wip: checkpoint multi-game core work

This commit is contained in:
funman300
2026-08-07 12:03:21 -07:00
parent 11a811db6a
commit 8c8a4116bf
41 changed files with 405 additions and 180 deletions
+9 -5
View File
@@ -1,3 +1,4 @@
use crate::extractors::GameId;
use axum::{
extract::{Path, State},
Json,
@@ -11,8 +12,8 @@ use crate::{
services::{club as club_svc, objective as obj_svc, profile as profile_svc},
};
pub async fn get_objectives(State(state): State<AppState>) -> AppResult<Json<Value>> {
let profile = profile_svc::get_active_profile(&state.pool).await?;
pub async fn get_objectives(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
let objectives =
obj_svc::get_objectives_with_progress(&state.pool, &profile.id, &state.obj_defs).await?;
Ok(Json(json!({ "objectives": objectives })))
@@ -20,9 +21,10 @@ pub async fn get_objectives(State(state): State<AppState>) -> AppResult<Json<Val
pub async fn get_objective(
State(state): State<AppState>,
game: GameId,
Path(objective_id): Path<String>,
) -> AppResult<Json<Value>> {
let profile = profile_svc::get_active_profile(&state.pool).await?;
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
let all =
obj_svc::get_objectives_with_progress(&state.pool, &profile.id, &state.obj_defs).await?;
let obj = all
@@ -34,9 +36,10 @@ pub async fn get_objective(
pub async fn post_claim_objective_by_id(
State(state): State<AppState>,
game: GameId,
Path(objective_id): Path<String>,
) -> AppResult<Json<Value>> {
let profile = profile_svc::get_active_profile(&state.pool).await?;
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
let reward = obj_svc::claim_objective(
&state.pool,
@@ -56,9 +59,10 @@ pub struct ClaimRequest {
pub async fn post_claim_objective(
State(state): State<AppState>,
game: GameId,
Json(req): Json<ClaimRequest>,
) -> AppResult<Json<Value>> {
let profile = profile_svc::get_active_profile(&state.pool).await?;
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
let reward = obj_svc::claim_objective(
&state.pool,