Ship 1.1.0: changelog, README bullets for the new advice surfaces
test / test (push) Successful in 11s
test / test (push) Successful in 11s
Localization was assessed and deliberately deferred: the mod's teaching text lives in data blurbs (synergies.lua), so translating only the UI chrome would produce a half-English interface; a real pass needs the blurb schema redesigned around loc keys first. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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# Changelog
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## 1.1.0 — 2026-07-15
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### New advice surfaces
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- **Consumable advice**: shop Planet/Tarot/Spectral cards and their booster
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packs name the owned jokers they feed; Standard Packs warn when they would
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shrink Erosion's Mult. Silent unless an owned joker cares.
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- **Sticker cautions**, per card instance: perishable on a scaling joker
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("gains die in 5 rounds") and rental on a money joker ("rent may eat its
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payout").
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### Database fixes (full audit against the real game code)
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- DNA is no longer called a Pair enabler — its trigger (first hand of round,
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exactly 1 card) makes that advice meaningless. Its trips/quads enabling and
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Hologram pairing stay.
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- Removed the Vampire + Marble clash: Marble feeds Vampire (a Stone card is
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fuel, same shape as the Midas Mask pair). Stone-build harm remains covered
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by Vampire + Stone Joker.
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- New wants: Delayed Gratification (extra discards raise its payout), The
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Idol (Smeared doubles its eligible cards), 8 Ball (retriggers re-roll it),
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Card Sharp (extra hands make replays routine), Perkeo (Spectral and Planet
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supply are duplication targets, not just Tarot).
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- New famous pair: Burglar + Card Sharp. New cautions: Troubadour (plays one
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fewer hand each round) and Merry Andy (costs 1 hand size).
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- Suit tooltip phrasing no longer claims a payoff joker "turns cards into"
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its suit.
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### Tooling
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- `JOKER_EFFECTS.md`: all 150 vanilla joker effects, keyed by real center
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keys, for auditing tags without paraphrasing from memory.
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- The audit now records verdicts for two-member ("fragile") themes and fails
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on an unreviewed or stale one, same as silent jokers.
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- CI workflow (Gitea Actions): syntax check, the suite on Lua 5.4 and LuaJIT,
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audit freshness.
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## 1.0.0
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Initial release: synergy scoring and shop recommendations, hover tooltips
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with reasons, famous pairs, clash/caution warnings, sell advisor, copy
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advisor (Blueprint/Brainstorm chains), boss-blind cautions, build gaps,
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combo/theme discovery with catalog tabs and progress, post-run recap,
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learning mode, JokerDisplay and Too Many Jokers integrations, public API
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for other mods (`JCA.register`, `register_pair`, `register_clash`).
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@@ -8,6 +8,6 @@
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"main_file": "main.lua",
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"main_file": "main.lua",
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"priority": 0,
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"priority": 0,
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"badge_colour": "F5A623",
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"badge_colour": "F5A623",
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"version": "1.0.0",
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"version": "1.1.0",
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"dependencies": ["Steamodded (>=1.0.0~BETA)"]
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"dependencies": ["Steamodded (>=1.0.0~BETA)"]
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}
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}
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@@ -25,6 +25,15 @@ recommends joker combos while you play:
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vs Steel Joker…), and destructive jokers (Ceremonial Dagger, Madness,
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vs Steel Joker…), and destructive jokers (Ceremonial Dagger, Madness,
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Stencil) carry a "Caution" line in the shop. Warnings never change the
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Stencil) carry a "Caution" line in the shop. Warnings never change the
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score — they just stop a bad buy.
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score — they just stop a bad buy.
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- **Consumable advice**: shop consumables and booster packs get the same
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treatment — a Planet card or Celestial Pack names the owned jokers it
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feeds ("Feeds: Constellation"), Arcana supply points at Fortune Teller,
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and a Standard Pack warns you when it would shrink Erosion's Mult. Quiet
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unless one of your jokers actually cares.
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- **Sticker cautions**: a perishable sticker on a scaling joker (Ride the
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Bus, Hologram…) means its gains die with the 5-round timer, and a rental
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sticker on a money joker can eat its whole payout — both get a red
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caution in the buy area, per card, only when the sticker is present.
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- **Partner highlight**: while you hover a joker, the owned jokers it
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- **Partner highlight**: while you hover a joker, the owned jokers it
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combos with pulse gently on the board, so the names in the tooltip are
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combos with pulse gently on the board, so the names in the tooltip are
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matched to cards by eye.
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matched to cards by eye.
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