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+52
-12
@@ -8,7 +8,7 @@ use serde_json::{json, Value};
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use crate::{
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app::AppState,
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error::{AppError, AppResult},
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models::sbc::{SbcResult, SubmitSbcRequest},
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models::sbc::{SaveSbcSquadRequest, SbcResult, SubmitSbcRequest},
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services::{club as club_svc, profile as profile_svc, sbc as sbc_svc},
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};
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@@ -28,6 +28,49 @@ pub async fn get_sbc(
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Ok(Json(json!({ "sbc": sbc })))
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}
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pub async fn get_sbc_status(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
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let completions = sbc_svc::completion_counts(&state.pool, &profile.id).await?;
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Ok(Json(json!({ "completions": completions })))
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}
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pub async fn get_sbc_squad(
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State(state): State<AppState>,
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game: GameId,
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Path(sbc_id): Path<String>,
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) -> AppResult<Json<Value>> {
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if !state
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.sbc_defs
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.iter()
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.any(|definition| definition.id == sbc_id)
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{
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return Err(AppError::NotFound(format!("SBC '{sbc_id}' not found")));
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}
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let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
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let squad = sbc_svc::load_sbc_squad(&state.pool, &profile.id, &sbc_id).await?;
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Ok(Json(json!({ "squad": squad })))
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}
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pub async fn put_sbc_squad(
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State(state): State<AppState>,
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game: GameId,
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Path(sbc_id): Path<String>,
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Json(req): Json<SaveSbcSquadRequest>,
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) -> AppResult<Json<Value>> {
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let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
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let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
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let squad = sbc_svc::save_sbc_squad(
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&state.pool,
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&state.sbc_defs,
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&profile.id,
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&club.id,
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&sbc_id,
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&req.owned_card_ids,
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)
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.await?;
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Ok(Json(json!({ "squad": squad })))
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}
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pub async fn post_sbc_submit(
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State(state): State<AppState>,
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game: GameId,
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@@ -38,20 +81,17 @@ pub async fn post_sbc_submit(
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let result = sbc_svc::submit_sbc(
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&state.pool,
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&state.card_db,
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&state.sbc_defs,
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&state.obj_defs,
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&profile.id,
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&club.id,
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sbc_svc::SbcSubmissionContext {
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card_db: &state.card_db,
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sbc_defs: &state.sbc_defs,
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objective_defs: &state.obj_defs,
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achievement_defs: &state.achievement_defs,
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profile_id: &profile.id,
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club_id: &club.id,
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},
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&req,
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)
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.await?;
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if result.passed {
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let _ = crate::services::achievement::check_and_unlock(
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&state.pool, &state.achievement_defs, &profile.id, &club.id,
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).await;
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}
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Ok(Json(result))
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}
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