wip: checkpoint multi-game core work

This commit is contained in:
funman300
2026-08-07 12:03:21 -07:00
parent 11a811db6a
commit 8c8a4116bf
41 changed files with 405 additions and 180 deletions
+22 -8
View File
@@ -5,33 +5,41 @@ use crate::{
};
use chrono::Utc;
pub async fn get_active_profile(pool: &Pool) -> AppResult<Profile> {
/// Fetch the active profile for a game. Single-profile-per-game: there is exactly
/// one profile row per `game_id`, so we take the earliest for that game.
pub async fn get_active_profile(pool: &Pool, game_id: &str) -> AppResult<Profile> {
sqlx::query_as::<_, Profile>(
"SELECT id, username, level, xp, created_at, updated_at FROM profiles ORDER BY created_at ASC LIMIT 1"
"SELECT id, username, level, xp, game_id, created_at, updated_at \
FROM profiles WHERE game_id = ? ORDER BY created_at ASC LIMIT 1",
)
.bind(game_id)
.fetch_optional(pool)
.await?
.ok_or_else(|| AppError::NotFound("no profile exists; call POST /auth/local first".into()))
}
pub async fn create_profile(pool: &Pool, username: &str) -> AppResult<Profile> {
let existing = sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM profiles")
pub async fn create_profile(pool: &Pool, username: &str, game_id: &str) -> AppResult<Profile> {
// Single-player per game: one profile per game_id, not one globally.
let existing = sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM profiles WHERE game_id = ?")
.bind(game_id)
.fetch_one(pool)
.await?;
if existing > 0 {
return Err(AppError::Conflict(
"a profile already exists; OpenFUT is single-player only".into(),
"a profile already exists for this game; OpenFUT is single-player per game".into(),
));
}
let profile = Profile::new(username);
let profile = Profile::new(username, game_id);
sqlx::query(
"INSERT INTO profiles (id, username, level, xp, created_at, updated_at) VALUES (?, ?, ?, ?, ?, ?)"
"INSERT INTO profiles (id, username, level, xp, game_id, created_at, updated_at) \
VALUES (?, ?, ?, ?, ?, ?, ?)",
)
.bind(&profile.id)
.bind(&profile.username)
.bind(profile.level)
.bind(profile.xp)
.bind(&profile.game_id)
.bind(profile.created_at)
.bind(profile.updated_at)
.execute(pool)
@@ -59,7 +67,13 @@ pub async fn add_xp_with_levelup(
club_id: &str,
xp_to_add: i64,
) -> AppResult<Vec<LevelUpEvent>> {
let profile = get_active_profile(pool).await?;
let profile = sqlx::query_as::<_, Profile>(
"SELECT id, username, level, xp, game_id, created_at, updated_at FROM profiles WHERE id = ?",
)
.bind(profile_id)
.fetch_optional(pool)
.await?
.ok_or_else(|| AppError::NotFound(format!("profile '{profile_id}' not found")))?;
let old_level = level_for_xp(profile.xp);
let new_total_xp = profile.xp + xp_to_add;
let new_level = level_for_xp(new_total_xp);