Initial commit: OpenFUT Core

Offline Ultimate Team backend — game-independent REST API.

- 19 API endpoints: auth, profiles, clubs, cards, packs, squads,
  objectives, SBCs, match rewards, NPC market, statistics
- Axum + SQLite + SQLx with full migrations
- Weighted pack generator, SBC validation engine
- JSON-driven mod data (cards, packs, objectives, SBCs)
- 5 integration tests passing

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-06-25 14:52:06 -07:00
commit 1ffe0ffa9f
60 changed files with 6152 additions and 0 deletions
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use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use uuid::Uuid;
#[derive(Debug, Clone, Serialize, Deserialize, sqlx::FromRow)]
pub struct Club {
pub id: String,
pub profile_id: String,
pub name: String,
pub coins: i64,
pub level: i64,
pub created_at: DateTime<Utc>,
pub updated_at: DateTime<Utc>,
}
impl Club {
pub fn new(profile_id: impl Into<String>, name: impl Into<String>, coins: i64) -> Self {
let now = Utc::now();
Self {
id: Uuid::new_v4().to_string(),
profile_id: profile_id.into(),
name: name.into(),
coins,
level: 1,
created_at: now,
updated_at: now,
}
}
}