wip: checkpoint multi-game core work
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-- Distinguish NPC-generated listings from player-posted ones so that the
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-- periodic NPC refresh does not accidentally wipe player listings.
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ALTER TABLE market_listings ADD COLUMN is_npc INTEGER NOT NULL DEFAULT 0;
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CREATE INDEX IF NOT EXISTS idx_market_npc ON market_listings(is_npc, sold);
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-- Track when the player last claimed their rivals weekly reward to enforce a
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-- 24-hour cooldown between claims.
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ALTER TABLE seasons ADD COLUMN rivals_last_claimed_at TEXT;
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-- Multi-game support. Every profile (and therefore all of its downstream state,
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-- which hangs off profiles(id) via profile_id / club_id foreign keys) is scoped to
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-- a game. Bridges identify their game with the X-OpenFUT-Game request header.
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--
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-- Default 'fifa23' preserves the existing single-game behaviour: the current bridge
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-- and the integration tests send no game header, so they keep operating on the same
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-- (now fifa23-tagged) profile with zero behaviour change. The FIFA 17 bridge sends
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-- X-OpenFUT-Game: fifa17 and therefore gets its own isolated profile/club/state.
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--
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-- Only profiles needs the column: get_active_profile becomes game-scoped, and because
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-- all other tables reference a profile (directly via profile_id or via
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-- club_id -> clubs.profile_id), scoping the active profile isolates the whole tree.
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ALTER TABLE profiles ADD COLUMN game_id TEXT NOT NULL DEFAULT 'fifa23';
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CREATE INDEX IF NOT EXISTS idx_profiles_game ON profiles(game_id);
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