wip: checkpoint multi-game core work
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+11
-7
@@ -1,3 +1,4 @@
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use crate::extractors::GameId;
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use axum::{
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extract::{Path, Query, State},
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Json,
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@@ -12,8 +13,8 @@ use crate::{
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services::{club as club_svc, market as market_svc, profile as profile_svc},
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};
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pub async fn get_trade_history(State(state): State<AppState>) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool).await?;
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pub async fn get_trade_history(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
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let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
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let trades = market_svc::get_trade_history(&state.pool, &club.id).await?;
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Ok(Json(json!({ "trades": trades, "total": trades.len() })))
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@@ -52,9 +53,10 @@ pub async fn get_market(
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pub async fn post_market_buy(
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State(state): State<AppState>,
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game: GameId,
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Json(req): Json<BuyListingRequest>,
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) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool).await?;
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let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
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let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
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let card = market_svc::buy_listing(&state.pool, &state.card_db, &club.id, &req).await?;
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@@ -65,9 +67,10 @@ pub async fn post_market_buy(
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pub async fn post_market_sell(
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State(state): State<AppState>,
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game: GameId,
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Json(req): Json<SellCardRequest>,
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) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool).await?;
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let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
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let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
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let new_balance = market_svc::sell_card(&state.pool, &state.card_db, &club.id, &req).await?;
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@@ -83,8 +86,8 @@ pub async fn post_market_refresh(State(state): State<AppState>) -> AppResult<Jso
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}
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/// Return all active market listings posted by the current player's club.
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pub async fn get_my_listings(State(state): State<AppState>) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool).await?;
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pub async fn get_my_listings(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
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let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
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let listings = market_svc::get_listings_by_seller(&state.pool, &state.card_db, &club.id).await?;
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Ok(Json(json!({ "listings": listings, "total": listings.len() })))
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@@ -93,9 +96,10 @@ pub async fn get_my_listings(State(state): State<AppState>) -> AppResult<Json<Va
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/// Cancel a player-posted listing and return the card to the collection.
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pub async fn delete_market_listing(
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State(state): State<AppState>,
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game: GameId,
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Path(listing_id): Path<String>,
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) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool).await?;
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let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
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let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
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market_svc::cancel_listing(&state.pool, &club.id, &listing_id).await?;
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Ok(Json(json!({ "cancelled": listing_id })))
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