those are acceptable in a single-user REST toy and not acceptable under a
|
|
||||||
/// real client, so this is the one write path now and `save_squad` delegates to
|
|
||||||
/// it.
|
|
||||||
///
|
|
||||||
/// # Order of work
|
|
||||||
///
|
|
||||||
/// Validation happens BEFORE any write, so a rejected replacement leaves the
|
|
||||||
/// existing squad exactly as it was. Everything that does write happens inside
|
|
||||||
/// one transaction.
|
|
||||||
pub async fn replace_squad(
|
|
||||||
pool: &Pool,
|
|
||||||
card_db: &CardDb,
|
|
||||||
rules: &dyn SquadRules,
|
|
||||||
club_id: &str,
|
|
||||||
squad_id: Option<&str>,
|
|
||||||
replacement: &SquadReplacement,
|
|
||||||
client_reported: &ClientReportedEvaluation,
|
|
||||||
) -> AppResult<SquadReplaced> {
|
|
||||||
// ── validate before touching anything ────────────────────────────────
|
|
||||||
let mut seen: HashSet<&str> = HashSet::new();
|
|
||||||
let mut slots_seen: HashSet<i64> = HashSet::new();
|
|
||||||
for s in &replacement.slots {
|
|
||||||
if s.slot < 0 {
|
|
||||||
return Err(AppError::BadRequest(format!(
|
|
||||||
"slot index must not be negative, got {}",
|
|
||||||
s.slot
|
|
||||||
)));
|
|
||||||
}
|
|
||||||
if !slots_seen.insert(s.slot) {
|
|
||||||
return Err(AppError::BadRequest(format!(
|
|
||||||
"slot {} assigned more than once",
|
|
||||||
s.slot
|
|
||||||
)));
|
|
||||||
}
|
|
||||||
if !seen.insert(s.owned_card_id.as_str()) {
|
|
||||||
return Err(AppError::BadRequest(format!(
|
|
||||||
"card {} assigned to more than one slot",
|
|
||||||
s.owned_card_id
|
|
||||||
)));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Ownership: every card must belong to THIS club. Without this a client
|
|
||||||
// could place a card it does not own, and the squad would read back as
|
|
||||||
// though it did.
|
|
||||||
let mut resolved: Vec<(SlotAssignmentRef, OwnedCard)> = Vec::new();
|
|
||||||
for s in &replacement.slots {
|
|
||||||
let owned = sqlx::query_as::<_, OwnedCard>(
|
|
||||||
"SELECT id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at, chemistry_style, position_override, training_bonus FROM owned_cards WHERE id = ?",
|
|
||||||
)
|
|
||||||
.bind(&s.owned_card_id)
|
|
||||||
.fetch_optional(pool)
|
|
||||||
.await?
|
|
||||||
.ok_or_else(|| AppError::NotFound(format!("owned card {} not found", s.owned_card_id)))?;
|
|
||||||
|
|
||||||
if owned.club_id != club_id {
|
|
||||||
// Deliberately the same message as "not found": whether a card
|
|
||||||
// exists in someone else's club is not this caller's business.
|
|
||||||
return Err(AppError::NotFound(format!(
|
|
||||||
"owned card {} not found",
|
|
||||||
s.owned_card_id
|
|
||||||
)));
|
|
||||||
}
|
|
||||||
resolved.push((
|
|
||||||
SlotAssignmentRef {
|
|
||||||
slot: s.slot,
|
|
||||||
is_captain: s.is_captain,
|
|
||||||
is_on_bench: s.is_on_bench,
|
|
||||||
},
|
|
||||||
owned,
|
|
||||||
));
|
|
||||||
}
|
|
||||||
|
|
||||||
// ── one transaction for every write ──────────────────────────────────
|
|
||||||
let now = chrono::Utc::now().to_rfc3339();
|
let now = chrono::Utc::now().to_rfc3339();
|
||||||
let mut tx = pool.begin().await?;
|
|
||||||
|
|
||||||
let squad_id = match squad_id {
|
let squad_id = if let Some(ref id) = req.squad_id {
|
||||||
Some(id) => {
|
// Update existing squad — verify ownership
|
||||||
let verified = sqlx::query_scalar::<_, String>(
|
let verified =
|
||||||
"SELECT id FROM squads WHERE id = ? AND club_id = ?",
|
sqlx::query_scalar::<_, String>("SELECT id FROM squads WHERE id = ? AND club_id = ?")
|
||||||
)
|
.bind(id)
|
||||||
.bind(id)
|
.bind(club_id)
|
||||||
.bind(club_id)
|
.fetch_optional(pool)
|
||||||
.fetch_optional(&mut *tx)
|
.await?
|
||||||
.await?
|
.ok_or_else(|| AppError::NotFound(format!("squad '{id}' not found")))?;
|
||||||
.ok_or_else(|| AppError::NotFound(format!("squad '{id}' not found")))?;
|
|
||||||
|
|
||||||
sqlx::query(
|
sqlx::query(
|
||||||
"UPDATE squads SET name = COALESCE(?, name), formation = COALESCE(?, formation), updated_at = ? WHERE id = ?",
|
"UPDATE squads SET name = COALESCE(?, name), formation = COALESCE(?, formation), updated_at = ? WHERE id = ?",
|
||||||
)
|
)
|
||||||
.bind(replacement.name.as_deref())
|
.bind(req.name.as_deref())
|
||||||
.bind(replacement.formation.as_deref())
|
.bind(req.formation.as_deref())
|
||||||
.bind(&now)
|
.bind(&now)
|
||||||
.bind(&verified)
|
.bind(&verified)
|
||||||
.execute(&mut *tx)
|
.execute(pool)
|
||||||
.await?;
|
|
||||||
verified
|
|
||||||
}
|
|
||||||
None => {
|
|
||||||
let squad = Squad::new(
|
|
||||||
club_id,
|
|
||||||
replacement.name.as_deref().unwrap_or("My Squad"),
|
|
||||||
replacement.formation.as_deref().unwrap_or("4-4-2"),
|
|
||||||
);
|
|
||||||
sqlx::query(
|
|
||||||
"INSERT INTO squads (id, club_id, name, formation, created_at, updated_at) VALUES (?, ?, ?, ?, ?, ?)",
|
|
||||||
)
|
|
||||||
.bind(&squad.id)
|
|
||||||
.bind(&squad.club_id)
|
|
||||||
.bind(&squad.name)
|
|
||||||
.bind(&squad.formation)
|
|
||||||
.bind(&squad.created_at)
|
|
||||||
.bind(&squad.updated_at)
|
|
||||||
.execute(&mut *tx)
|
|
||||||
.await?;
|
|
||||||
squad.id
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
sqlx::query("DELETE FROM squad_players WHERE squad_id = ?")
|
|
||||||
.bind(&squad_id)
|
|
||||||
.execute(&mut *tx)
|
|
||||||
.await?;
|
.await?;
|
||||||
|
|
||||||
for (slot, owned) in &resolved {
|
sqlx::query("DELETE FROM squad_players WHERE squad_id = ?")
|
||||||
|
.bind(&verified)
|
||||||
|
.execute(pool)
|
||||||
|
.await?;
|
||||||
|
|
||||||
|
verified
|
||||||
|
} else {
|
||||||
|
// Create a new squad
|
||||||
|
let squad = Squad::new(
|
||||||
|
club_id,
|
||||||
|
req.name.as_deref().unwrap_or("My Squad"),
|
||||||
|
req.formation.as_deref().unwrap_or("4-4-2"),
|
||||||
|
);
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO squads (id, club_id, name, formation, created_at, updated_at) VALUES (?, ?, ?, ?, ?, ?)",
|
||||||
|
)
|
||||||
|
.bind(&squad.id)
|
||||||
|
.bind(&squad.club_id)
|
||||||
|
.bind(&squad.name)
|
||||||
|
.bind(&squad.formation)
|
||||||
|
.bind(&squad.created_at)
|
||||||
|
.bind(&squad.updated_at)
|
||||||
|
.execute(pool)
|
||||||
|
.await?;
|
||||||
|
squad.id
|
||||||
|
};
|
||||||
|
|
||||||
|
for player in &req.players {
|
||||||
|
let sp_id = Uuid::new_v4().to_string();
|
||||||
sqlx::query(
|
sqlx::query(
|
||||||
"INSERT INTO squad_players (id, squad_id, owned_card_id, position_index, is_captain, is_on_bench) VALUES (?, ?, ?, ?, ?, ?)",
|
"INSERT INTO squad_players (id, squad_id, owned_card_id, position_index, is_captain, is_on_bench) VALUES (?, ?, ?, ?, ?, ?)",
|
||||||
)
|
)
|
||||||
.bind(Uuid::new_v4().to_string())
|
.bind(&sp_id)
|
||||||
.bind(&squad_id)
|
.bind(&squad_id)
|
||||||
.bind(&owned.id)
|
.bind(&player.owned_card_id)
|
||||||
.bind(slot.slot)
|
.bind(player.position_index)
|
||||||
.bind(slot.is_captain)
|
.bind(player.is_captain)
|
||||||
.bind(slot.is_on_bench)
|
.bind(player.is_on_bench)
|
||||||
.execute(&mut *tx)
|
.execute(pool)
|
||||||
.await?;
|
.await?;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -354,87 +260,10 @@ pub async fn replace_squad(
|
|||||||
"SELECT id, club_id, name, formation, created_at, updated_at FROM squads WHERE id = ?",
|
"SELECT id, club_id, name, formation, created_at, updated_at FROM squads WHERE id = ?",
|
||||||
)
|
)
|
||||||
.bind(&squad_id)
|
.bind(&squad_id)
|
||||||
.fetch_one(&mut *tx)
|
.fetch_one(pool)
|
||||||
.await?;
|
.await?;
|
||||||
|
|
||||||
tx.commit().await?;
|
Ok(squad)
|
||||||
|
|
||||||
// ── evaluate with the game's rules, never with the client's numbers ──
|
|
||||||
let snapshot = SquadSnapshot {
|
|
||||||
formation: squad.formation.clone(),
|
|
||||||
players: resolved
|
|
||||||
.iter()
|
|
||||||
.filter_map(|(slot, owned)| {
|
|
||||||
card_db.get(&owned.card_id).map(|card| SquadPlayerCard {
|
|
||||||
owned_card_id: owned.id.clone(),
|
|
||||||
card_id: card.id.clone(),
|
|
||||||
name: card.name.clone(),
|
|
||||||
overall: card.overall,
|
|
||||||
position: card.position.clone(),
|
|
||||||
nation: card.nation.clone(),
|
|
||||||
league: card.league.clone(),
|
|
||||||
club: card.club.clone(),
|
|
||||||
slot: slot.slot,
|
|
||||||
on_bench: slot.is_on_bench,
|
|
||||||
})
|
|
||||||
})
|
|
||||||
.collect(),
|
|
||||||
};
|
|
||||||
let evaluation = rules.evaluate(&snapshot);
|
|
||||||
let client_disagreements = client_reported.compare(&evaluation);
|
|
||||||
|
|
||||||
Ok(SquadReplaced {
|
|
||||||
squad,
|
|
||||||
slots_written: resolved.len(),
|
|
||||||
evaluation,
|
|
||||||
client_disagreements,
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
struct SlotAssignmentRef {
|
|
||||||
slot: i64,
|
|
||||||
is_captain: bool,
|
|
||||||
is_on_bench: bool,
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Compatibility wrapper over [`replace_squad`].
|
|
||||||
///
|
|
||||||
/// Kept so the existing Core REST route keeps working, but it no longer has its
|
|
||||||
/// own write path. That means this route now also validates ownership and
|
|
||||||
/// rejects duplicate cards — a deliberate tightening, not an accident: those
|
|
||||||
/// were bugs, and having two write paths with different guarantees is how the
|
|
||||||
/// stricter one gets bypassed.
|
|
||||||
pub async fn save_squad(
|
|
||||||
pool: &Pool,
|
|
||||||
card_db: &CardDb,
|
|
||||||
club_id: &str,
|
|
||||||
req: &SaveSquadRequest,
|
|
||||||
) -> AppResult<Squad> {
|
|
||||||
let replacement = SquadReplacement {
|
|
||||||
name: req.name.clone(),
|
|
||||||
formation: req.formation.clone(),
|
|
||||||
slots: req
|
|
||||||
.players
|
|
||||||
.iter()
|
|
||||||
.map(|p| SlotAssignment {
|
|
||||||
owned_card_id: p.owned_card_id.clone(),
|
|
||||||
slot: p.position_index,
|
|
||||||
is_captain: p.is_captain,
|
|
||||||
is_on_bench: p.is_on_bench,
|
|
||||||
})
|
|
||||||
.collect(),
|
|
||||||
};
|
|
||||||
let out = replace_squad(
|
|
||||||
pool,
|
|
||||||
card_db,
|
|
||||||
&DefaultSquadRules,
|
|
||||||
club_id,
|
|
||||||
req.squad_id.as_deref(),
|
|
||||||
&replacement,
|
|
||||||
&ClientReportedEvaluation::default(),
|
|
||||||
)
|
|
||||||
.await?;
|
|
||||||
Ok(out.squad)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn delete_squad(pool: &Pool, club_id: &str, squad_id: &str) -> AppResult<()> {
|
pub async fn delete_squad(pool: &Pool, club_id: &str, squad_id: &str) -> AppResult<()> {
|
||||||
@@ -449,282 +278,3 @@ pub async fn delete_squad(pool: &Pool, club_id: &str, squad_id: &str) -> AppResu
|
|||||||
}
|
}
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(test)]
|
|
||||||
mod tests {
|
|
||||||
use super::*;
|
|
||||||
use crate::models::squad::SlotAssignment;
|
|
||||||
|
|
||||||
/// A pool with the real schema, plus two clubs that own one card each.
|
|
||||||
///
|
|
||||||
/// Two clubs specifically: the guarantee under test is that a card
|
|
||||||
/// belonging to somebody else cannot be placed, and that cannot be
|
|
||||||
/// expressed with one club.
|
|
||||||
const TS: &str = "2026-01-01T00:00:00Z";
|
|
||||||
|
|
||||||
async fn fixture() -> (Pool, CardDb) {
|
|
||||||
let pool = sqlx::sqlite::SqlitePoolOptions::new()
|
|
||||||
.connect("sqlite::memory:")
|
|
||||||
.await
|
|
||||||
.expect("in-memory sqlite");
|
|
||||||
sqlx::migrate!("./migrations")
|
|
||||||
.run(&pool)
|
|
||||||
.await
|
|
||||||
.expect("migrations");
|
|
||||||
|
|
||||||
for (profile, club) in [("prof-a", "club-a"), ("prof-b", "club-b")] {
|
|
||||||
sqlx::query(
|
|
||||||
"INSERT INTO profiles (id, username, created_at, updated_at) VALUES (?, ?, ?, ?)",
|
|
||||||
)
|
|
||||||
.bind(profile)
|
|
||||||
.bind(profile)
|
|
||||||
.bind(TS)
|
|
||||||
.bind(TS)
|
|
||||||
.execute(&pool)
|
|
||||||
.await
|
|
||||||
.expect("profile");
|
|
||||||
sqlx::query("INSERT INTO clubs (id, profile_id, name, coins, created_at, updated_at) VALUES (?, ?, ?, ?, ?, ?)")
|
|
||||||
.bind(club).bind(profile).bind(club).bind(1000i64).bind(TS).bind(TS)
|
|
||||||
.execute(&pool).await.expect("club");
|
|
||||||
}
|
|
||||||
// club-a owns card-1 and card-2; club-b owns card-foreign.
|
|
||||||
for (id, club) in [
|
|
||||||
("card-1", "club-a"),
|
|
||||||
("card-2", "club-a"),
|
|
||||||
("card-foreign", "club-b"),
|
|
||||||
] {
|
|
||||||
sqlx::query("INSERT INTO owned_cards (id, club_id, card_id, is_loan, acquired_at) VALUES (?, ?, ?, 0, ?)")
|
|
||||||
.bind(id).bind(club).bind("def-1").bind(TS)
|
|
||||||
.execute(&pool).await.expect("owned card");
|
|
||||||
}
|
|
||||||
// An empty card database is enough: none of these guarantees consult it.
|
|
||||||
(
|
|
||||||
pool,
|
|
||||||
CardDb::load("/nonexistent-card-dir").expect("empty card db"),
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn slot(card: &str, n: i64) -> SlotAssignment {
|
|
||||||
SlotAssignment {
|
|
||||||
owned_card_id: card.into(),
|
|
||||||
slot: n,
|
|
||||||
is_captain: false,
|
|
||||||
is_on_bench: false,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
async fn replace(
|
|
||||||
pool: &Pool,
|
|
||||||
db: &CardDb,
|
|
||||||
club: &str,
|
|
||||||
id: Option<&str>,
|
|
||||||
slots: Vec<SlotAssignment>,
|
|
||||||
) -> AppResult<SquadReplaced> {
|
|
||||||
replace_squad(
|
|
||||||
pool,
|
|
||||||
db,
|
|
||||||
&DefaultSquadRules,
|
|
||||||
club,
|
|
||||||
id,
|
|
||||||
&SquadReplacement {
|
|
||||||
name: Some("S".into()),
|
|
||||||
formation: Some("4-4-2".into()),
|
|
||||||
slots,
|
|
||||||
},
|
|
||||||
&ClientReportedEvaluation::default(),
|
|
||||||
)
|
|
||||||
.await
|
|
||||||
}
|
|
||||||
|
|
||||||
async fn slots_of(pool: &Pool, squad_id: &str) -> Vec<(String, i64)> {
|
|
||||||
sqlx::query_as::<_, (String, i64)>(
|
|
||||||
"SELECT owned_card_id, position_index FROM squad_players WHERE squad_id = ? ORDER BY position_index",
|
|
||||||
).bind(squad_id).fetch_all(pool).await.unwrap()
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn a_card_owned_by_another_club_cannot_be_placed() {
|
|
||||||
let (pool, db) = fixture().await;
|
|
||||||
let err = replace(&pool, &db, "club-a", None, vec![slot("card-foreign", 0)])
|
|
||||||
.await
|
|
||||||
.unwrap_err();
|
|
||||||
// Same message as a missing card: whether it exists elsewhere is not
|
|
||||||
// this caller's business.
|
|
||||||
assert!(
|
|
||||||
matches!(err, AppError::NotFound(ref m) if m.contains("card-foreign")),
|
|
||||||
"{err:?}"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn the_same_card_cannot_occupy_two_slots() {
|
|
||||||
let (pool, db) = fixture().await;
|
|
||||||
let err = replace(
|
|
||||||
&pool,
|
|
||||||
&db,
|
|
||||||
"club-a",
|
|
||||||
None,
|
|
||||||
vec![slot("card-1", 0), slot("card-1", 1)],
|
|
||||||
)
|
|
||||||
.await
|
|
||||||
.unwrap_err();
|
|
||||||
assert!(
|
|
||||||
matches!(err, AppError::BadRequest(ref m) if m.contains("more than one slot")),
|
|
||||||
"{err:?}"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn two_cards_cannot_occupy_the_same_slot() {
|
|
||||||
let (pool, db) = fixture().await;
|
|
||||||
let err = replace(
|
|
||||||
&pool,
|
|
||||||
&db,
|
|
||||||
"club-a",
|
|
||||||
None,
|
|
||||||
vec![slot("card-1", 3), slot("card-2", 3)],
|
|
||||||
)
|
|
||||||
.await
|
|
||||||
.unwrap_err();
|
|
||||||
assert!(
|
|
||||||
matches!(err, AppError::BadRequest(ref m) if m.contains("slot 3")),
|
|
||||||
"{err:?}"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn a_negative_slot_is_refused() {
|
|
||||||
let (pool, db) = fixture().await;
|
|
||||||
let err = replace(&pool, &db, "club-a", None, vec![slot("card-1", -1)])
|
|
||||||
.await
|
|
||||||
.unwrap_err();
|
|
||||||
assert!(
|
|
||||||
matches!(err, AppError::BadRequest(ref m) if m.contains("negative")),
|
|
||||||
"{err:?}"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// The atomicity guarantee, and the reason this operation exists.
|
|
||||||
///
|
|
||||||
/// The old implementation deleted every squad player before inserting the
|
|
||||||
/// new ones, outside a transaction. A replacement rejected part-way through
|
|
||||||
/// therefore destroyed the squad it failed to replace.
|
|
||||||
#[tokio::test]
|
|
||||||
async fn a_rejected_replacement_leaves_the_previous_squad_untouched() {
|
|
||||||
let (pool, db) = fixture().await;
|
|
||||||
let first = replace(
|
|
||||||
&pool,
|
|
||||||
&db,
|
|
||||||
"club-a",
|
|
||||||
None,
|
|
||||||
vec![slot("card-1", 0), slot("card-2", 1)],
|
|
||||||
)
|
|
||||||
.await
|
|
||||||
.expect("first save");
|
|
||||||
let before = slots_of(&pool, &first.squad.id).await;
|
|
||||||
assert_eq!(before.len(), 2);
|
|
||||||
|
|
||||||
// Valid card in slot 0, then one owned by another club.
|
|
||||||
let err = replace(
|
|
||||||
&pool,
|
|
||||||
&db,
|
|
||||||
"club-a",
|
|
||||||
Some(&first.squad.id),
|
|
||||||
vec![slot("card-1", 0), slot("card-foreign", 1)],
|
|
||||||
)
|
|
||||||
.await
|
|
||||||
.unwrap_err();
|
|
||||||
assert!(matches!(err, AppError::NotFound(_)), "{err:?}");
|
|
||||||
|
|
||||||
assert_eq!(
|
|
||||||
slots_of(&pool, &first.squad.id).await,
|
|
||||||
before,
|
|
||||||
"a rejected replacement must not disturb the stored squad"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Replacement means replacement: slots present before and absent from the
|
|
||||||
/// new assignment must be gone, not merged.
|
|
||||||
#[tokio::test]
|
|
||||||
async fn replacement_removes_slots_absent_from_the_new_assignment() {
|
|
||||||
let (pool, db) = fixture().await;
|
|
||||||
let first = replace(
|
|
||||||
&pool,
|
|
||||||
&db,
|
|
||||||
"club-a",
|
|
||||||
None,
|
|
||||||
vec![slot("card-1", 0), slot("card-2", 1)],
|
|
||||||
)
|
|
||||||
.await
|
|
||||||
.expect("first");
|
|
||||||
let second = replace(
|
|
||||||
&pool,
|
|
||||||
&db,
|
|
||||||
"club-a",
|
|
||||||
Some(&first.squad.id),
|
|
||||||
vec![slot("card-2", 5)],
|
|
||||||
)
|
|
||||||
.await
|
|
||||||
.expect("second");
|
|
||||||
assert_eq!(second.slots_written, 1);
|
|
||||||
assert_eq!(
|
|
||||||
slots_of(&pool, &first.squad.id).await,
|
|
||||||
vec![("card-2".to_string(), 5)]
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn a_squad_belonging_to_another_club_cannot_be_replaced() {
|
|
||||||
let (pool, db) = fixture().await;
|
|
||||||
let mine = replace(&pool, &db, "club-a", None, vec![slot("card-1", 0)])
|
|
||||||
.await
|
|
||||||
.expect("mine");
|
|
||||||
let err = replace(&pool, &db, "club-b", Some(&mine.squad.id), vec![])
|
|
||||||
.await
|
|
||||||
.unwrap_err();
|
|
||||||
assert!(matches!(err, AppError::NotFound(_)), "{err:?}");
|
|
||||||
assert_eq!(slots_of(&pool, &mine.squad.id).await.len(), 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// The client's numbers must never become the server's.
|
|
||||||
#[tokio::test]
|
|
||||||
async fn client_reported_values_are_reported_as_disagreement_not_stored() {
|
|
||||||
let (pool, db) = fixture().await;
|
|
||||||
let out = replace_squad(
|
|
||||||
&pool,
|
|
||||||
&db,
|
|
||||||
&DefaultSquadRules,
|
|
||||||
"club-a",
|
|
||||||
None,
|
|
||||||
&SquadReplacement {
|
|
||||||
name: Some("S".into()),
|
|
||||||
formation: Some("4-4-2".into()),
|
|
||||||
slots: vec![slot("card-1", 0)],
|
|
||||||
},
|
|
||||||
&ClientReportedEvaluation {
|
|
||||||
client_reported_chemistry: Some(52),
|
|
||||||
client_reported_rating: Some(99),
|
|
||||||
client_reported_star_rating: None,
|
|
||||||
},
|
|
||||||
)
|
|
||||||
.await
|
|
||||||
.expect("save");
|
|
||||||
|
|
||||||
// The card db is empty, so the server derives nothing: 0.
|
|
||||||
assert_eq!(out.evaluation.chemistry, 0);
|
|
||||||
assert_eq!(out.evaluation.rating, 0);
|
|
||||||
// And the disagreement is surfaced rather than reconciled.
|
|
||||||
let fields: Vec<&str> = out
|
|
||||||
.client_disagreements
|
|
||||||
.iter()
|
|
||||||
.map(|d| d.field.as_str())
|
|
||||||
.collect();
|
|
||||||
assert_eq!(
|
|
||||||
fields,
|
|
||||||
vec!["chemistry", "rating"],
|
|
||||||
"{:?}",
|
|
||||||
out.client_disagreements
|
|
||||||
);
|
|
||||||
assert_eq!(out.evaluation.rules, "openfut-default-v2");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -1,380 +0,0 @@
|
|||||||
//! Squad evaluation, behind a game-rules boundary.
|
|
||||||
//!
|
|
||||||
//! # Why this is a trait and not a function in `squad.rs`
|
|
||||||
//!
|
|
||||||
//! Chemistry, rating and star rating are **game-specific**. FUT chemistry
|
|
||||||
//! changed substantially between FIFA generations, so a single formula
|
|
||||||
//! compiled into generic Core would quietly make Core a FIFA-something server.
|
|
||||||
//! Core is allowed to understand that a squad *has* an evaluation; it is not
|
|
||||||
//! allowed to know how any particular game computes one.
|
|
||||||
//!
|
|
||||||
//! ```text
|
|
||||||
//! Core owns the squad, slots, items, persistence
|
|
||||||
//! | and the SEMANTIC concept of an evaluation
|
|
||||||
//! v
|
|
||||||
//! SquadRules how a specific game computes it
|
|
||||||
//! |
|
|
||||||
//! +-- DefaultSquadRules OpenFUT's own rules (the implementation that
|
|
||||||
//! | already existed in Core)
|
|
||||||
//! +-- Fifa17SquadRules NOT YET WRITTEN. The FIFA 17 algorithm is not
|
|
||||||
//! proven, and inventing one would be worse than
|
|
||||||
//! having none.
|
|
||||||
//! ```
|
|
||||||
//!
|
|
||||||
//! # Pure data in, evaluation out
|
|
||||||
//!
|
|
||||||
//! Rules take a [`SquadSnapshot`] — already resolved by Core from the database
|
|
||||||
//! — rather than a pool and a card database. That keeps every rules
|
|
||||||
//! implementation synchronous, dependency-free and testable without fixtures,
|
|
||||||
//! and it stops a game's rules from reaching into Core's storage.
|
|
||||||
//!
|
|
||||||
//! # Client-reported values are not evaluations
|
|
||||||
//!
|
|
||||||
//! FIFA 17 sends its own `chemistry`, `rating` and `starRating` on every squad
|
|
||||||
//! save. Those are observations about what the client believes, captured for
|
|
||||||
//! shadow validation, and they are deliberately a *different type* from
|
|
||||||
//! [`SquadEvaluation`] so no later code can pass one where the other belongs.
|
|
||||||
|
|
||||||
use serde::{Deserialize, Serialize};
|
|
||||||
|
|
||||||
/// One player in a squad, reduced to the attributes rules are allowed to see.
|
|
||||||
///
|
|
||||||
/// Deliberately not `OwnedCard` + `CardDefinition`: rules should not be able to
|
|
||||||
/// reach storage identifiers, loan state or acquisition history.
|
|
||||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
|
||||||
pub struct SquadPlayerCard {
|
|
||||||
/// Core's owned-card id. Present so an evaluation can attribute per-player
|
|
||||||
/// results; rules must not interpret its contents.
|
|
||||||
pub owned_card_id: String,
|
|
||||||
pub card_id: String,
|
|
||||||
pub name: String,
|
|
||||||
pub overall: u8,
|
|
||||||
pub position: String,
|
|
||||||
pub nation: String,
|
|
||||||
pub league: String,
|
|
||||||
pub club: String,
|
|
||||||
/// Slot this player occupies, in Core's numbering.
|
|
||||||
pub slot: i64,
|
|
||||||
pub on_bench: bool,
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Everything a rules implementation may consider.
|
|
||||||
#[derive(Debug, Clone, Default)]
|
|
||||||
pub struct SquadSnapshot {
|
|
||||||
pub formation: String,
|
|
||||||
pub players: Vec<SquadPlayerCard>,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl SquadSnapshot {
|
|
||||||
pub fn starters(&self) -> impl Iterator<Item = &SquadPlayerCard> {
|
|
||||||
self.players.iter().filter(|p| !p.on_bench)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// The semantic result Core understands.
|
|
||||||
///
|
|
||||||
/// `chemistry` has no fixed scale here on purpose — `chemistry_max` travels
|
|
||||||
/// with it, because a later game may not use 100.
|
|
||||||
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
|
||||||
pub struct SquadEvaluation {
|
|
||||||
pub chemistry: i64,
|
|
||||||
pub chemistry_max: i64,
|
|
||||||
pub rating: i64,
|
|
||||||
pub star_rating: i64,
|
|
||||||
/// Per-player detail, for UIs and for diagnosing a rules mismatch.
|
|
||||||
pub players: Vec<PlayerEvaluation>,
|
|
||||||
/// Which rules produced this, so a stored or logged evaluation is never
|
|
||||||
/// ambiguous about its own provenance.
|
|
||||||
pub rules: String,
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
|
||||||
pub struct PlayerEvaluation {
|
|
||||||
pub owned_card_id: String,
|
|
||||||
pub chemistry: i64,
|
|
||||||
pub detail: Vec<(String, i64)>,
|
|
||||||
}
|
|
||||||
|
|
||||||
/// What a game client claimed about a squad it sent.
|
|
||||||
///
|
|
||||||
/// **Never canonical.** A separate type from [`SquadEvaluation`] specifically so
|
|
||||||
/// that assigning one to the other does not compile. A modified client can put
|
|
||||||
/// anything here; OpenFUT has no independent knowledge of what it means until
|
|
||||||
/// its own rules run.
|
|
||||||
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize, Default)]
|
|
||||||
pub struct ClientReportedEvaluation {
|
|
||||||
pub client_reported_chemistry: Option<i64>,
|
|
||||||
pub client_reported_rating: Option<i64>,
|
|
||||||
pub client_reported_star_rating: Option<i64>,
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Result of comparing what the client claimed against what the server derived.
|
|
||||||
///
|
|
||||||
/// A mismatch is **not** silently reconciled in either direction: the server's
|
|
||||||
/// value stands as canonical and the disagreement is reported so the rules
|
|
||||||
/// model can be investigated against the exact squad that produced it.
|
|
||||||
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
|
||||||
pub struct EvaluationComparison {
|
|
||||||
pub field: String,
|
|
||||||
pub client: i64,
|
|
||||||
pub server: i64,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl ClientReportedEvaluation {
|
|
||||||
/// Fields where the client and the server disagree. Empty means agreement
|
|
||||||
/// on every field the client actually sent.
|
|
||||||
pub fn compare(&self, server: &SquadEvaluation) -> Vec<EvaluationComparison> {
|
|
||||||
let mut out = Vec::new();
|
|
||||||
let mut check = |field: &str, client: Option<i64>, srv: i64| {
|
|
||||||
if let Some(c) = client {
|
|
||||||
if c != srv {
|
|
||||||
out.push(EvaluationComparison {
|
|
||||||
field: field.to_string(),
|
|
||||||
client: c,
|
|
||||||
server: srv,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
check(
|
|
||||||
"chemistry",
|
|
||||||
self.client_reported_chemistry,
|
|
||||||
server.chemistry,
|
|
||||||
);
|
|
||||||
check("rating", self.client_reported_rating, server.rating);
|
|
||||||
check(
|
|
||||||
"star_rating",
|
|
||||||
self.client_reported_star_rating,
|
|
||||||
server.star_rating,
|
|
||||||
);
|
|
||||||
out
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// How a specific game evaluates a squad.
|
|
||||||
pub trait SquadRules: Send + Sync {
|
|
||||||
/// Stable identifier recorded in [`SquadEvaluation::rules`].
|
|
||||||
fn name(&self) -> &'static str;
|
|
||||||
fn evaluate(&self, snapshot: &SquadSnapshot) -> SquadEvaluation;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// OpenFUT's own rules — the implementation that already lived in Core.
|
|
||||||
///
|
|
||||||
/// Moved here unchanged in behaviour rather than rewritten: it is the default
|
|
||||||
/// for clients that have no game-specific rules, and changing its numbers while
|
|
||||||
/// relocating it would have made the move unreviewable.
|
|
||||||
///
|
|
||||||
/// Link scoring: club +3 each (max 6), league +1 each (max 4), nation +1 each
|
|
||||||
/// (max 3), per player capped at 10, team total capped at 100.
|
|
||||||
pub struct DefaultSquadRules;
|
|
||||||
|
|
||||||
impl SquadRules for DefaultSquadRules {
|
|
||||||
fn name(&self) -> &'static str {
|
|
||||||
"openfut-default-v2"
|
|
||||||
}
|
|
||||||
|
|
||||||
fn evaluate(&self, snapshot: &SquadSnapshot) -> SquadEvaluation {
|
|
||||||
let starters: Vec<&SquadPlayerCard> = snapshot.starters().collect();
|
|
||||||
|
|
||||||
let mut players = Vec::with_capacity(starters.len());
|
|
||||||
let mut total: i64 = 0;
|
|
||||||
|
|
||||||
for (i, p) in starters.iter().enumerate() {
|
|
||||||
let count = |f: fn(&SquadPlayerCard) -> &String, v: &String| {
|
|
||||||
starters
|
|
||||||
.iter()
|
|
||||||
.enumerate()
|
|
||||||
.filter(|(j, o)| *j != i && f(o) == v)
|
|
||||||
.count() as i64
|
|
||||||
};
|
|
||||||
let club_links = count(|c| &c.club, &p.club);
|
|
||||||
let league_links = count(|c| &c.league, &p.league);
|
|
||||||
let nation_links = count(|c| &c.nation, &p.nation);
|
|
||||||
|
|
||||||
let club_pts = (club_links * 3).min(6);
|
|
||||||
let league_pts = league_links.min(4);
|
|
||||||
let nation_pts = nation_links.min(3);
|
|
||||||
let chem = (club_pts + league_pts + nation_pts).min(10);
|
|
||||||
total += chem;
|
|
||||||
|
|
||||||
players.push(PlayerEvaluation {
|
|
||||||
owned_card_id: p.owned_card_id.clone(),
|
|
||||||
chemistry: chem,
|
|
||||||
detail: vec![
|
|
||||||
("club_links".into(), club_links),
|
|
||||||
("league_links".into(), league_links),
|
|
||||||
("nation_links".into(), nation_links),
|
|
||||||
("club_pts".into(), club_pts),
|
|
||||||
("league_pts".into(), league_pts),
|
|
||||||
("nation_pts".into(), nation_pts),
|
|
||||||
],
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
// Mean overall of the starters, rounded down. Empty squad rates 0
|
|
||||||
// rather than dividing by zero.
|
|
||||||
let rating = if starters.is_empty() {
|
|
||||||
0
|
|
||||||
} else {
|
|
||||||
starters.iter().map(|p| p.overall as i64).sum::<i64>() / starters.len() as i64
|
|
||||||
};
|
|
||||||
|
|
||||||
SquadEvaluation {
|
|
||||||
chemistry: total.min(100),
|
|
||||||
chemistry_max: 100,
|
|
||||||
rating,
|
|
||||||
// 0-5 from the rating band. Coarse on purpose: this is OpenFUT's
|
|
||||||
// own presentation value, not a reconstruction of any game's.
|
|
||||||
star_rating: match rating {
|
|
||||||
0 => 0,
|
|
||||||
1..=64 => 1,
|
|
||||||
65..=74 => 2,
|
|
||||||
75..=81 => 3,
|
|
||||||
82..=87 => 4,
|
|
||||||
_ => 5,
|
|
||||||
},
|
|
||||||
players,
|
|
||||||
rules: self.name().to_string(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[cfg(test)]
|
|
||||||
mod tests {
|
|
||||||
use super::*;
|
|
||||||
|
|
||||||
fn p(slot: i64, club: &str, league: &str, nation: &str, overall: u8) -> SquadPlayerCard {
|
|
||||||
SquadPlayerCard {
|
|
||||||
owned_card_id: format!("owned-{slot}"),
|
|
||||||
card_id: format!("card-{slot}"),
|
|
||||||
name: format!("P{slot}"),
|
|
||||||
overall,
|
|
||||||
position: "ST".into(),
|
|
||||||
nation: nation.into(),
|
|
||||||
league: league.into(),
|
|
||||||
club: club.into(),
|
|
||||||
slot,
|
|
||||||
on_bench: false,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn an_empty_squad_evaluates_without_dividing_by_zero() {
|
|
||||||
let e = DefaultSquadRules.evaluate(&SquadSnapshot::default());
|
|
||||||
assert_eq!(e.chemistry, 0);
|
|
||||||
assert_eq!(e.rating, 0);
|
|
||||||
assert_eq!(e.star_rating, 0);
|
|
||||||
assert!(e.players.is_empty());
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn bench_players_do_not_contribute() {
|
|
||||||
let mut snap = SquadSnapshot {
|
|
||||||
formation: "4-4-2".into(),
|
|
||||||
players: vec![p(0, "A", "L", "N", 80), p(1, "A", "L", "N", 80)],
|
|
||||||
};
|
|
||||||
let with_both = DefaultSquadRules.evaluate(&snap);
|
|
||||||
snap.players[1].on_bench = true;
|
|
||||||
let with_bench = DefaultSquadRules.evaluate(&snap);
|
|
||||||
assert!(
|
|
||||||
with_bench.chemistry < with_both.chemistry,
|
|
||||||
"a benched team-mate must not create links: {with_bench:?}"
|
|
||||||
);
|
|
||||||
assert_eq!(with_bench.players.len(), 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn links_are_capped_per_category_and_per_player() {
|
|
||||||
// Eleven identical players: club links alone would be 30 pts uncapped.
|
|
||||||
let players: Vec<_> = (0..11).map(|i| p(i, "A", "L", "N", 90)).collect();
|
|
||||||
let e = DefaultSquadRules.evaluate(&SquadSnapshot {
|
|
||||||
formation: "4-4-2".into(),
|
|
||||||
players,
|
|
||||||
});
|
|
||||||
for pe in &e.players {
|
|
||||||
assert_eq!(pe.chemistry, 10, "per-player cap is 10: {pe:?}");
|
|
||||||
}
|
|
||||||
assert_eq!(e.chemistry, 100);
|
|
||||||
assert_eq!(e.chemistry_max, 100);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn team_chemistry_is_capped_at_the_maximum() {
|
|
||||||
// 15 starters would total 150 uncapped.
|
|
||||||
let players: Vec<_> = (0..15).map(|i| p(i, "A", "L", "N", 90)).collect();
|
|
||||||
let e = DefaultSquadRules.evaluate(&SquadSnapshot {
|
|
||||||
formation: "x".into(),
|
|
||||||
players,
|
|
||||||
});
|
|
||||||
assert_eq!(e.chemistry, 100);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn unrelated_players_earn_no_chemistry() {
|
|
||||||
let players = vec![
|
|
||||||
p(0, "A", "L1", "N1", 80),
|
|
||||||
p(1, "B", "L2", "N2", 80),
|
|
||||||
p(2, "C", "L3", "N3", 80),
|
|
||||||
];
|
|
||||||
let e = DefaultSquadRules.evaluate(&SquadSnapshot {
|
|
||||||
formation: "x".into(),
|
|
||||||
players,
|
|
||||||
});
|
|
||||||
assert_eq!(e.chemistry, 0);
|
|
||||||
assert_eq!(e.rating, 80);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn the_evaluation_names_the_rules_that_produced_it() {
|
|
||||||
let e = DefaultSquadRules.evaluate(&SquadSnapshot::default());
|
|
||||||
assert_eq!(e.rules, "openfut-default-v2");
|
|
||||||
assert_eq!(DefaultSquadRules.name(), "openfut-default-v2");
|
|
||||||
}
|
|
||||||
|
|
||||||
/// The comparison must report disagreement rather than reconcile it.
|
|
||||||
#[test]
|
|
||||||
fn a_client_that_disagrees_is_reported_not_reconciled() {
|
|
||||||
let server = DefaultSquadRules.evaluate(&SquadSnapshot {
|
|
||||||
formation: "x".into(),
|
|
||||||
players: vec![p(0, "A", "L", "N", 80)],
|
|
||||||
});
|
|
||||||
let claimed = ClientReportedEvaluation {
|
|
||||||
client_reported_chemistry: Some(52),
|
|
||||||
client_reported_rating: Some(server.rating),
|
|
||||||
client_reported_star_rating: None,
|
|
||||||
};
|
|
||||||
let diff = claimed.compare(&server);
|
|
||||||
assert_eq!(diff.len(), 1, "{diff:?}");
|
|
||||||
assert_eq!(diff[0].field, "chemistry");
|
|
||||||
assert_eq!(diff[0].client, 52);
|
|
||||||
assert_eq!(diff[0].server, server.chemistry);
|
|
||||||
// And the server's own value is untouched by the comparison.
|
|
||||||
assert_eq!(server.chemistry, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// A field the client did not send cannot disagree.
|
|
||||||
#[test]
|
|
||||||
fn absent_client_fields_are_not_treated_as_zero() {
|
|
||||||
let server = DefaultSquadRules.evaluate(&SquadSnapshot {
|
|
||||||
formation: "x".into(),
|
|
||||||
players: vec![p(0, "A", "L", "N", 80)],
|
|
||||||
});
|
|
||||||
assert!(ClientReportedEvaluation::default()
|
|
||||||
.compare(&server)
|
|
||||||
.is_empty());
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn agreement_reports_nothing() {
|
|
||||||
let server = DefaultSquadRules.evaluate(&SquadSnapshot {
|
|
||||||
formation: "x".into(),
|
|
||||||
players: vec![p(0, "A", "L", "N", 80)],
|
|
||||||
});
|
|
||||||
let claimed = ClientReportedEvaluation {
|
|
||||||
client_reported_chemistry: Some(server.chemistry),
|
|
||||||
client_reported_rating: Some(server.rating),
|
|
||||||
client_reported_star_rating: Some(server.star_rating),
|
|
||||||
};
|
|
||||||
assert!(claimed.compare(&server).is_empty());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1897,381 +1897,3 @@ async fn test_trade_history_empty_initially() {
|
|||||||
assert!(json["trades"].is_array());
|
assert!(json["trades"].is_array());
|
||||||
assert_eq!(json["trades"].as_array().unwrap().len(), 0);
|
assert_eq!(json["trades"].as_array().unwrap().len(), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ── Owned-item query: filtering, deterministic order, pagination ──────────────
|
|
||||||
//
|
|
||||||
// Regression coverage for the FIFA17 "My Squad" owned-player search. Retail
|
|
||||||
// evidence (sha256-identical response bodies) proved the Python oracle applies
|
|
||||||
// ONLY league+team and ignores level/rare/position/nation/start/count, which
|
|
||||||
// re-serves page one forever and amplifies requests. Core intentionally fixes
|
|
||||||
// this: filter (AND) -> deterministic order -> paginate. Semantics only — no raw
|
|
||||||
// FIFA ids reach Core (the adapter resolves ids to the names asserted here).
|
|
||||||
|
|
||||||
/// Build an app AND keep the pool, so tests can seed a deterministic inventory.
|
|
||||||
async fn build_test_app_with_pool() -> (axum::Router, sqlx::SqlitePool) {
|
|
||||||
let pool = sqlx::sqlite::SqlitePoolOptions::new()
|
|
||||||
.connect("sqlite::memory:")
|
|
||||||
.await
|
|
||||||
.expect("in-memory sqlite");
|
|
||||||
sqlx::migrate!("./migrations")
|
|
||||||
.run(&pool)
|
|
||||||
.await
|
|
||||||
.expect("migrations");
|
|
||||||
let app = openfut_core::build_app(pool.clone(), "data")
|
|
||||||
.await
|
|
||||||
.expect("app build");
|
|
||||||
(app, pool)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// A deliberately cluttered but KNOWN owned inventory drawn from committed card
|
|
||||||
/// data. Spans qualities (gold/silver/bronze), several leagues/nations/positions
|
|
||||||
/// and includes irrelevant "junk" that must disappear under a filter. Ids are
|
|
||||||
/// `oc_NN` in listed order so the `(overall desc, owned_id asc)` order is fixed.
|
|
||||||
const CLUTTERED_FIXTURE: &[(&str, &str)] = &[
|
|
||||||
("oc_00", "card_raregold_008"), // 86 CDM Ghana / Premier League / Chelsea
|
|
||||||
("oc_01", "card_hero_004"), // 85 CDM Nigeria / Premier League / Chelsea
|
|
||||||
("oc_02", "card_raregold_010"), // 87 LB Russia / Premier League / Arsenal
|
|
||||||
("oc_03", "card_pl_001"), // 84 ST England / Premier League / Northgate
|
|
||||||
("oc_04", "card_ll_008"), // 82 ST Argentina / La Liga / Valencia Azul
|
|
||||||
("oc_05", "card_raregold_004"), // 89 LW Argentina / Primera Division / Boca
|
|
||||||
("oc_06", "card_totw_004"), // 92 LW Argentina / Primera Division / Boca
|
|
||||||
("oc_07", "card_silver_001"), // 72 ST Brazil / Brasileirao / Athletico
|
|
||||||
("oc_08", "card_silver_002"), // 70 CM Italy / Serie B / Frosinone
|
|
||||||
("oc_09", "card_bronze_001"), // 62 ST Brazil / Serie B / Santos
|
|
||||||
("oc_10", "card_bronze_002"), // 60 CM Italy / Serie C / Modena
|
|
||||||
("oc_11", "card_raregold_001"), // 88 ST Brazil / Brasileirao / Flamengo
|
|
||||||
("oc_12", "card_raregold_002"), // 86 CAM Italy / Serie A / AS Roma
|
|
||||||
("oc_13", "card_raregold_003"), // 87 CB Germany / Bundesliga / Bayer
|
|
||||||
];
|
|
||||||
|
|
||||||
async fn seed_cluttered(app: &axum::Router, pool: &sqlx::SqlitePool) {
|
|
||||||
auth(app, "ClutterClub").await;
|
|
||||||
let club_id: String = sqlx::query_scalar("SELECT id FROM clubs LIMIT 1")
|
|
||||||
.fetch_one(pool)
|
|
||||||
.await
|
|
||||||
.expect("club exists after auth");
|
|
||||||
// Replace the auto-granted starter pack with the deterministic fixture.
|
|
||||||
sqlx::query("DELETE FROM owned_cards WHERE club_id = ?")
|
|
||||||
.bind(&club_id)
|
|
||||||
.execute(pool)
|
|
||||||
.await
|
|
||||||
.unwrap();
|
|
||||||
for (oc_id, card_id) in CLUTTERED_FIXTURE {
|
|
||||||
sqlx::query(
|
|
||||||
"INSERT INTO owned_cards (id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at, chemistry_style, position_override, training_bonus) \
|
|
||||||
VALUES (?, ?, ?, 0, NULL, '2026-01-01T00:00:00Z', 'basic', NULL, 0)",
|
|
||||||
)
|
|
||||||
.bind(oc_id)
|
|
||||||
.bind(&club_id)
|
|
||||||
.bind(card_id)
|
|
||||||
.execute(pool)
|
|
||||||
.await
|
|
||||||
.unwrap();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn coll_card_ids(v: &Value) -> Vec<String> {
|
|
||||||
v["collection"]
|
|
||||||
.as_array()
|
|
||||||
.unwrap()
|
|
||||||
.iter()
|
|
||||||
.map(|e| e["card"]["id"].as_str().unwrap().to_string())
|
|
||||||
.collect()
|
|
||||||
}
|
|
||||||
|
|
||||||
fn sorted(mut v: Vec<String>) -> Vec<String> {
|
|
||||||
v.sort();
|
|
||||||
v
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_no_filter_returns_all() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
let (s, j) = json_get(&app, "/collection").await;
|
|
||||||
assert_eq!(s, StatusCode::OK, "{j}");
|
|
||||||
assert_eq!(j["total"], 14);
|
|
||||||
assert_eq!(j["returned"], 14);
|
|
||||||
assert_eq!(coll_card_ids(&j).len(), 14);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_quality_gold() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
let (_, j) = json_get(&app, "/collection?quality=gold").await;
|
|
||||||
assert_eq!(j["total"], 10);
|
|
||||||
assert_eq!(
|
|
||||||
sorted(coll_card_ids(&j)),
|
|
||||||
sorted(
|
|
||||||
vec![
|
|
||||||
"card_raregold_008",
|
|
||||||
"card_hero_004",
|
|
||||||
"card_raregold_010",
|
|
||||||
"card_pl_001",
|
|
||||||
"card_ll_008",
|
|
||||||
"card_raregold_004",
|
|
||||||
"card_totw_004",
|
|
||||||
"card_raregold_001",
|
|
||||||
"card_raregold_002",
|
|
||||||
"card_raregold_003",
|
|
||||||
]
|
|
||||||
.into_iter()
|
|
||||||
.map(String::from)
|
|
||||||
.collect()
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_position() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
let (_, j) = json_get(&app, "/collection?position=ST").await;
|
|
||||||
assert_eq!(
|
|
||||||
sorted(coll_card_ids(&j)),
|
|
||||||
sorted(
|
|
||||||
[
|
|
||||||
"card_pl_001",
|
|
||||||
"card_ll_008",
|
|
||||||
"card_silver_001",
|
|
||||||
"card_bronze_001",
|
|
||||||
"card_raregold_001"
|
|
||||||
]
|
|
||||||
.into_iter()
|
|
||||||
.map(String::from)
|
|
||||||
.collect()
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_nation() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
let (_, j) = json_get(&app, "/collection?nation=Argentina").await;
|
|
||||||
assert_eq!(
|
|
||||||
sorted(coll_card_ids(&j)),
|
|
||||||
sorted(
|
|
||||||
["card_ll_008", "card_raregold_004", "card_totw_004"]
|
|
||||||
.into_iter()
|
|
||||||
.map(String::from)
|
|
||||||
.collect()
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_league() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
let (_, j) = json_get(&app, "/collection?league=Premier%20League").await;
|
|
||||||
assert_eq!(
|
|
||||||
sorted(coll_card_ids(&j)),
|
|
||||||
sorted(
|
|
||||||
[
|
|
||||||
"card_raregold_008",
|
|
||||||
"card_hero_004",
|
|
||||||
"card_raregold_010",
|
|
||||||
"card_pl_001"
|
|
||||||
]
|
|
||||||
.into_iter()
|
|
||||||
.map(String::from)
|
|
||||||
.collect()
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_club() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
let (_, j) = json_get(&app, "/collection?club=Chelsea").await;
|
|
||||||
assert_eq!(
|
|
||||||
sorted(coll_card_ids(&j)),
|
|
||||||
sorted(
|
|
||||||
["card_raregold_008", "card_hero_004"]
|
|
||||||
.into_iter()
|
|
||||||
.map(String::from)
|
|
||||||
.collect()
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_league_and_club() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
let (_, j) = json_get(&app, "/collection?league=Premier%20League&club=Chelsea").await;
|
|
||||||
assert_eq!(
|
|
||||||
sorted(coll_card_ids(&j)),
|
|
||||||
sorted(
|
|
||||||
["card_raregold_008", "card_hero_004"]
|
|
||||||
.into_iter()
|
|
||||||
.map(String::from)
|
|
||||||
.collect()
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_league_and_position() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
let (_, j) = json_get(&app, "/collection?league=Premier%20League&position=ST").await;
|
|
||||||
assert_eq!(j["total"], 1);
|
|
||||||
assert_eq!(coll_card_ids(&j), ["card_pl_001"]);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_quality_and_position() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
let (_, j) = json_get(&app, "/collection?quality=gold&position=ST").await;
|
|
||||||
assert_eq!(
|
|
||||||
sorted(coll_card_ids(&j)),
|
|
||||||
sorted(
|
|
||||||
["card_pl_001", "card_ll_008", "card_raregold_001"]
|
|
||||||
.into_iter()
|
|
||||||
.map(String::from)
|
|
||||||
.collect()
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_no_results() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
let (s, j) = json_get(&app, "/collection?nation=Argentina&club=Chelsea").await;
|
|
||||||
assert_eq!(s, StatusCode::OK);
|
|
||||||
assert_eq!(j["total"], 0);
|
|
||||||
assert!(coll_card_ids(&j).is_empty());
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_deterministic_order_overall_desc() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
let (_, j) = json_get(&app, "/collection").await;
|
|
||||||
let overalls: Vec<i64> = j["collection"]
|
|
||||||
.as_array()
|
|
||||||
.unwrap()
|
|
||||||
.iter()
|
|
||||||
.map(|e| e["effective_overall"].as_i64().unwrap())
|
|
||||||
.collect();
|
|
||||||
let mut sorted_desc = overalls.clone();
|
|
||||||
sorted_desc.sort_by(|a, b| b.cmp(a));
|
|
||||||
assert_eq!(
|
|
||||||
overalls, sorted_desc,
|
|
||||||
"collection must be overall-descending"
|
|
||||||
);
|
|
||||||
assert_eq!(
|
|
||||||
coll_card_ids(&j)[0],
|
|
||||||
"card_totw_004",
|
|
||||||
"highest overall (92) first"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_offset_and_limit() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
// gold set ordered: totw_004, raregold_004, raregold_001, raregold_010, ...
|
|
||||||
let (_, j) = json_get(&app, "/collection?quality=gold&limit=3").await;
|
|
||||||
assert_eq!(
|
|
||||||
j["total"], 10,
|
|
||||||
"total is the filtered count, not the page size"
|
|
||||||
);
|
|
||||||
assert_eq!(j["returned"], 3);
|
|
||||||
assert_eq!(
|
|
||||||
coll_card_ids(&j),
|
|
||||||
["card_totw_004", "card_raregold_004", "card_raregold_001"]
|
|
||||||
);
|
|
||||||
|
|
||||||
let (_, j2) = json_get(&app, "/collection?quality=gold&offset=3&limit=3").await;
|
|
||||||
assert_eq!(j2["total"], 10);
|
|
||||||
assert_eq!(
|
|
||||||
coll_card_ids(&j2)[0],
|
|
||||||
"card_raregold_010",
|
|
||||||
"offset advances past page one"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_pagination_no_repeated_first_page() {
|
|
||||||
// THE production regression: paging must advance and never re-serve page one,
|
|
||||||
// with filters retained on every page. A mutation that ignores `offset` (the
|
|
||||||
// Python bug) makes every page identical and fails here.
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
|
|
||||||
let page = |off: u32| {
|
|
||||||
let app = app.clone();
|
|
||||||
async move {
|
|
||||||
let (_, j) = json_get(
|
|
||||||
&app,
|
|
||||||
&format!("/collection?quality=gold&limit=4&start_ignored=0&offset={off}"),
|
|
||||||
)
|
|
||||||
.await;
|
|
||||||
j
|
|
||||||
}
|
|
||||||
};
|
|
||||||
let p0 = page(0).await;
|
|
||||||
let p1 = page(4).await;
|
|
||||||
let p2 = page(8).await;
|
|
||||||
|
|
||||||
let ids0 = coll_card_ids(&p0);
|
|
||||||
let ids1 = coll_card_ids(&p1);
|
|
||||||
let ids2 = coll_card_ids(&p2);
|
|
||||||
|
|
||||||
// sizes: 4, 4, 2 over the 10-item gold set
|
|
||||||
assert_eq!(ids0.len(), 4);
|
|
||||||
assert_eq!(ids1.len(), 4);
|
|
||||||
assert_eq!(ids2.len(), 2);
|
|
||||||
|
|
||||||
// page one is NOT repeated on later pages
|
|
||||||
assert_ne!(ids0, ids1, "offset advance must not re-serve page one");
|
|
||||||
assert_ne!(ids0, ids2);
|
|
||||||
|
|
||||||
// pairwise disjoint (no duplicates across pages)
|
|
||||||
for a in &ids0 {
|
|
||||||
assert!(
|
|
||||||
!ids1.contains(a) && !ids2.contains(a),
|
|
||||||
"pages overlap on {a}"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
for a in &ids1 {
|
|
||||||
assert!(!ids2.contains(a), "pages overlap on {a}");
|
|
||||||
}
|
|
||||||
|
|
||||||
// union == the full filtered set, each page still all-gold, no dupes
|
|
||||||
let mut union: Vec<String> = ids0.iter().chain(&ids1).chain(&ids2).cloned().collect();
|
|
||||||
let count = union.len();
|
|
||||||
union.sort();
|
|
||||||
union.dedup();
|
|
||||||
assert_eq!(union.len(), count, "no duplicate items across pages");
|
|
||||||
assert_eq!(union.len(), 10, "pages cover the whole filtered set");
|
|
||||||
// filter retained across pages: every id on every page is a gold card
|
|
||||||
let (_, all_gold) = json_get(&app, "/collection?quality=gold").await;
|
|
||||||
let gold_set = sorted(coll_card_ids(&all_gold));
|
|
||||||
assert_eq!(sorted(union), gold_set);
|
|
||||||
// total constant across pages
|
|
||||||
assert_eq!(p0["total"], 10);
|
|
||||||
assert_eq!(p1["total"], 10);
|
|
||||||
assert_eq!(p2["total"], 10);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[tokio::test]
|
|
||||||
async fn test_owned_query_parameter_order_invariance() {
|
|
||||||
let (app, pool) = build_test_app_with_pool().await;
|
|
||||||
seed_cluttered(&app, &pool).await;
|
|
||||||
let (_, a) = json_get(&app, "/collection?league=Premier%20League&position=ST").await;
|
|
||||||
let (_, b) = json_get(&app, "/collection?position=ST&league=Premier%20League").await;
|
|
||||||
assert_eq!(
|
|
||||||
coll_card_ids(&a),
|
|
||||||
coll_card_ids(&b),
|
|
||||||
"HTTP param order must not change the result"
|
|
||||||
);
|
|
||||||
assert_eq!(a["total"], b["total"]);
|
|
||||||
}
|
|
||||||
|
|||||||
Reference in New Issue
Block a user