openfut-poke: live /proc/mem inspector and go-online gate-forcer for FIFA 23,
built during the forcing arc (resolves connMgr, reads/forces the online
decision). xref.rs: PE string-literal cross-reference finder used to locate
the redirector-dial / online-environment sites. Wire openfut-poke into
[[bin]].
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
New CLI (openfut-bridge-xref) that finds every code site referencing chosen
.rdata string literals and prints the guarding-branch context. Shells out to
system objdump only (no disassembler crate) and exploits objdump's resolved
'# <hex>' RIP-relative target comments. Phases: discovery (ImageBase + section
table via -p/-h), harvest (-s -j .rdata → NUL-terminated ASCII matching anchors,
with VAs), streaming xref (-d, ring-buffer context, int3-boundary function
synthesis for this stripped PE), grouped report flagging control-flow lines.
Self-test (anchor nucleusConnectREST) PASSES: harvests VA 0x1480db550 and finds
the load site 0x142861942 in fn 0x142861910 (which calls the map-lookup at
0x145057670). First payoff: gosredirector hostnames have ZERO code refs — they
sit in a 4-entry env→URL data table at 0x1483fc858, so env selection is
table-indexed, not a direct code lea.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Implement the LSX (EA App bootstrap, TCP :3216→:3217) server in the bridge
and clear the loading-screen crash gate. FIFA 23 now completes the full LSX
handshake + session against OpenFUT and advances to the online/Blaze phase
("<persona> is connecting to the EA Servers…") — verified live, not a cached
session (the displayed persona "fun" comes from our GetProfile).
Root cause of the invariant loading-screen crash: get_config() omitted the
PROGRESSIVE_INSTALLATION and PROGRESSIVE_INSTALLATION_EVENT services (Name="PI").
FIFA builds its service registry from GetConfig and resolves that handle during
online-init; the missing service left a null handle it dereferenced at
FIFA23.exe+0x133dfc5 (mov rax,[r13+0x18], r13=NULL) ~2s after LSX — identical
across every prior run. Found via FIFA's own CrashReport_*.json (stable RIP) +
diffing anadius64.dll's service-registration table against ours.
Also in this change:
- process_frame(): handle FIFA's pipelined (batched) LSX messages per read,
eliminating the ~15s handshake hang.
- Real anadius values (RE'd from anadius64.dll + anadius.cfg): PersonaId/UserId/
persona, locale list, GetGameInfo fixed `GameInfo="<value>"` attribute,
GetAllGameInfo 14-attr schema, GetSetting `Setting=` attribute.
- IsProgressiveInstallationAvailable served from sender="PI".
- docs/connection-gate-findings.md: full RE trail; relocate stale openfut-hook
copy under docs/ (canonical hook lives in openfut-launcher).
Next gate: Blaze/online (M2), ridden over ProtoSSL in-process.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
FIFA 23 reverse-engineering proxy and integration scaffold.
- Catch-all HTTP proxy that captures all incoming FIFA 23 traffic
- Known-route mapper (speculative FUT paths → Core API calls)
- Placeholder JSON responses for unmapped endpoints
- Admin endpoints: GET /_bridge/captures, GET /_bridge/unknown
- Capture persistence to captures/*.json for RE analysis
- 4 unit tests passing
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>