Pair Burglar with Card Sharp; caution the two hand-cost jokers
Card Sharp's x3 needs the same hand twice in ONE round -- it checks played_this_round > 1 (card.lua:4465) and that counter resets each round (state_events.lua:252). Burglar's +3 hands makes the replay routine, so it gets the famous pair plus a hands_up want, same shape as Burglar + Acrobat. The old verdict rejecting the Obelisk clash stands; the audit entry now records both decisions. Troubadour and Merry Andy join the cautions: their buried costs (one fewer hand every round, one hand size) are the same shape as Stuntman's existing warning. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -11,11 +11,11 @@ does not get redone from scratch every session.
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| Jokers in the database | 150 |
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| Famous pairs | 36 |
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| Famous pairs | 37 |
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| Clashes | 24 |
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| Cautions | 15 |
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| Cautions | 17 |
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| Themes | 31 |
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| Jokers in no famous pair | 102 |
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| Jokers in no famous pair | 101 |
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## Jokers the advisor is silent about
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@@ -25,7 +25,7 @@ answer for some of them -- but it should be a decision, not an accident.
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| Silent, reviewed, staying that way | 25 |
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| Silent, reviewed, staying that way | 24 |
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| Silent, but a lead worth chasing | 0 |
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| **Silent and never looked at** | **0** |
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@@ -38,7 +38,6 @@ synergy is worse than a missing one.
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### Reviewed, and deliberately silent
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- **`j_baseball`** — xMult per Uncommon joker owned. A rarity tag would have exactly one payoff, and every giver would be "is uncommon" -- noise, not synergy.
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- **`j_card_sharp`** — REJECTED as a clash with Obelisk. Card Sharp rewards replaying a hand and Obelisk punishes replaying your MOST played hand -- but neither destroys the other precondition; the player's hand choice does. That is an opposed incentive, not an opposed effect. Flagging it would dilute the clash signal, which only earns trust while every entry is mechanical.
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- **`j_cavendish`** — the reward for Gros Michel dying, not a partner
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- **`j_ceremonial`** — RESOLVED: it destroys the joker to its right at blind select (card.lua:2945), skipping Eternals. JCA.dagger_victim now names the joker about to die, in the tooltip, while there is still time to reorder.
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- **`j_chicot`** — disables the boss blind; no joker interaction
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@@ -81,7 +80,7 @@ A tag with two is fragile: drop either joker and the theme dies.
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| `four_kind` | 2 | 1 | **2** | yes |
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| `gold_gen` | 1 | 1 | **2** | yes |
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| `hand_size` | 3 | 4 | 7 | yes |
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| `hands_up` | 1 | 1 | **2** | yes |
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| `hands_up` | 1 | 2 | 3 | yes |
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| `hearts` | 2 | 2 | **2** | yes |
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| `joker_gen` | 1 | 3 | 4 | yes |
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| `money` | 15 | 3 | 17 | yes |
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@@ -122,5 +121,5 @@ mis-tagged, the error is spread across the whole database.
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| `j_sock_and_buskin` | 12 |
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| `j_blueprint` | 11 |
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Jokers with **no** partner scoring >= 2 anywhere in the game: 25
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Jokers with **no** partner scoring >= 2 anywhere in the game: 24
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