Move the synergy catalog from the run HUD to the pause menu
The purple Combos button lived in the run HUD button_area; move it to a "Combos" row in the pause menu (Escape > under Settings, before restart_button) so the play screen stays clear. Same overlay, same tabs; Mods > Combo Advisor is unchanged. restart_button is an id vanilla only builds during a run, so the row never reaches the main menu. Because the pause menu builds its node list as a table constructor with conditional entries (an unseeded run leaves a hole at the seed row's index), find_trail/insert_node walk and shift by explicit numeric key rather than ipairs/table.insert. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -41,8 +41,8 @@ recommends joker combos while you play:
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lineup — and, when your board is full, a "weakest combo piece" flag on
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the joker contributing least to the build, so you know the natural cut
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when something better shows up.
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- **Browse the synergy catalog** any time: a purple **Combos** button in the
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run HUD (under Run Info / Options) opens it in an overlay, and the same
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- **Browse the synergy catalog** any time: a **Combos** row in the pause menu
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(Escape, under Settings) opens it in an overlay, and the same
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tabs live under Mods > Combo Advisor. The *Combos* tab shows the famous
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pairs as card duos with their explanation once fielded; *Engine* /
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*Economy* / *Hands* tabs page through each synergy theme with a one-line
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