wip: checkpoint multi-game core work
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@@ -1,3 +1,4 @@
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use crate::extractors::GameId;
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use axum::{extract::State, Json};
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use rand::{Rng, SeedableRng};
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use serde_json::{json, Value};
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@@ -9,8 +10,8 @@ use crate::{
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services::{club as club_svc, profile as profile_svc, season as season_svc},
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};
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pub async fn get_division(State(state): State<AppState>) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool).await?;
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pub async fn get_division(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
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let _club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
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let season = season_svc::get_or_create(&state.pool, &profile.id).await?;
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@@ -36,14 +37,14 @@ pub async fn get_division(State(state): State<AppState>) -> AppResult<Json<Value
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})))
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}
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pub async fn get_division_history(State(state): State<AppState>) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool).await?;
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pub async fn get_division_history(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
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let history = season_svc::get_history(&state.pool, &profile.id).await?;
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Ok(Json(json!({ "history": history, "total": history.len() })))
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}
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pub async fn get_division_leaderboard(State(state): State<AppState>) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool).await?;
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pub async fn get_division_leaderboard(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
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let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
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let season = season_svc::get_or_create(&state.pool, &profile.id).await?;
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