Phase 19: persistent notifications system
CI / Build, lint & test (push) Failing after 58s

New notifications table (migration 0009) stores event-driven alerts
alongside the existing dynamic state notifications (unclaimed objectives,
expiring loans, season ending soon).

Persistent notifications are created automatically during match
processing: one per level gained, one per expired loan card, one per
objective newly completed, and one when a season ends (with
promotion/relegation result and rewards in the body).

GET /notifications now returns a merged list — persistent entries
(newest-first, limit 50) followed by dynamic entries — plus an
unread_count for the badge. Each item carries type, title, body,
is_read, and (for persistent) id and created_at.

PATCH /notifications/:id/read marks a single persistent notification
read. POST /notifications/read-all marks all persistent ones read.

Four new tests: unread_count field, level-up notification creation,
mark-all-read, single-read PATCH. Core now at 77 tests.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-06-25 17:57:24 -07:00
parent 9e481ec072
commit f0dbabc409
9 changed files with 293 additions and 49 deletions
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-- Persistent event-driven notifications (level-ups, loan expiry, season end, etc.)
-- Dynamic state notifications (expiring loans, unclaimed objectives) remain in code.
CREATE TABLE IF NOT EXISTS notifications (
id TEXT PRIMARY KEY,
kind TEXT NOT NULL,
title TEXT NOT NULL,
body TEXT NOT NULL,
is_read INTEGER NOT NULL DEFAULT 0,
created_at TEXT NOT NULL
);
CREATE INDEX IF NOT EXISTS idx_notifications_is_read ON notifications (is_read);
CREATE INDEX IF NOT EXISTS idx_notifications_created ON notifications (created_at DESC);