18 data-driven achievements (achievements.json) across 8 trigger categories: matches_played, matches_won, goals_scored, packs_opened, sbcs_completed, cards_owned, level, objectives_completed, drafts_completed. Rarities span common → epic. Coin rewards range from 500 (first_match) to 6000 (win_50). check_and_unlock() queries the relevant metric from existing tables, skips already-earned achievements via INSERT OR IGNORE, grants coin rewards, and fires a persistent notification per unlock. Trigger values are cached per call to avoid redundant DB round-trips for same-trigger achievements. Checks run automatically after every match result (all triggers), every pack open (packs_opened), and every successful SBC submission (sbcs_completed). GET /achievements returns all definitions annotated with unlocked/unlocked_at, plus earned and total counts. POST /matches/result response gains an achievements_unlocked array (empty when nothing new unlocked). AppState gains achievement_defs (Arc<Vec<AchievementDefinition>>) loaded from data/achievements/**/*.json at startup — same pattern as obj_defs. 5 new tests: list endpoint, first_match unlock, first_win unlock, no-dup guard, coin reward verification. Core now at 82 tests. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,21 @@
|
||||
use axum::{extract::State, Json};
|
||||
use serde_json::{json, Value};
|
||||
|
||||
use crate::{
|
||||
app::AppState,
|
||||
error::AppResult,
|
||||
services::{achievement as ach_svc, club as club_svc, profile as profile_svc},
|
||||
};
|
||||
|
||||
pub async fn get_achievements(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let _ = ach_svc::check_and_unlock(&state.pool, &state.achievement_defs, &profile.id, &club.id).await;
|
||||
let achievements = ach_svc::list_with_status(&state.pool, &state.achievement_defs).await?;
|
||||
let earned = achievements.iter().filter(|a| a["unlocked"].as_bool().unwrap_or(false)).count();
|
||||
Ok(Json(json!({
|
||||
"achievements": achievements,
|
||||
"earned": earned,
|
||||
"total": achievements.len(),
|
||||
})))
|
||||
}
|
||||
Reference in New Issue
Block a user