M2: flips fire but gate is async event (not a poll)

- Hook: force GetInternetConnectedState->connected (flags +0xCAB1A/+0xCAB1B) and
  flip GoOnline to report "1" (+0xAF530) instead of "0" (+0xADE64).
- protossl-scan: add `read` mode (hex/ascii dump at addr|module+off).
- Finding: neither flip unblocks the game; it keeps retrying GoOnline every ~7s.
  The FUT-online flow is event-driven -- the game waits for an async "online
  established" event anadius (offline-only) never pushes. Documented in
  connection-gate-findings.md. Next: trace FIFA-side flow (Ghidra) / anadius
  event-send to inject the online event.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
funman300
2026-06-29 19:45:15 -07:00
parent 550b23bb26
commit e2c6ae8e5b
3 changed files with 121 additions and 9 deletions
+52 -8
View File
@@ -419,12 +419,49 @@ unsafe fn install_detour_at(addr: usize, detour: *const (), slot: &AtomicUsize,
static ORIG_GOONLINE: AtomicUsize = AtomicUsize::new(0);
/// Read-only detour on anadius's GoOnline handler (anadius64.dll+0x2BB90): log
/// that it was reached, then call the original unchanged. Tells us whether the
/// game even asks to go online during the "connecting" attempt.
unsafe extern "system" fn hooked_goonline(a: usize, b: usize, c: usize, d: usize) -> usize {
log(&format!("PROBE anadius GoOnline CALLED (rcx=0x{a:X} rdx=0x{b:X})"));
/// M2 flip on anadius's GoOnline handler (anadius64.dll+0x2BB90). The original
/// handler is `mov rcx,rdx; lea r8,[+0xADD73]; lea rdx,[+0xADE64 = "0"]; call
/// +0x25BE0; mov al,1` — i.e. it builds its ErrorSuccess response with the value
/// "0" (offline). We replicate it but pass "1" (+0xAF530 = the connected value),
/// so GoOnline reports online, then return success (al=1).
unsafe extern "system" fn hooked_goonline(_a: usize, b: usize, _c: usize, _d: usize) -> usize {
let base = ANADIUS_BASE.load(Ordering::SeqCst);
if base != 0 {
log("FLIP GoOnline -> reporting online (\"1\")");
let builder: unsafe extern "system" fn(usize, usize, usize) -> usize =
core::mem::transmute(base + 0x25BE0);
// 0x25BE0(rcx = handler's rdx, rdx = "1", r8 = +0xADD73)
builder(b, base + 0xAF530, base + 0xADD73);
return 1;
}
let orig = ORIG_GOONLINE.load(Ordering::SeqCst);
if orig != 0 {
let f: unsafe extern "system" fn(usize, usize, usize, usize) -> usize =
core::mem::transmute(orig);
f(_a, b, _c, _d)
} else {
0
}
}
// --- M2 flip: force GetInternetConnectedState to report "connected" --------
static ORIG_ICS: AtomicUsize = AtomicUsize::new(0);
static ANADIUS_BASE: AtomicUsize = AtomicUsize::new(0);
/// anadius's GetInternetConnectedState handler (anadius64.dll+0x27790) builds an
/// LSX response whose `connected` value is:
/// (byte[+0xCAB1B] || byte[+0xCAB1A]) ? connected : offline
/// Both default to 0 → offline → the game aborts at "connecting". We force both
/// flags to 1 before the original runs, so it builds the "connected" response.
unsafe extern "system" fn hooked_ics(a: usize, b: usize, c: usize, d: usize) -> usize {
let base = ANADIUS_BASE.load(Ordering::SeqCst);
if base != 0 {
core::ptr::write_volatile((base + 0xCAB1A) as *mut u8, 1u8);
core::ptr::write_volatile((base + 0xCAB1B) as *mut u8, 1u8);
}
log("FLIP GetInternetConnectedState -> forcing connected (flags set)");
let orig = ORIG_ICS.load(Ordering::SeqCst);
if orig != 0 {
let f: unsafe extern "system" fn(usize, usize, usize, usize) -> usize =
core::mem::transmute(orig);
@@ -434,21 +471,28 @@ unsafe extern "system" fn hooked_goonline(a: usize, b: usize, c: usize, d: usize
}
}
/// Resolve anadius64.dll's runtime base and detour the GoOnline handler.
/// Returns true once installed (or if anadius isn't present and we should stop
/// retrying is decided by the caller). Returns false if anadius isn't loaded yet.
/// Resolve anadius64.dll's runtime base, detour the GoOnline probe, and install
/// the M2 GetInternetConnectedState flip. Returns false if anadius isn't loaded.
unsafe fn hook_anadius_probes() -> bool {
let base = match GetModuleHandleW(PCWSTR(wide("anadius64.dll").as_ptr())) {
Ok(m) => m.0 as usize,
Err(_) => return false, // not loaded yet
};
ANADIUS_BASE.store(base, Ordering::SeqCst);
log(&format!("anadius64.dll base = 0x{base:X}"));
install_detour_at(
base + 0x2BB90,
hooked_goonline as *const (),
&ORIG_GOONLINE,
"PROBE anadius GoOnline @ +0x2BB90",
);
install_detour_at(
base + 0x27790,
hooked_ics as *const (),
&ORIG_ICS,
"FLIP anadius GetInternetConnectedState @ +0x27790",
);
true
}