Phase 8 (Core): stateful draft, quick-sell, objectives by ID, market listings
CI / Build, lint & test (push) Failing after 1m21s
CI / Build, lint & test (push) Failing after 1m21s
Draft v2 — stateful FUT-style pick sessions:
- POST /draft/start?difficulty=<> — creates session, returns 5
candidates for GK slot (position order: GK RB CB CB LB CDM CM CAM RW ST LW)
- POST /draft/sessions/:id/pick { card_id } — validates candidate,
advances to next position; on last pick grants coins+pack reward
(avg OVR ≥84 → gold pack + 2000 coins, ≥78 → silver + 1000, else 400)
- GET /draft/sessions/:id — session state with per-pick cards
- POST /draft/sessions/:id/abandon — cancel without reward
- Migration 0005_draft_sessions.sql
Quick-sell:
- DELETE /collection/:owned_card_id — removes card, credits coins based
on overall (85+ → 1500, 80-84 → 900, 75-79 → 600, 65-74 → 300, <65 → 150)
Objectives:
- GET /objectives/:id — single objective with progress
- POST /objectives/:id/claim — claim reward by URL param (complement to
existing POST /objectives/claim body-param endpoint)
Market:
- GET /market/my-listings — active listings posted by current club
- DELETE /market/listings/:id — cancel a listing, returns card to collection
Tests: 9 new integration tests (37 total, all passing)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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pub mod card;
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pub mod club;
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pub mod draft;
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pub mod event;
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pub mod market;
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pub mod match_result;
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